Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-18 | Enable save game action key in Touche for WinCE devices. | Lars Persson | |
svn-id: r34013 | |||
2008-08-18 | Enable quick F5 save key for Touche! | Lars Persson | |
svn-id: r34011 | |||
2008-08-18 | Compile fix for 34006 | Bertrand Augereau | |
svn-id: r34009 | |||
2008-08-18 | Updates to the scummvm blitting code as discussed on the mailing list. | Robin Watts | |
1) Remove DS version of the ARM blitters in favour of the 'normal' ARM one. 2) Update normal ARM blitter to use Carlo's clever algorithm. 3) Update C version with Max Horns patch (slightly tweaked - counting down on loops is better, M'kay). svn-id: r34006 | |||
2008-08-18 | Do Deinit of pixel buffer when hiding menu.That saves 600KB in VGA games for ↵ | Lars Persson | |
low memory devices. svn-id: r34000 | |||
2008-08-18 | switching to libTremolo | Kostas Nakos | |
svn-id: r33999 | |||
2008-08-18 | KYRA: FM-Towns/PC-98 Audio: | Florian Kagerer | |
- adpcm decoding for rhythm channel - cleanup svn-id: r33993 | |||
2008-08-18 | do away with the smush force redraw hack | Kostas Nakos | |
svn-id: r33991 | |||
2008-08-18 | * Split up blt routine (there is room for a ton of improvements) | Nicola Mettifogo | |
* Added scaling as a new blt option * Activated scaling for the main character in BRA svn-id: r33985 | |||
2008-08-17 | KYRA: FM-Towns/PC-98 Audio: | Florian Kagerer | |
- improved accuracy - complete percussion channel support (does not work atm though, since the instrument data is missing) - some cleanup svn-id: r33980 | |||
2008-08-17 | Improved filehandling for securer and quicker way to get ref to file session | Lars Persson | |
svn-id: r33978 | |||
2008-08-17 | Added some documentation about how data is unpacked in gfxConvertSpriteToRaw ↵ | Kari Salminen | |
(Learned this from trying to implement convertPI1_2 i.e. gfxConvertSpriteToRaw myself to see if that was the problem with the Operation Stealth's labyrinth arcade sequence). svn-id: r33976 | |||
2008-08-17 | Patch #2045543: Possible fix for Drascula's decodeRLE() | Eugene Sandulenko | |
svn-id: r33973 | |||
2008-08-17 | Forwardport of branch-0-12-0's r33966: Fix to Future Wars's rendering of ↵ | Kari Salminen | |
type 0 overlays (i.e. color sprites). Objects with negative frame values are supposed to be jumped over (Verified with disassembly). svn-id: r33967 | |||
2008-08-16 | Properly close files opened when checking for config file on WIN32. | Johannes Schickel | |
svn-id: r33953 | |||
2008-08-16 | Workaround for bug #2054882 (FW: Impossible to survive entering monastery ↵ | Kari Salminen | |
(regression)): For Future Wars o1_compareGlobalVar now compares global variable 255 to be equal to everything. The scripts probably tested global variable 255 for equality with some value (Maybe 143?) to see whether copy protection was properly passed. svn-id: r33950 | |||
2008-08-16 | Cleanup. | Johannes Schickel | |
svn-id: r33948 | |||
2008-08-16 | KYRA: Fm-Towns Audio: fixed crash | Florian Kagerer | |
svn-id: r33943 | |||
2008-08-16 | KYRA: Fm-Towns Audio: fixed music fading | Florian Kagerer | |
svn-id: r33942 | |||
2008-08-16 | Extended balloon manager to handle color constants and fixed color of text ↵ | Nicola Mettifogo | |
in balloons for BRA. svn-id: r33940 | |||
2008-08-16 | Multiple balloons (answers) are now positioned correctly in BRA. | Nicola Mettifogo | |
svn-id: r33939 | |||
2008-08-16 | - KYRA: FM-Towns/PC-98 Audio: fixed several bugs and got rid of some ↵ | Florian Kagerer | |
floating point arithmetic (or at least replaced some doubles with floats) - Improved support for PC-98 music: HOF tracks seem to be fine, KYRA should be okay, too (I can't compare with an emulator since I am missing the floppy boot disk with the executable) - There are still tempo issues. Some tracks play way too slow, others way too fast - PC-98 sound effects in Kyra 1 don't work (I would need the floppy disk with the executable for that) svn-id: r33938 | |||
2008-08-16 | Removed unused variable. | Torbjörn Andersson | |
svn-id: r33936 | |||
2008-08-16 | Changed AdlibRegisterSoundInstrument's member variables from unsigned 16-bit ↵ | Kari Salminen | |
