Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-10-22 | SCI: Add a workaround for bug #3568452 - "SCI: QFG1VGA - Path finding bug in ↵ | Filippos Karapetis | |
the forest" This workaround has been added for now to stop the game from freezing. A more correct solution would be to match our pathfinding algorithm to what SSCI is doing, but with this workaround we can stop the more immediate problem (game freezing) now. | |||
2012-10-22 | SCI: Fix bug #3578335 - "SCI: Mixed-Up Mother Goose EGA - crash upon ↵ | Filippos Karapetis | |
choosing kid" In several SCI0 games, the parameter to kDoSoundFade can be null. We handle that case, instead of adding individual workarounds per game | |||
2012-10-22 | SCI: Add another version of Castle of Dr. Brain (bug #3578286) | Filippos Karapetis | |
2012-10-22 | SCI: Fix bug #3578336 - "SCI: Codename: ICEMAN - No 'EGA undithering' option" | Filippos Karapetis | |
2012-10-22 | SCI: Add the Inside the Chest / Benind the Developer's Shield demo | Filippos Karapetis | |
2012-10-21 | CONFIGURE: Clean up OpenPandora flags and add define for ↵ | David-John Willis | |
USE_ARM_NEON_ASPECT_CORRECTOR | |||
2012-10-21 | GRAPHICS: Rename NEON_ASPECT_CORRECTOR to USE_ARM_NEON_ASPECT_CORRECTOR | David-John Willis | |
* This better matches other ARM codepaths. * Also remove #ifdef OPENPANDORA as moved to configure. | |||
2012-10-21 | ANDROID: Fixed tapping touchpad not sending left clicks | Lauri Härsilä | |
2012-10-20 | COMPOSER: Change screen surface variable naming for clarity. | D G Turner | |
This makes it easier to read the code where sprite surfaces are blitted to the screen. | |||
2012-10-20 | COMPOSER: Close two memory leaks. | D G Turner | |
2012-10-19 | ANDROID: Mouse and stylus support | Lauri Härsilä | |
From pull request #285. | |||
2012-10-18 | I18N: Regenerate translations.dat | Eugene Sandulenko | |
2012-10-18 | I18N: updated Russian and Ukrainian translations | Eugene Sandulenko | |
2012-10-16 | PEGASUS: Improve error messages when failing to load PICT images | Matthew Hoops | |
2012-10-16 | GRAPHICS: Make failing to find the PICT header return false from loadStream | Matthew Hoops | |
2012-10-15 | TONY: Fix music bug - 2 songs played simultaneously eventually | Strangerke | |
2012-10-13 | SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame" | Filippos Karapetis | |
This bug occurs because in the cases specified in the bug report, the main loop hasn't run fully yet, and there is a mini loop running instead (e.g. inside Print()) Hopefully, this catches most cases where the crash occurs, but it needs more testing to find if there is any other such case. | |||
2012-10-13 | SCI: Fix bug #3568431 - "SCI: QFG1VGA - Text glitch at the ghosts death screen" | Filippos Karapetis | |
This is a script bug, and is present in the original game as well. Thanks to lskovlun for assisting with this one | |||
2012-10-13 | Merge pull request #284 from digitall/teenagentRefactor | David Turner | |
Refactoring Work on Teenagent Engine | |||
2012-10-12 | VIDEO: Fix edits with scales not divisible by the media scale | Matthew Hoops | |
QuickTime docs aren't completely clear on this, but from samples it's clear that the value needs to be rounded | |||
2012-10-12 | VIDEO: Fix choosing of the correct edit when seeking | Matthew Hoops | |
Previously it could be off-by-one | |||
2012-10-12 | Merge branch 'master' into teenagentRefactor | D G Turner | |
Conflicts: engines/teenagent/callbacks.cpp | |||
2012-10-12 | IPHONE: Add support for "retina" displays. | Johannes Schickel | |
Thanks to peres for testing this. | |||
2012-10-10 | TEENAGENT: Convert Dialog text color symbols to an enum. | D G Turner | |
2012-10-10 | TEENAGENT: Convert Inventory item ids to an enum. | D G Turner | |
2012-10-10 | IPHONE: Fix cursor artifacts when linear filterting is used. | Johannes Schickel | |
We need to set a proper texture coordinate wrap parameter for this. | |||
2012-10-09 | GRAPHICS: Fix compilation of conversion.cpp on motomagx. | Johannes Schickel | |
