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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-07-03
rewrote desaturatePalette using integer arithmetics only
Max Horn
2003-07-03
const
Max Horn
2003-07-03
fixed warning
Max Horn
2003-07-03
whoops
Robert Göffringmann
2003-07-03
fixed showGameQuitMsg() and temporarily disabled sfx looping
Robert Göffringmann
2003-07-03
const correctness
Max Horn
2003-07-03
cleanup for -Wundef
Max Horn
2003-07-03
const correctness
Max Horn
2003-07-03
fix for bug #765402: no shaking with 1x scaler
Max Horn
2003-07-03
Compact data for v. 0.0288, works as well as 0.0368 now.
Robert Göffringmann
2003-07-03
Timer now uses a mutex, which should make it thread safe (it wasn't before, p...
Max Horn
2003-07-03
Made read() return the number of bytes that were actually read, rather than
Torbjörn Andersson
2003-07-03
Removed the calls to SDL_SetGamma(). No one could understand what they were
Torbjörn Andersson
2003-07-03
code transformation on setScaleItem: this shows that rtScaleTable's are actua...
Max Horn
2003-07-02
cleanup
Max Horn
2003-07-02
cleanup; made mutex protection of graphics code a little bit tighter by prote...
Max Horn
2003-07-02
Finish a thought I started about the OpenGL filter
James Brown
2003-07-02
don't default to the slowest aspect ratio correcter; rather use the medium on...
Max Horn
2003-07-02
fix for bug #753840 (actor placement in V2 games)
Max Horn
2003-07-02
fix o2_loadRoomWithEgo regression (this bug was uncovered by my previous adju...
Max Horn
2003-07-02
Updates
James Brown
2003-07-02
added .cvsignore
Max Horn
2003-07-02
removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult definiti...
Max Horn
2003-07-02
cleaned up the actor ordering code a bit - it should be now somewhat clearer ...
Max Horn
2003-07-02
fix for bug #752865: MM: Man-Eating Plant is invisible
Max Horn
2003-07-02
more cleanup
Max Horn
2003-07-02
cleanup (code easier to read; slightly less rounding errors for the volume; a...
Max Horn
2003-07-02
Initialize midiChannelNumber to 0. I don't know if this is always the right
Torbjörn Andersson
2003-07-02
Readme and News update. Can somebody verify 'known bugs', as I think some of ...
James Brown
2003-07-02
fixed save/restore grid problems
Robert Göffringmann
2003-07-02
oops
Joost Peters
2003-07-02
Control panel should be disabled for ALL demo versions
Joost Peters
2003-07-02
100 KB instead of 2 MB audio buffer should be sufficient
Max Horn
2003-07-02
oops
Max Horn
2003-07-02
cleanup
Max Horn
2003-07-02
possible fix for bug #763714: DIG: 'Trying to append to a nonexistant stream 0'
Max Horn
2003-07-02
_talkChannel can legally be 0, too
Max Horn
2003-07-01
fix for the 'invalid seeks' that sometimes occured at the end of smush playba...
Max Horn
2003-07-01
removed unnecessary variables
Joost Peters
2003-07-01
removed useless AR saving leftovers and implemented fnRestoreGame()
Robert Göffringmann
2003-07-01
fixed warnings
Joost Peters
2003-07-01
bass is completable now.
Robert Göffringmann
2003-07-01
fixed mouse restore on savegame restore and bug in fnTheyStartSub
Robert Göffringmann
2003-07-01
only adjust gdi._mask if _charset->_hasMask is set to true
Max Horn
2003-07-01
fix for when we scroll while text is being displayed (text used to leave trac...
Max Horn
2003-07-01
fixed warning
Max Horn
2003-07-01
bypassed copy protection, fixed crash when disconnecting from link space, fix...
Robert Göffringmann
2003-07-01
Fix for bug #763709: DIG: Recent walk regression
Max Horn
2003-07-01
Fix for bug #743041: ZAK256: wrong color in costume (intro). Thanks to Hibern...
Max Horn
2003-07-01
Add a few more actor debugger subcommands, and correct V2 coordinate translat...
James Brown
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