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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-05-17
Merge pull request #7 from sirlemonhead/sherlock
Paul Gilbert
2015-05-17
SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()
sirlemonhead
2015-05-17
SHERLOCK: Fix decompression of resources from library files
Paul Gilbert
2015-05-17
SCI: identifyOffsets() counter variables
Martin Kiewitz
2015-05-17
SHERLOCK: Fix scene loading when using a Small installation
Paul Gilbert
2015-05-17
SHERLOCK: Fix compilation for gcc
Strangerke
2015-05-17
SHERLOCK: Better decoding of ADPCM 4bit sounds, courtesy of m_kiewitz
Strangerke
2015-05-17
SHERLOCK: Beginnings of UserInterface split for Scalpel vs Tattoo
Paul Gilbert
2015-05-17
SHERLOCK: Implement remaining Rose Tattoo scene data loading
Paul Gilbert
2015-05-17
SCI: qfg1vga: fix script patch sneak into castle
Martin Kiewitz
2015-05-17
CINE: Add English DOS demo of Operation Stealth.
Kirben
2015-05-16
SHERLOCK: Update CAnim loading for Rose Tattoo
Paul Gilbert
2015-05-16
SHERLOCK: Implement Tattoo version of image RLE compression
Paul Gilbert
2015-05-16
SHERLOCK: Fix reading scene shapes when compressed
Paul Gilbert
2015-05-16
SHERLOCK: Remove accidentally committed debug info
Paul Gilbert
2015-05-16
SHERLOCK: Fix broken Scalpel scene loading
Paul Gilbert
2015-05-16
NEWS: Fix typo and punctuation
Willem Jan Palenstijn
2015-05-16
SCI: add some improvements to NEWS file
Martin Kiewitz
2015-05-16
SHERLOCK: Scene loading for shapes, desc, scripts for Rose Tattoo
Paul Gilbert
2015-05-16
SDL: Add TODO about fullscreen modes to OpenGL SDL code.
Johannes Schickel
2015-05-16
Merge pull request #596 from Templier/opengl_switch_crash
Johannes Schickel
2015-05-16
SHERLOCK: Fix decompression for Rose Tattoo
Paul Gilbert
2015-05-16
SHERLOCK: Move caching Scalpel sound libraries from Sound to Scalpel engine
Paul Gilbert
2015-05-16
Merge branch 'sherlock' into sherlock2
Paul Gilbert
2015-05-16
SHERLOCK: Clear screen before transitioning to the map
Paul Gilbert
2015-05-16
SHERLOCK: Merged decompression code into Resources class
Paul Gilbert
2015-05-16
SHERLOCK: Fix default fade style option
Paul Gilbert
2015-05-16
SDL: Restore the original video mode when unloading the Surface graphics manager
Littleboy
2015-05-15
SDL: Check for NULL when listing available modes via SDL_ListModes
Littleboy
2015-05-15
SHERLOCK: Fix random pixel transitions, and make it the default fade style
Paul Gilbert
2015-05-15
SHERLOCK: Use ConfMan.registerDefault to simply reading options
Paul Gilbert
2015-05-15
SHERLOCK: Fix positioning of Quit Yes/No buttons
Paul Gilbert
2015-05-15
SHERLOCK: Fix saving mute flags in saveConfig
Paul Gilbert
2015-05-15
SHERLOCK: Fix mismatched alloc/free in decompressed resource buffers
Paul Gilbert
2015-05-15
SHERLOCK: Change save extra option to use more standard originalsaveload
Paul Gilbert
2015-05-15
SCI: adjust SCI3 offset identify thx lskovlun
Martin Kiewitz
2015-05-15
NEWS: Mention the AGI PCjr sound volume fix.
Thierry Crozat
2015-05-15
NEWS: Small style fix.
Johannes Schickel
2015-05-15
FULLPIPE: Remove redundant debug output
Eugene Sandulenko
2015-05-15
AGI: added the ability to disable mouse in NEWS
Martin Kiewitz
2015-05-15
TOON: Check for quitting in runEventScript()
Torbjörn Andersson
2015-05-15
SHERLOCK: Remove a couple of unused variables in inventory
Strangerke
2015-05-15
AGI/SCI: add engine options to README file
Martin Kiewitz
2015-05-15
AGI: mouse support cleanup
Martin Kiewitz
2015-05-15
AGI: implement engine option to disable mouse
Martin Kiewitz
2015-05-14
SHERLOCK: Default Files button to show GMM, with engine option to disable
Paul Gilbert
2015-05-14
SCI: add SCI3 support for debug cmd scro
Martin Kiewitz
2015-05-14
SCI: add said-details to script_said debug cmd
Martin Kiewitz
2015-05-14
SCI: debug commands scro, scrs and script_said
Martin Kiewitz
2015-05-14
SCI: change qfg2 saurus ride script patch
Martin Kiewitz
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