Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-06-19 | Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice. | Eugene Sandulenko | |
sfPlayVoice is untested. Please, inform me where you encounter it. svn-id: r18412 | |||
2005-06-19 | Fix C64 targets. Regression. | Eugene Sandulenko | |
svn-id: r18411 | |||
2005-06-19 | implemented sfGetNumber | Andrew Kurushin | |
now use MagicHat (be carefull not to exceed overall scene number) svn-id: r18410 | |||
2005-06-18 | fix compilation with DISABLE_SCUMM_7_8 defined | Gregory Montoir | |
svn-id: r18409 | |||
2005-06-17 | Handle newlines in blast text (fixes last remaining part of bug #902415) | Max Horn | |
svn-id: r18408 | |||
2005-06-17 | committed patch #1221592, smush_codec 21/44 should match the original ↵ | Gregory Montoir | |
interpreter behaviour now (this allows to cleanup a bit the code and get rid of some hacks). svn-id: r18407 | |||
2005-06-17 | update derefActor() argument | Gregory Montoir | |
svn-id: r18406 | |||
2005-06-17 | update | Gregory Montoir | |
svn-id: r18405 | |||
2005-06-17 | o6_setBlastObjectWindow can be safely ignored | Gregory Montoir | |
svn-id: r18404 | |||
2005-06-17 | fix screwdriver bug | Andrew Kurushin | |
svn-id: r18403 | |||
2005-06-16 | placard workaround | Andrew Kurushin | |
svn-id: r18402 | |||
2005-06-16 | fix trothy -> oil lamp | Andrew Kurushin | |
svn-id: r18401 | |||
2005-06-16 | Update | Travis Howell | |
svn-id: r18400 | |||
2005-06-15 | Don't access the thread after sfScriptGotoScene. As the comment points out, | Torbjörn Andersson | |
the thread has been destroyed. This fixes a crash when leaving the ferret guild lodge, and probably other places as well. svn-id: r18399 | |||
2005-06-15 | some renames#2 | Andrew Kurushin | |
svn-id: r18398 | |||
2005-06-15 | some renames | Andrew Kurushin | |
svn-id: r18397 | |||
2005-06-15 | fix animation loop | Andrew Kurushin | |
svn-id: r18396 | |||
2005-06-15 | Corrected error message. | Torbjörn Andersson | |
svn-id: r18395 | |||
2005-06-15 | Appliced cyx's fix for bug #1220168, with a few modifications. Apparently | Torbjörn Andersson | |
Sam & Max uses a different sorting method than (all?) other games. svn-id: r18394 | |||
2005-06-14 | Bug fix for inter_execPtr beeing a char*. Char is not the same defined typ ↵ | Lars Persson | |
on all targets. On symbian a char is unsigned char but Gob is assuming int in this case. len = *(int8*)inter_execPtr++; // must be a signed char typ and char is not default signed on all platforms. svn-id: r18393 | |||
2005-06-14 | Changed palanim datatype from char to byte | Lars Persson | |
svn-id: r18392 | |||
2005-06-14 | Added struct packning to palette struct && added check for define __WINS__ ↵ | Lars Persson | |
for symbian build svn-id: r18391 | |||
2005-06-14 | Added __WINS__ defintion check for the Symbian integration so the right ↵ | Lars Persson | |
function is used. svn-id: r18390 | |||
2005-06-14 | Applied patch #1208299. A warning message about the "playing from CD under | Torbjörn Andersson | |
Windows" bug is better than nothing, even if a proper bugfix - if one is possible - would be preferable. svn-id: r18389 | |||
2005-06-14 | Update | Travis Howell | |
svn-id: r18388 | |||
2005-06-14 | Update | Travis Howell | |
svn-id: r18387 | |||
2005-06-14 | Update | Travis Howell | |
svn-id: r18386 | |||
2005-06-14 | -Add more Backyard sports titles | Travis Howell | |
-Add additional HE100 opcodes changes for basketball -Fix baseball asserts in VAR_WIZ_TCOLOR svn-id: r18385 | |||
2005-06-14 | Fix dock bug | Eugene Sandulenko | |
svn-id: r18384 | |||
2005-06-13 | Fix crash on chasm. | Eugene Sandulenko | |
svn-id: r18383 | |||
2005-06-13 | Add comments on smacker opcodes. | Travis Howell | |
svn-id: r18382 | |||
2005-06-13 | Rename opcode/function | Travis Howell | |
svn-id: r18381 | |||
2005-06-12 | fixed scene entrance | Andrew Kurushin | |
implemented sfEraseDelta, sfSetActorZ, sfGetActorX, sfGetActorY svn-id: r18380 | |||
2005-06-12 | fix Hooneyfoot bug | Andrew Kurushin | |
svn-id: r18379 | |||
2005-06-12 | applied patch 1218705 | Paweł Kołodziejski | |
svn-id: r18378 | |||
2005-06-11 | rewritten animation loading | Andrew Kurushin | |
removed animation warnings during game process svn-id: r18377 | |||
2005-06-11 | This should fix playing the sound for the entering/exiting the old mine | Torbjörn Andersson | |
road movies when using compressed SAN files. (The movies are started through seekSan() rather than play().) svn-id: r18376 | |||
2005-06-11 | Cleanup. | Torbjörn Andersson | |
svn-id: r18375 | |||
2005-06-10 | fix VS2005beta2 compilation | Andrew Kurushin | |
svn-id: r18374 | |||
2005-06-10 | When setting a new verb, clear the "pointer object", i.e. the variable that | Torbjörn Andersson | |
keeps track of whatever object the pointer is hovering over. This way, the pointer object will be updated but with the new verb applied to it. I was getting tired of having to move the cursor off and on the object whenever I changed verb. This isn't exactly how the original engine did it, but it appears to work. svn-id: r18373 | |||
2005-06-10 | Whitespace | Torbjörn Andersson | |
svn-id: r18372 | |||
2005-06-10 | Whitespace changes I made while looking for the sourberry sprite bug. | Torbjörn Andersson | |
svn-id: r18371 | |||
2005-06-10 | Fixed sourberry sprite, and probably a couple of others. (The frame number | Torbjörn Andersson | |
in the original is based on OBJ_EBERRIES, not OBJ_BERRIES.) svn-id: r18370 | |||
2005-06-10 | Adjust for HE100 | Travis Howell | |
svn-id: r18369 | |||
2005-06-09 | Fix bug #1216439 "SAGA: run-length slice typo in online source". Actually | Eugene Sandulenko | |
I just zapped custom line drawing routine and use that one from OSystem. svn-id: r18368 | |||
2005-06-08 | fix animation free bug | Andrew Kurushin | |
svn-id: r18367 | |||
2005-06-08 | Allow part of the IHNM intro to run again. I haven't verified that these | Torbjörn Andersson | |
resource numbers are correct. svn-id: r18366 | |||
2005-06-08 | Added IHNM "main strings" resource. It's trial-and-error, so it may be the | Torbjörn Andersson | |
wrong one, but it does contain the verb strings. Unlike IHNM, it does not contain the object names. We'll need to do something about that eventually. svn-id: r18365 | |||
2005-06-07 | Increase max number of timers to 8. | Eugene Sandulenko | |
svn-id: r18364 | |||
2005-06-07 | Based (again) on indy4demo FMTowns, unkScreenEffect5(1) seems equivalent to ↵ | Gregory Montoir | |
dissolveEffect(1, virtscr[0].h) svn-id: r18363 |