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2016-06-06ADL: Implement hires2 random cond opcodeWalter van Niftrik
2016-06-06ADL: Implement hires2 cond opcodes 0x01 and 0x04Walter van Niftrik
2016-06-06ADL: Rename IDI_ITEM_MOVED to IDI_ITEM_DROPPEDWalter van Niftrik
2016-06-06ADL: Add new class for second generation ADLWalter van Niftrik
2016-06-06ADL: Clean up script handlingWalter van Niftrik
2016-06-06ADL: Remove unused opcode #definesWalter van Niftrik
2016-06-06ADL: Make opcodes return arg countWalter van Niftrik
2016-06-06ADL: Replace opcode arg macro with functionWalter van Niftrik
2016-06-06ADL: Clean up opcodesWalter van Niftrik
2016-06-06ADL: Use template for direction opcodeWalter van Niftrik
2016-06-06ADL: Use functors to implement opcodesWalter van Niftrik
2016-06-06ADL: Load hires2 dropped item offsetsWalter van Niftrik
2016-06-06ADL: Add pic offsettingWalter van Niftrik
2016-06-06ADL: Add partial hires2 item drawingWalter van Niftrik
2016-06-06ADL: Enable global commands in hires2Walter van Niftrik
2016-06-06ADL: Load hires2 itemsWalter van Niftrik
2016-06-06ADL: Fix flood fill palette settingWalter van Niftrik
2016-06-06ADL: Add hires2 command loadingWalter van Niftrik
2016-06-06ADL: Add loading of room picture index for hires2Walter van Niftrik
2016-06-06ADL: Fix hires2 message printingWalter van Niftrik
2016-06-06ADL: Hook up bell in hires2Walter van Niftrik
2016-06-06ADL: Add bell functionWalter van Niftrik
2016-06-06ADL: Implement hires2 word wrappingWalter van Niftrik
2016-06-06ADL: Clean up file error handlingWalter van Niftrik
2016-06-06ADL: Move hires1 drawing functions into classWalter van Niftrik
2016-06-06ADL: Rename PictureD to GraphicsWalter van Niftrik
2016-06-06ADL: Implement hires2 PIC drawingWalter van Niftrik
2016-06-06ADL: Load (some) hires2 stringsWalter van Niftrik
2016-06-06ADL: Load hires2 room dataWalter van Niftrik
2016-06-06ADL: Make room description hires1-onlyWalter van Niftrik
2016-06-06ADL: Load verbs and nouns for hires2Walter van Niftrik
2016-06-06ADL: Implement hires2 title screenWalter van Niftrik
2016-06-06ADL: Add skeleton for Hi-Res #2Walter van Niftrik
2016-06-06SCUMM HE: Fix Moonbase FOW positioningEugene Sandulenko
2016-06-06SCUMM HE: Fix Moonbase FOW initializationEugene Sandulenko
2016-06-06GUI: Fix regressionEugene Sandulenko
2016-06-06GUI: Fixed negative index checkEugene Sandulenko
2016-06-06GNAP: Initialize some more variables, reorder initializationStrangerke
2016-06-06SWORD1: Improve detection of speech data endianness for mac versionThierry Crozat
Before trying an heuristic on the decoded data it simply checks if we get the expected resource size after decompression. When using the wrong endianness this is unlikely to be the case.
2016-06-06GUI: Add credits for GnapStrangerke
2016-06-05AGI: More class initializationEugene Sandulenko
2016-06-05AGI: Clean up object initializationEugene Sandulenko
2016-06-05GUI: Prevent potential negative index accessEugene Sandulenko
2016-06-05GUI: Fix possible negative index accessEugene Sandulenko
2016-06-05BASE: Allow setting the debug flags from the configuration fileBastien Bouclet
Useful for devices where passing command line arguments is not possible.
2016-06-05GNAP: Fix crash in scene 17Strangerke
2016-06-04GNAP: Fix crash in scene 9Strangerke
2016-06-04GNAP: Fix hotspot in scene 8Strangerke
2016-06-04COMMON: Fixed SortedArray implementationEugene Sandulenko
2016-06-04TESTS: Fix SortedArray testEugene Sandulenko