Age | Commit message (Collapse) | Author |
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This will trigger less conflicts on rebases if we keep it this way :)
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loading and changing scene)
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This way, the cs and data segment "pointers" can be clearly seen to be
invariant and equal. Moreover, SegmentRef instances no longer needs to
carry a pointer to the context object.
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Thanks NerdKnight
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This fixes the problem where the player wouldn't face in the direction they were walking in.
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against the original)
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this)
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