Using plain "inline" instead of "FORCEINLINE" allows the compiler to continue even when it fails to inline crossBlitLogic/crossBlitLogic3BppSource. The impact of other systems now not inlining the functions anymore is hopefully small enough to not cause any problems. | |||
2012-10-09 | TEST: Add two (simple) tests for MemoryWriteStream. | Johannes Schickel | |
2012-10-09 | COMMON: Properly handle error indicator in MemoryWriteStream. | Johannes Schickel | |
Thanks to waltervn for noticing that MemoryWriteStream::write doesn't handle setting the error indicator properly. | |||
2012-10-09 | TEENAGENT: Fix constant naming to comply with Coding Conventions. | D G Turner | |
Adding missing CamelCase k-prefixes. | |||
2012-10-08 | Merge pull request #282 from bluegr/nipponfix | Filippos Karapetis | |
PARALLACTION: Fix the ending of Nippon Safes (bug #5866) | |||
2012-10-08 | Merge pull request #257 from lordhoto/graphics-conversion | Johannes Schickel | |
Extend crossBlit for abitrary (in-place) conversions and add a in-place conversion to Surface | |||
2012-10-08 | SCI: Add documentation regarding all SCI1.1 CD games in syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Also add LSL6 CD to syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Document syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Add a workaround for the large text boxes in Freddy Pharkas CD | Filippos Karapetis | |
Fixes bug #3575276 - "SCI: Freddy Pharkas: Text sometimes drawn/erased incorrectly" | |||
2012-10-08 | CREDITS: Update the web credits path in the make rule | Thierry Crozat | |
This is not guarantied to work but will work if both scummvm and scummvm-web have been cloned in the same parent directory. The old rules was always failing anyway, so this is an improvement. But maybe we should comment that line? | |||
2012-10-08 | CREDITS: Mark Lothar Serra Mari as retired | Thierry Crozat | |
2012-10-07 | SCI: Fix Uhura's Woo conversation option | Willem Jan Palenstijn | |
This is bug #3040722. It was trying to open a non-existent submenu. We now force a return after handling the conversation option right before it tries to look for this submenu. | |||
2012-10-07 | SCI: Flip assert | Willem Jan Palenstijn | |
This way the assert is checking that the allocated buffer is large enough for the memcpy that follows it. | |||
2012-10-06 | SWORD1: Enable American ("Circle of Blood") panel | Torbjörn Andersson | |
If the language is explicitly set to American English, use the American version of the panel for the main control panel. In all other aspects, American English will behave as British English, so it shouldn't break anything. | |||
2012-10-06 | SCI: Fix dissect_script crash with invalid object types | Willem Jan Palenstijn | |
2012-10-06 | SCI: Fix some console output formatting | Willem Jan Palenstijn | |
2012-10-06 | TOLTECS: Improve the shake screen effects during movies | Torbjörn Andersson | |
I don't know how often the original shook the screen (perhaps as often as it could?), but at least we now have the opportunity to shake the screen more than once per movie frame. | |||
2012-10-06 | TOLTECS: Hide the mouse cursor while a movie is playing, like the original | Filippos Karapetis | |
Thanks to eriktorbjorn for noticing this | |||
2012-10-06 | TOLTECS: Wait a bit after drawing each frame | Filippos Karapetis | |
This reduces the CPU load considerably (it's around 10% now, down from 50%) | |||
2012-10-06 | TOLTECS: Remove redundant screen updates | Filippos Karapetis | |
2012-10-05 | SCI: Add kReadNumber fixme | Willem Jan Palenstijn | |
Thanks to Walter for noticing this. | |||
2012-10-03 | TOLTECS: Fix menu positining in the simplest way I can think of | Torbjörn Andersson | |
All this does is to offset the image when copying it to the screen, and offset the position when checking for clickable items at specific coordinates. It looks and works right to me. I guess that just leaves the buildColorTransTable2() function, but I'm useless for that so someone else will have to look into it. | |||
2012-10-03 | PEGASUS: Fix uninitialized variable | Matthew Hoops | |