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AgeCommit message (Expand)Author
2015-12-06CREDITS: Add credit to the Mindfactory team for Broken Sword 2.5Strangerke
2015-12-06SWORD25: Build engine by defaultStrangerke
2015-12-06ACCESS: Fix character loading for floppy versionPaul Gilbert
2015-12-06ACCESS: Fix crash on Darlene's 'I Told You No' samplePaul Gilbert
2015-12-06AGI: Remove unused variableTorbjörn Andersson
2015-12-06Merge pull request #631 from fedor4ever/fedor4ever-patch-1Eugene Sandulenko
2015-12-06Merge pull request #633 from emillon/readme-broken-linksEugene Sandulenko
2015-12-06README: Fix broken linksEtienne Millon
2015-12-05AGI: stub for AGI1 newRoom()Eugene Sandulenko
2015-12-04SWORD25: Mark Sword 2.5 as testingEugene Sandulenko
2015-12-03Symbian: cleanup build scriptFedor
2015-12-03Symbian: add Sherlock engine supportFedor
2015-12-03WIN32: Don't install QUICKSTART fileWillem Jan Palenstijn
2015-12-02ACCESS: Explicit cast in figuring out fade out pixel valuesPaul Gilbert
2015-12-02ACCESS: Fix corruption of scrolling screen when using ui buttonsPaul Gilbert
2015-12-02VOYEUR: Remove useless global variableStrangerke
2015-12-01TINSEL: Remove redundant assert check in SetHookScenePaul Gilbert
2015-12-01SHERLOCK: SS: Fix crash moving box at TabbacconistsPaul Gilbert
2015-11-30SWORD25: Remove unused class variableEugene Sandulenko
2015-11-30SWORD25: Init variablesEugene Sandulenko
2015-11-30BBVS: Use memmove(), not memcpy(), for overlapping memory areasTorbjörn Andersson
2015-11-30TIMIDITY: Fix resource leak (CID 1003919)Torbjörn Andersson
2015-11-30ACCESS: video player: initialize variableMartin Kiewitz
2015-11-29BUILD: Add access.dat to DIST_FILES_ENGINEDATAEugene Sandulenko
2015-11-27ACCESS: Fix crash in demo when changing scenePaul Gilbert
2015-11-27ACCESS: Fix loading character data in English demoPaul Gilbert
2015-11-28TESTBED: Sanity checkEugene Sandulenko
2015-11-28BUILD: Add access.dat to resource file for Windows builds.Kirben
2015-11-28SCUMM: Add safety checkEugene Sandulenko
2015-11-28TESTBED: Added safety checkEugene Sandulenko
2015-11-28AGI: Improve debug outputEugene Sandulenko
2015-11-28FULLPIPE: Fix cursor comparisonEugene Sandulenko
2015-11-27ACCESS: Fix redrawing buttons after changing selectionPaul Gilbert
2015-11-27HE: Proper cast to double to avoid integer divisionEugene Sandulenko
2015-11-27SCUMM: Enforcing numbers to doubleEugene Sandulenko
2015-11-27ACCESS: Adding missing commaEugene Sandulenko
2015-11-27WINTERMUTE: Proper place for pointer checkEugene Sandulenko
2015-11-27WINTERMUTE: More sanity checksEugene Sandulenko
2015-11-27AGI: Better pointer checkingEugene Sandulenko
2015-11-27MADS: Fixing parenthesis. Requires checking with the originalEugene Sandulenko
2015-11-27MADS: Fix warning. Requires consulting with the originalEugene Sandulenko
2015-11-27MADS: Shut gcc warning. Requires checkingEugene Sandulenko
2015-11-27AGI: Removed excess checkEugene Sandulenko
2015-11-27LASTEXPRESS: Removing excess checkEugene Sandulenko
2015-11-27CGE2: Fix rounding errorEugene Sandulenko
2015-11-27PRINCE: Fix color clipping logicEugene Sandulenko
2015-11-27Merge pull request #627 from fedor4ever/masterEugene Sandulenko
2015-11-27ACCESS: Add TODO for access.datTorbjörn Andersson
2015-11-27ACCESS: Silence gcc warningsPaul Gilbert
2015-11-27ACCESS: Creation of access.dat for holding Access games engine dataPaul Gilbert