Age | Commit message (Expand) | Author |
2011-05-16 | AUDIO: Clarify required parameters for mixCallback. | Alyssa Milburn |
2011-05-16 | COMMON: Don't allocate zero-sized storage in array | Willem Jan Palenstijn |
2011-05-16 | COMMON: Unify Array memory allocation | Max Horn |
2011-05-16 | COMMON: Change Array::insert_aux to immediately assign newly allocated memory... | Max Horn |
2011-05-16 | COMMON: Set _capacity to just _size in Common::Array::operator= | Max Horn |
2011-05-16 | TSAGE: Added support for handling keypresses in the Game classes. Separated l... | Paul Gilbert |
2011-05-16 | TSAGE: Changed demo quit dialog to correctly handle ESCAPE and ENTER keys | Paul Gilbert |
2011-05-16 | TSAGE: Bugfixes for dialogs correctly handling ESCAPE and ENTER | Paul Gilbert |
2011-05-16 | TSAGE: Implemented the Exit dialog in the Ringworld demo | Paul Gilbert |
2011-05-16 | TSAGE: Fix for crash when hiding cursor in Ringworld demo | Paul Gilbert |
2011-05-16 | TSAGE: Fix bad palette in the Fleeing planet cutscene | eriktorbjorn |
2011-05-15 | IPHONE: Fixed mouse position when the overlay is visible | Oystein Eftevaag |
2011-05-16 | GUI: Apply graphics mode change when closing global options dialog | Thierry Crozat |
2011-05-16 | ENGINES: Unify engine names | Thierry Crozat |
2011-05-16 | README: Add partial translations of README file | Thierry Crozat |
2011-05-16 | SCUMM: formatting | athrxx |
2011-05-16 | VKEYBD: Update vkeybd_default.zip | Max Horn |
2011-05-15 | IPHONE: Changed the iOS queued event handling to fix mouseclicks in Gob | Oystein Eftevaag |
2011-05-15 | Merge branch 'master' of https://github.com/scummvm/scummvm | athrxx |
2011-05-15 | SCUMM: fix imuse bugs #1315950 and #761637 | athrxx |
2011-05-15 | TSAGE: Made some dialogs less CPU hungry | eriktorbjorn |
2011-05-15 | TSAGE: Fix some errors in endGame(). | eriktorbjorn |
2011-05-15 | MOHAWK: Fix loading a Myst savegame from the launcher. | Bastien Bouclet |
2011-05-15 | MOHAWK: Display a black screen while changing stack. Default to an empty cursor. | Bastien Bouclet |
2011-05-15 | MOHAWK: Implement "Show Map" feature for Myst ME | Bastien Bouclet |
2011-05-15 | MOHAWK: Play a sound when dropping a page | Bastien Bouclet |
2011-05-15 | TSAGE: Ensured all scenes with custom data properly save it in the savegames | Paul Gilbert |
2011-05-15 | TSAGE: Fixed saving problem and talking to Seeker in Scene #50 | Paul Gilbert |
2011-05-15 | SWORD25 (LUA): Removed unused non-portable locale code | md5 |
2011-05-15 | SWORD25 (LUA): Clarified the use of os_remove() | md5 |
2011-05-15 | TSAGE: Add the skeletton of createScene() | strangerke |
2011-05-15 | SWORD25: Begin fixing the TheoraDecoder implementation | Matthew Hoops |
2011-05-15 | M4: Replaced the trouble variable data map code with direct statements. | Paul Gilbert |
2011-05-14 | SCUMM: Remove some unused var warnings (see bug #3293800) | Max Horn |
2011-05-14 | MOHAWK: Fix background music restarting when changing cards in original Myst | Bastien Bouclet |
2011-05-14 | MOHAWK: Implement page drop button for Myst | Bastien Bouclet |
2011-05-14 | MOHAWK: Fix Myst backgrounds being draw one pixel too low on some cards. | Bastien Bouclet |
2011-05-14 | SCI: Don't do suffix expansions after exact dict match | Willem Jan Palenstijn |
2011-05-14 | SCUMM: Workaround bug #1463598 (INDY3VGA: giant Henry Jones sr.) | Max Horn |
2011-05-14 | SCUMM: Show actor visible height in debugger | Max Horn |
2011-05-14 | SWORD25: Fix format string warning. | eriktorbjorn |
2011-05-14 | LASTEXPRESS: Silence compiler warning | Max Horn |
2011-05-14 | MOHAWK: When running scripts in Myst, add delays when necessary between draws... | Bastien Bouclet |
2011-05-14 | SWORD25 (LUA): Disabled a lot of non-portable LUA functions | md5 |
2011-05-14 | MOHAWK: Implement Mechanical opcodes 115, 116, 117, 118, 119 and 120. Fortres... | Bastien Bouclet |
2011-05-14 | SWORD25 (LUA): Some compilation optimizations | md5 |
2011-05-14 | MOHAWK: Implement Mechanical opcodes 109, 110, 111, 112, 113 and 114. Fortres... | Bastien Bouclet |
2011-05-14 | COMMON: RemoveAvoid redundant typedefs if config.h is present | Max Horn |
2011-05-14 | TSAGE: Moved scene creation into the Game class, and separated out the Ringwo... | Paul Gilbert |
2011-05-14 | TSAGE: Added skeleton game class for Blue Force | Paul Gilbert |