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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-05-17
CREDITS: retire Kirben
strangerke
2011-05-17
FM-TOWNS AUDIO: hopefully fix ps2 port compile
athrxx
2011-05-17
AUDIO: Fix warning
Willem Jan Palenstijn
2011-05-17
AGI: Cleanup
Willem Jan Palenstijn
2011-05-17
SCUMM FM-TOWNS: iMUSE MIDI driver for INDY4/MONKEY2
athrxx
2011-05-17
FM-TOWNS AUDIO: Fix GCC warnings
athrxx
2011-05-17
FM-TOWNS AUDIO: Fix several CppCheck warnings
athrxx
2011-05-17
FM-TOWNS AUDIO: Some fixes and renaming
athrxx
2011-05-17
FM-TOWNS AUDIO: Fix some bugs and rename some stuff in the midi driver code
athrxx
2011-05-17
FM-TOWNS AUDIO: Fix note off event in midi driver
athrxx
2011-05-17
FM-TOWNS AUDIO: Fix some midi driver bugs
athrxx
2011-05-17
SCUMM: Add missing imuse feature
athrxx
2011-05-17
FM-TOWNS AUDIO: Some midi code fixes and some renaming
athrxx
2011-05-17
FM-TOWNS AUDIO: Improve thread safety
athrxx
2011-05-17
FM-TOWNS AUDIO: Some more midi driver code
athrxx
2011-05-17
FM-TOWNS AUDIO: Fix mod wheel setting
athrxx
2011-05-17
FM-TOWNS AUDIO: Start fixing midi driver tempo
athrxx
2011-05-17
SCUMM: Set proper GUIO flags for monkey2/indy4 FM-TOWNS
athrxx
2011-05-17
FM-TOWNS AUDIO: More midi driver code
athrxx
2011-05-17
FM-TOWNS AUDIO: Some renaming in the euphony driver code
athrxx
2011-05-17
FM-TOWNS AUDIO: More midi driver code (effect processing)
athrxx
2011-05-17
FM-TOWNS AUDIO: Implement some midi commands
athrxx
2011-05-17
FM-TOWNS AUDIO: Some more midi driver code
athrxx
2011-05-17
FM-TOWNS AUDIO: Implement some more midi driver code
athrxx
2011-05-17
FM-TOWNS AUDIO: Implement some midi driver functions
athrxx
2011-05-17
SCUMM: Adapt code to latest FM-TOWNS audio driver changes
athrxx
2011-05-17
FM-TOWNS AUDIO: Change internal interface layout
athrxx
2011-05-17
FM-TOWNS AUDIO: Some more midi driver code for FM-TOWNS monkey2 and indy4
athrxx
2011-05-17
GUI: Trying to clarify my comment on ctrl-a/ctrl-e *sigh*
Max Horn
2011-05-17
SCUMM: Make REDUCE_MEMORY_USAGE slightly more effecive (saving ~1kb ram)
Max Horn
2011-05-17
AGOS: cleanup
Max Horn
2011-05-17
SWORD1: Const correctness, code cleanup & simplification
Max Horn
2011-05-17
M4: Fix leak in Console::cmdDumpFile
Max Horn
2011-05-17
COMMON: Forbid use of some more symbols
Max Horn
2011-05-17
AUDIO: Fix typo
Max Horn
2011-05-17
LURE: Rename method random() -> getRandom()
Max Horn
2011-05-17
TOON: Use RandomSource instead of rand()
Max Horn
2011-05-17
GUI: Text editing tweaks
Max Horn
2011-05-17
GUI: For a list entry in edit mode, move caret to end
Max Horn
2011-05-17
COMMON: Remove unused RandomSource destructor, clarify comments, cleanup
Max Horn
2011-05-17
COMMON: Remove auxillary RandomSource constructor
Max Horn
2011-05-17
SWORD25: Name the random source
Max Horn
2011-05-17
TSAGE: Name the RandomSource
Max Horn
2011-05-17
MOHAWK: Name the RandomSource used for myst
Max Horn
2011-05-17
AGI: Unify RandomSource instantiation
Max Horn
2011-05-17
TUCKER: Give name to RandomSource, to register it with event recorder
Max Horn
2011-05-17
TEEN: Use only one RandomSource and give that one a name.
Max Horn
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-16
IPHONE/OSX: Updated xcode project
Oystein Eftevaag
2011-05-16
KYRA: Change engine name to Kyra
Thierry Crozat
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