to unsigned 8-bit. Maybe this'll fix the crash in AdlibSoundDriver::setupInstrument() eriktorbjorn was getting in Future Wars when teleporting from the photocopier room to the swamp. There was a OPLWriteReg(_opl, 0x80 | car, reg->sustainRelease) call with sustainRelease = 65452. Now there shouldn't be any such calls made because the sustainRelease value is always 8-bit now. Hopefully this won't break anything. svn-id: r33935 | |||
2008-08-16 | Replaced ARM_USE_GFX_ASM by USE_ARM_GFX_ASM | Max Horn | |
svn-id: r33934 | |||
2008-08-16 | Fixed half-invisible balloons. | Nicola Mettifogo | |
svn-id: r33933 | |||
2008-08-16 | Enable CINE | Lars Persson | |
svn-id: r33932 | |||
2008-08-16 | Enabled interaction with movable zones - mainly NPCs - which are linked to ↵ | Nicola Mettifogo | |
animations. svn-id: r33930 | |||
2008-08-16 | Fixed label positioning in BRA. | Nicola Mettifogo | |
svn-id: r33928 | |||
2008-08-15 | SCUMM: Made some potentially ambiguous (to the reader, at least) checks ↵ | Max Horn | |
slightly less ambiguous svn-id: r33919 | |||
2008-08-15 | Implemented raster operation for masks and postponed blitting of zones after ↵ | Nicola Mettifogo | |
everything in the location has been loaded. This fixes the remaining problems with animations not being masked by items. svn-id: r33903 | |||
2008-08-15 | UpdUpdated actions and Readme for Symbian OS port! | Lars Persson | |
svn-id: r33902 | |||
2008-08-15 | Added routines to load and handle item masks: animation are now correctly ↵ | Nicola Mettifogo | |
hidden when they are behind any object. The masks of items that are not explicitly activated (even if visible) still are handled (e.g. the crown in the museum is not visible in the foreground). svn-id: r33900 | |||
2008-08-15 | Fixing a segfault in the Bargon Attack menu | Sven Hesse | |
svn-id: r33896 | |||
2008-08-15 | Updated layer calculation: animations are now hidden properly by background ↵ | Nicola Mettifogo | |
elements (but not items yet). svn-id: r33894 | |||
2008-08-15 | Made coordinates and frame number protected into Zone and Animation, and ↵ | Nicola Mettifogo | |
changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA. svn-id: r33892 | |||
2008-08-15 | Made scripts access Animation fields via accessors and mutators, instead of ↵ | Nicola Mettifogo | |
using raw pointers. svn-id: r33891 | |||
2008-08-15 | Disabled lip syncing code in BRA, since I couldn't find any scripts actually ↵ | Nicola Mettifogo | |
using it. Some warnings have been added as a sentinel. svn-id: r33890 | |||
2008-08-15 | Simplified handling of script variables (especially locals). | Nicola Mettifogo | |
svn-id: r33889 | |||
2008-08-14 | lol: new detection entry (german floppy extracted) | Florian Kagerer | |
svn-id: r33886 | |||
2008-08-14 | Formatting. | Johannes Schickel | |
svn-id: r33879 | |||
2008-08-14 | Improved version of my resource loading patch from -devel (check also r33876). | Johannes Schickel | |
svn-id: r33878 | |||
2008-08-14 | Moved showing of the collision page from Alt-key to F11-key because Alt ↵ | Kari Salminen | |
conflicted with taking screenshots using Alt-s. Great. Hopefully F11 doesn't conflict with anything useful. svn-id: r33877 | |||
2008-08-14 | - HOF: forgot french and german entries in last commit | Florian Kagerer | |
svn-id: r33875 | |||
2008-08-14 | - HOF: another Italian fan translation | Florian Kagerer | |
svn-id: r33873 | |||
2008-08-14 | Fix for bugging moving at the bottom of the ocean when trying to free the ↵ | Kari Salminen | |
girl from the ropes and swimming to the surface. Some global variables related to mouse position weren't being updated in executePlayerInput, now they are and things seem to work. Also enables moving in the labyrinth arcade sequence at the palace. svn-id: r33872 | |||
2008-08-14 | Added debug showing of the collision page when pressing the Alt key. Alt ↵ | Kari Salminen | |
isn't used for anything else so one might as well use it for this. svn-id: r33871 | |||
2008-08-14 | Some variable renamed to make more sense. | Nicola Mettifogo | |
svn-id: r33864 | |||
2008-08-14 | More cleanup. | Nicola Mettifogo | |
svn-id: r33861 | |||
2008-08-14 | Cleanup. | Nicola Mettifogo | |
svn-id: r33860 |