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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-10-05
SCI/newgui: SciGuiPicture - enum rename from SCI0/SCI1 to EGA/VGA
Martin Kiewitz
2009-10-05
SCI/newgui: switch to SCI1 commands when being IsVGA(), fixes qfg2
Martin Kiewitz
2009-10-05
SCI/newgui: EGA picture drawing is now using EGA palette
Martin Kiewitz
2009-10-05
SCI: kDrawStatus changed, dont call gui if no text received
Martin Kiewitz
2009-10-05
SCI: kDrawStatus now calls s->gui->drawStatus with NULL if no text given
Martin Kiewitz
2009-10-05
Stop spamming of the console
Filippos Karapetis
2009-10-05
Fixed crash when starting games with the stable GUI
Filippos Karapetis
2009-10-05
SVN/newgui: kDrawStatus implemented
Martin Kiewitz
2009-10-05
SVN/newgui: renamed getScreenPalette to getSysPalette (code doesnt get the sc...
Martin Kiewitz
2009-10-05
SCI: Move restoreRect adjustment from DrawWindow to NewWindow
Willem Jan Palenstijn
2009-10-05
SVN/newgui: views on sci1.1 - mirroring now possible
Martin Kiewitz
2009-10-05
SCI/newgui: duplicate the color in cels into upper 4 bits on ega so they wont...
Martin Kiewitz
2009-10-05
SVN/newgui: ega cel uncompression implemented
Martin Kiewitz
2009-10-05
Moved the cursor movement code in the GUI
Filippos Karapetis
2009-10-05
Lines are no longer treated as fake rectangles and are shown correctly again
Filippos Karapetis
2009-10-05
Better naming for the palette setting functions, to disambiguate them from th...
Filippos Karapetis
2009-10-05
Renamed
Filippos Karapetis
2009-10-05
SCI/newgui: drawControlIcon - updates screen now
Martin Kiewitz
2009-10-05
Minimize unnecessary calls to updateScreen() in the new GUI. This improves dr...
Filippos Karapetis
2009-10-05
SCI/newgui: kDrawControl on icon implemented
Martin Kiewitz
2009-10-05
Removed dead code
Filippos Karapetis
2009-10-05
SCI: Name argument
Willem Jan Palenstijn
2009-10-05
Proper check for window shadows
Filippos Karapetis
2009-10-05
Window shadows are also taken into account when storing their bits. This fixe...
Filippos Karapetis
2009-10-05
Removed the unused _bytesPerDisplayPixel parameter. All SCI games use 8bpp co...
Filippos Karapetis
2009-10-05
Silenced some warnings in drawVectorData()
Filippos Karapetis
2009-10-05
More method renaming
Filippos Karapetis
2009-10-05
Cleanup
Filippos Karapetis
2009-10-05
- Renamed GUI -> Gui and capitalized as appropriate (e.g. SciGUIwindowMgr -> ...
Filippos Karapetis
2009-10-05
Fixed warning (GameObject is a struct)
Filippos Karapetis
2009-10-04
Revert nonsense I did in backends/platform/linuxmoto/module.mk and modify ASM...
Max Horn
2009-10-04
Cleaned up version of patch #2872626: "PSP: flicker part 2"
Joost Peters
2009-10-04
Work-around a bug in the original game files.
Robert Špalek
2009-10-04
SCI: Really remove sci/gui/gui.h include from engine/state.h
Max Horn
2009-10-04
Attempt to fix linuxmoto compilation on our buildbot
Max Horn
2009-10-04
Add some doxygen comments to WinCE scalers. Somebody should verify those. Als...
Max Horn
2009-10-04
- Minimize the parameters passed to SciGUIfont()
Filippos Karapetis
2009-10-04
SCI: Fix cast, constness
Willem Jan Palenstijn
2009-10-04
SCI/newgui: EGA view loading / mapping table
Martin Kiewitz
2009-10-04
Fixed two bugs concerning loading:
Robert Špalek
2009-10-04
SCI/newgui: ega view loading implemented, unpacking still missing
Martin Kiewitz
2009-10-04
SCI/newgui: SciGUIview class now uses resmanager to detect view format
Martin Kiewitz
2009-10-04
SCI: Rework the way SciGUIwindowMgr keeps track of windows/ports; remove the ...
Max Horn
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-04
Removed Ctrl-Left Click treating as a Right Click
Robert Špalek
2009-10-04
SCI: Add include guards for gui headers; don't include gui/gui.h from engine/...
Max Horn
2009-10-04
SCI/newgui: implemented kPalette / set intensity
Martin Kiewitz
2009-10-04
Replaced DblList with Common::List
Filippos Karapetis
2009-10-04
SCI: Rename EngineState::segMan to _segMan
Max Horn
2009-10-04
SCI: Add SegManager::findObjectByName() method, make parse_reg_t() local to c...
Max Horn
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