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2015-05-17Merge pull request #7 from sirlemonhead/sherlockPaul Gilbert
2015-05-17SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase()sirlemonhead
2015-05-17SHERLOCK: Fix decompression of resources from library filesPaul Gilbert
2015-05-17SCI: identifyOffsets() counter variablesMartin Kiewitz
2015-05-17SHERLOCK: Fix scene loading when using a Small installationPaul Gilbert
2015-05-17SHERLOCK: Fix compilation for gccStrangerke
2015-05-17SHERLOCK: Better decoding of ADPCM 4bit sounds, courtesy of m_kiewitzStrangerke
2015-05-17SHERLOCK: Beginnings of UserInterface split for Scalpel vs TattooPaul Gilbert
2015-05-17SHERLOCK: Implement remaining Rose Tattoo scene data loadingPaul Gilbert
2015-05-17SCI: qfg1vga: fix script patch sneak into castleMartin Kiewitz
2015-05-17CINE: Add English DOS demo of Operation Stealth.Kirben
2015-05-16SHERLOCK: Update CAnim loading for Rose TattooPaul Gilbert
2015-05-16SHERLOCK: Implement Tattoo version of image RLE compressionPaul Gilbert
2015-05-16SHERLOCK: Fix reading scene shapes when compressedPaul Gilbert
2015-05-16SHERLOCK: Remove accidentally committed debug infoPaul Gilbert
2015-05-16SHERLOCK: Fix broken Scalpel scene loadingPaul Gilbert
2015-05-16NEWS: Fix typo and punctuationWillem Jan Palenstijn
2015-05-16SCI: add some improvements to NEWS fileMartin Kiewitz
2015-05-16SHERLOCK: Scene loading for shapes, desc, scripts for Rose TattooPaul Gilbert
2015-05-16SDL: Add TODO about fullscreen modes to OpenGL SDL code.Johannes Schickel
2015-05-16Merge pull request #596 from Templier/opengl_switch_crashJohannes Schickel
2015-05-16SHERLOCK: Fix decompression for Rose TattooPaul Gilbert
2015-05-16SHERLOCK: Move caching Scalpel sound libraries from Sound to Scalpel enginePaul Gilbert
2015-05-16Merge branch 'sherlock' into sherlock2Paul Gilbert
2015-05-16SHERLOCK: Clear screen before transitioning to the mapPaul Gilbert
2015-05-16SHERLOCK: Merged decompression code into Resources classPaul Gilbert
2015-05-16SHERLOCK: Fix default fade style optionPaul Gilbert
2015-05-16SDL: Restore the original video mode when unloading the Surface graphics managerLittleboy
2015-05-15SDL: Check for NULL when listing available modes via SDL_ListModesLittleboy
2015-05-15SHERLOCK: Fix random pixel transitions, and make it the default fade stylePaul Gilbert
2015-05-15SHERLOCK: Use ConfMan.registerDefault to simply reading optionsPaul Gilbert
2015-05-15SHERLOCK: Fix positioning of Quit Yes/No buttonsPaul Gilbert
2015-05-15SHERLOCK: Fix saving mute flags in saveConfigPaul Gilbert
2015-05-15SHERLOCK: Fix mismatched alloc/free in decompressed resource buffersPaul Gilbert
2015-05-15SHERLOCK: Change save extra option to use more standard originalsaveloadPaul Gilbert
2015-05-15SCI: adjust SCI3 offset identify thx lskovlunMartin Kiewitz
2015-05-15NEWS: Mention the AGI PCjr sound volume fix.Thierry Crozat
2015-05-15NEWS: Small style fix.Johannes Schickel
2015-05-15FULLPIPE: Remove redundant debug outputEugene Sandulenko
2015-05-15AGI: added the ability to disable mouse in NEWSMartin Kiewitz
2015-05-15TOON: Check for quitting in runEventScript()Torbjörn Andersson
2015-05-15SHERLOCK: Remove a couple of unused variables in inventoryStrangerke
2015-05-15AGI/SCI: add engine options to README fileMartin Kiewitz
2015-05-15AGI: mouse support cleanupMartin Kiewitz
2015-05-15AGI: implement engine option to disable mouseMartin Kiewitz
2015-05-14SHERLOCK: Default Files button to show GMM, with engine option to disablePaul Gilbert
2015-05-14SCI: add SCI3 support for debug cmd scroMartin Kiewitz
2015-05-14SCI: add said-details to script_said debug cmdMartin Kiewitz
2015-05-14SCI: debug commands scro, scrs and script_saidMartin Kiewitz
2015-05-14SCI: change qfg2 saurus ride script patchMartin Kiewitz