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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2015-12-16
OSX: Fix menus when using SDL2
Thierry Crozat
2015-12-16
CONFIGURE: Disable use of USE_ARM_SOUND_ASM.
Johannes Schickel
2015-12-16
IPHONE: Remove creation of scummvm-iph5 binary.
Johannes Schickel
2015-12-15
Merge pull request #637 from bgK/ps3-toolchain-update
Johannes Schickel
2015-12-15
PS3: Set the default audio output rate to 48000 Hz
Bastien Bouclet
2015-12-15
PS3: Remove the SDL2 mixer manager.
Bastien Bouclet
2015-12-15
SDL: Ensure the audio sample format is supported
Bastien Bouclet
2015-12-15
PS3: Make use of an updated SDL2 version
Bastien Bouclet
2015-12-15
NEVERHOOD: Update resource patches for the DR version - fixes bug #6913
Filippos Karapetis
2015-12-14
OPENGL: Smooth mouse experience when black bars are visible.
Johannes Schickel
2015-12-14
MOHAWK: Fix loading the Myst cabin gauge movie
Bastien Bouclet
2015-12-14
WIN32: Fix building for (some) MinGW64 toolchains.
Johannes Schickel
2015-12-14
SWORD25: Make #include follow our conventions.
Johannes Schickel
2015-12-14
SWORD25: Call requested pixel format by its correct name.
Johannes Schickel
2015-12-14
GRAPHICS: Add function to query TransparentSurface's builtin PixelFormat.
Johannes Schickel
2015-12-14
SWORD25: Cleanup.
Johannes Schickel
2015-12-14
SWORD25: Fix uninitialized variable usage.
Johannes Schickel
2015-12-14
SWORD25: Plug memory leak in RenderedImage.
Johannes Schickel
2015-12-14
SWORD25: Let ImgLoader write into Graphics::Surface.
Johannes Schickel
2015-12-14
GRAPHICS: Use tabs for indentation.
Johannes Schickel
2015-12-14
GRAPHICS: Fix fast ALPHA_BINARY blitting with TransparentSurface.
Johannes Schickel
2015-12-14
SCI: use diff. PC98 word wrap tables for SCI0/01/1
Martin Kiewitz
2015-12-13
SDL: Slight formatting fixes.
Johannes Schickel
2015-12-13
OPENGLSDL: Set proper mouse emulation dimensions.
Johannes Schickel
2015-12-13
SCI: add difference for SCI1 PC-98 word-wrapping
Martin Kiewitz
2015-12-13
SDL: Fix mouse emulation with SDL2.
Johannes Schickel
2015-12-13
OPENGL: Limit scissor override to invisible overlay.
Johannes Schickel
2015-12-13
SCI: detection for Castle of Dr. Brain PC-9801 JP
Martin Kiewitz
2015-12-13
SDL: Fix warpMouse for SDL2.
Johannes Schickel
2015-12-12
ACCESS: Fix cursor after selecting inventory item to offer NPC
Paul Gilbert
2015-12-12
ACCESS: Fix offering items to boat captain
Paul Gilbert
2015-12-12
OPENGL: Implement black borders using scissor test.
Johannes Schickel
2015-12-12
OPENGL: Only redraw screen when actual changes happened.
Johannes Schickel
2015-12-12
OPENGL: Refactor screen refresh handling.
Johannes Schickel
2015-12-12
OPENGL: Fix include guard name.
Johannes Schickel
2015-12-12
TONY: Add detection for Tony Tough Czech "not installed"
Strangerke
2015-12-12
DEVTOOLS: More formatting fixes in create_amazon.
Johannes Schickel
2015-12-12
DEVTOOLS: A few formatting fixes.
Johannes Schickel
2015-12-12
COMMON: A few formatting fixes.
Johannes Schickel
2015-12-12
DEVTOOLS: Silence compiler warning in convbdf.
Johannes Schickel
2015-12-12
DEVTOOLS: Silence compiler warnings in create_access.
Johannes Schickel
2015-12-12
DEVTOOLS: Replace macro by function call.
Johannes Schickel
2015-12-12
DEVTOOLS: Adjust enum constant names to match our conventions.
Johannes Schickel
2015-12-12
DEVTOOLS: Remove 'explicit' keyword from multi parameter constructors.
Johannes Schickel
2015-12-12
DEVTOOLS: Cleanup code.
Johannes Schickel
2015-12-12
DEVTOOLS: Use default copy constructor.
Johannes Schickel
2015-12-12
DEVTOOLS: Run astyle over xcode.[cpp/h].
Johannes Schickel
2015-12-12
DEVTOOLS: Prefix varibles in structs/classes with '_' in xcode.[h/cpp].
Johannes Schickel
2015-12-11
ACCESS: Fix differences in floppy chapter changes
Paul Gilbert
2015-12-11
ACCESS: Fix palette for inventory window
Paul Gilbert
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