Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-28 | This may be needless paranoia, but I always get nervous about order of | Torbjörn Andersson | |
evaluation when there are multiple side-effects on the same variable (in this case the internal state modified by va_arg()) in the same expression. So let's just humor me and do the va_arg() calls one at a time. svn-id: r20970 | |||
2006-02-28 | These zakTowns specific changes aren't explained and don't match original ↵ | Travis Howell | |
code. If problems still occur, add bug reports with details. svn-id: r20967 | |||
2006-02-28 | Typo. | Travis Howell | |
svn-id: r20966 | |||
2006-02-28 | Update code and comment for screen savers issue in Sam & Max. | Travis Howell | |
svn-id: r20965 | |||
2006-02-27 | Fixes hangs in the "Pool of Sorrow" scene (at least I don't get them anymore). | Johannes Schickel | |
svn-id: r20964 | |||
2006-02-27 | Typo. | Travis Howell | |
svn-id: r20963 | |||
2006-02-27 | Update comment for SO_WAIT_FOR_TURN workaround in The Dig, this is due to ↵ | Travis Howell | |
script bugs. SO_WAIT_FOR_TURN is never used by FT r COMI either, so remove game check. svn-id: r20962 | |||
2006-02-27 | Added WIP Adlib sound playing code to kyra. | Johannes Schickel | |
It needs some checks since it doesn't work correctly in every case at the moment. svn-id: r20960 | |||
2006-02-27 | Revert the 'get rid of SO_WAIT_FOR_TURN workaround' commit but keep it ↵ | Gregory Montoir | |
specific to TheDig svn-id: r20959 | |||
2006-02-27 | Get rid of the SO_WAIT_FOR_TURN hack for TheDig as the original interpreter ↵ | Gregory Montoir | |
didn't do anything special here. This will probably trigger some 'invalid actor' errors, but those are most likely caused by scripting mistakes... which should be worked around separately. svn-id: r20958 | |||
2006-02-27 | cleanup | Gregory Montoir | |
svn-id: r20957 | |||
2006-02-27 | Use _numStrips when checking for foreced sprite redraw, instead of set values. | Travis Howell | |
svn-id: r20956 | |||
2006-02-27 | Charset 0 is loaded on start in original versions of OLD_BUNDLE games too | Travis Howell | |
svn-id: r20955 | |||
2006-02-27 | Added CINE and LURE to build information | Lars Persson | |
svn-id: r20954 | |||
2006-02-27 | Fixed compilation. | Torbjörn Andersson | |
svn-id: r20953 | |||
2006-02-27 | SysEx data now passed around with const pointers. Permits simplification of ↵ | Jamieson Christian | |
some SysEx client code. Testing on Windows. Developers on other platforms, please verify integrity of music handling in your respective MidiDrivers. svn-id: r20952 | |||
2006-02-27 | clear ALSA event structure before use | Willem Jan Palenstijn | |
svn-id: r20951 | |||
2006-02-26 | Removed deprecated IMUSE_DEBUG #define in favor of debugC calls using the ↵ | Jamieson Christian | |
runtime-selectable DEBUG_IMUSE category. svn-id: r20950 | |||
2006-02-26 | Cleanup | Max Horn | |
svn-id: r20949 | |||
2006-02-26 | Do not compute the MD5 checksum if an override for it is set | Max Horn | |
svn-id: r20948 | |||
2006-02-26 | Initial add of the Lure of the Temptress disassembly | Paul Gilbert | |
svn-id: r20947 | |||
2006-02-26 | Added USE_ZLIB define and Zlib library reference to Bloodshed Dev-C++ ↵ | Jamieson Christian | |
project, for proper theme handling. svn-id: r20946 | |||
2006-02-26 | Updated Bloodshed Dev-C++ project files to reflect new cine engine, scumm ↵ | Jamieson Christian | |
and scummv file rearrangements, and gob tweaks. Further refinement to the SVN properties on impacted project files. svn-id: r20941 | |||
2006-02-26 | Added scumm/plugin.cpp and .h files | Chris Apers | |
svn-id: r20939 | |||
2006-02-26 | PalmOS project file. Everything is now up to date | Chris Apers | |
svn-id: r20938 | |||
2006-02-26 | Fixed header | Chris Apers | |
svn-id: r20937 | |||
2006-02-26 | Fixed compilation, this is a 68k part only and will be updated as soon as ↵ | Chris Apers | |
the 68k backend is ready svn-id: r20935 | |||
2006-02-26 | New files including moved getFeatures and VG helper | Chris Apers | |
svn-id: r20934 | |||
2006-02-26 | Updated with lastest changes to the launcher | Chris Apers | |
svn-id: r20933 | |||
2006-02-26 | New modules resources | Chris Apers | |
svn-id: r20932 | |||
2006-02-26 | Move launcher files to a new folder | Chris Apers | |
svn-id: r20931 | |||
2006-02-26 | Move launcher files to a new folder | Chris Apers | |
svn-id: r20930 | |||
2006-02-26 | Obsolete, this is an old file previously used with 68k+ARM version | Chris Apers | |
svn-id: r20929 | |||
2006-02-26 | Move launcher files to a new folder | Chris Apers | |
svn-id: r20928 | |||
2006-02-26 | Fixed compilation, ByteSwap not found because endianutils was removed from ↵ | Chris Apers | |
pace.h svn-id: r20927 | |||
2006-02-26 | This file has been renamed | Chris Apers | |
svn-id: r20926 | |||
2006-02-26 | Gather prefix files to a new directory and rename ARM prefix files | Chris Apers | |
svn-id: r20925 | |||
2006-02-26 | Gather prefix files to a new directory, rename 68k prefix files | Chris Apers | |
svn-id: r20924 | |||
2006-02-26 | Move prefix files to a new prefixes/ directory | Chris Apers | |
svn-id: r20923 | |||
2006-02-26 | Prefix file for BS2 68k module, for debug purpose only | Chris Apers | |
svn-id: r20922 | |||
2006-02-26 | Prefix file for Zodiac ARM modules | Chris Apers | |
svn-id: r20921 | |||
2006-02-26 | Prefix file for OS5 ARM modules | Chris Apers | |
svn-id: r20920 | |||
2006-02-26 | Aeroplayer CD driver | Chris Apers | |
svn-id: r20919 | |||
2006-02-26 | With the added delay to the popup menu loop, it's much more likely that each | Torbjörn Andersson | |
iteration will see several events, so pop all events from the queue each time. Of course, we still only need to check the mouse position once. Warp the mouse back to neutral even if we're trying to go past the first/last menu entry. svn-id: r20918 | |||
2006-02-26 | Use the correct function depending on the version | Chris Apers | |
svn-id: r20917 | |||
2006-02-26 | Scumm md5 struct for 68k version | Chris Apers | |
svn-id: r20916 | |||
2006-02-26 | The warpMouse() function needs to compensate for aspect-ratio correction, or | Torbjörn Andersson | |
the Lure popup menus won't work. svn-id: r20915 | |||
2006-02-26 | Cleaned up my earlier "delay in busy-wait loop" commit, and added a similar | Torbjörn Andersson | |
delay to PopupMenu::Show(). svn-id: r20914 | |||
2006-02-26 | Missing prefix files for 68k engines | Chris Apers | |
svn-id: r20913 | |||
2006-02-26 | Added delays to the waitForRelease() and waitForPress() busy-wait loops. | Torbjörn Andersson | |
svn-id: r20912 |