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AgeCommit message (Expand)Author
2009-06-05CleanupFilippos Karapetis
2009-06-05LOL: minor bug fixFlorian Kagerer
2009-06-05Make the PlayStation's abbreviation to all lower-case for consistency and cha...Matthew Hoops
2009-06-05LOL: implemented another opcodeFlorian Kagerer
2009-06-05Moved some more debug commands to ScummVM's coneole and removed some unused codeFilippos Karapetis
2009-06-05Removed some unused code and performed some cleanupFilippos Karapetis
2009-06-05Tweaks to the code that pauses for a mouse press when displaying many text me...Paul Gilbert
2009-06-05Cleanup.Travis Howell
2009-06-05Corrected backend to be able to accept a 16-bit mouseKeyColor without overflowJody Northup
2009-06-05HACK not required at this point, since transparency color of 5 is still used ...Travis Howell
2009-06-05Ooops, correct mistakes in commit 41162.Travis Howell
2009-06-05Converted cursor code to use 16-bit.Jody Northup
2009-06-05Correct error in decompress16BitWizImage().Travis Howell
2009-06-05Minor cleanup.Travis Howell
2009-06-05Fix issues selecting some items in arttime and football.Travis Howell
2009-06-05Update o72_getPixel() for 16bit color, and cleanup.Travis Howell
2009-06-05SCI: Audio: Fixed bug in sample length computation.Walter van Niftrik
2009-06-05Update sound code in HE80+ games, for sound rate differences.Travis Howell
2009-06-05Fix endian issue, the palette must be in little endian.Travis Howell
2009-06-05Ooops, update asserts in grabScreen565() too.Travis Howell
2009-06-05Sound resource 1 is used for queued speech in HE60+ games, and should never b...Travis Howell
2009-06-04SCI: Fixed some endian bugs related to speech handling. READ_UINT* are not LE,Walter van Niftrik
2009-06-04SCI: Made some members of class Resource protected; some cleanupMax Horn
2009-06-04LOL: implemented Vaelan's cubeFlorian Kagerer
2009-06-04oopsMax Horn
2009-06-04SCI: Renamed EngineState::flags and version to _flags and _version (following...Max Horn
2009-06-04SCI: Renamed _kfuncTable -> _kernelFuncs; and simplified/streamlined the kern...Max Horn
2009-06-04SCI: Added MemObject::isValidOffset method; use it to simplify determine_reg_...Max Horn
2009-06-04SCI: Slightly modified kAddAfter so that it does not modify its arguments nee...Max Horn
2009-06-04SCI: cleanupMax Horn
2009-06-04SCI: Added FIXME comment to not_register()Max Horn
2009-06-04SCI: Audio: Fixed bug in reading of SOL header.Walter van Niftrik
2009-06-04SCI: Added support for early SCI1.1 audio maps.Walter van Niftrik
2009-06-04SCI: Message: Added support for escape sequences.Walter van Niftrik
2009-06-04Updated the MSVC project files of the SCI engineFilippos Karapetis
2009-06-04Code formatting in the gp2xwiz backendMax Horn
2009-06-04SCI: Moved MemObject code into a separate source fileMax Horn
2009-06-04SCI: cleanupMax Horn
2009-06-04SCI: Support for 16-bit DPCM.Walter van Niftrik
2009-06-04SCI: Renamed various debug related global variables to have a g_ prefix; and ...Max Horn
2009-06-04Fix the color of Poodles Galore's finger nails in Spy Fox 3.Travis Howell
2009-06-04Ooops, re-enable codec32 code.Travis Howell
2009-06-04gob : _spriteBottom incorrectly saved and restored in Draw_v2::spriteOperationArnaud Boutonné
2009-06-04Update drawBMAPObject for 16bit color.Travis Howell
2009-06-04Ooops, correct typo in last commit.Travis Howell
2009-06-04Fix regression in copyWizImageWithMask, which caused corruption in readtime.Travis Howell
2009-06-04Initial import of the GP2XWiz backend (based on the GP2X and SDL backends). I...John Willis
2009-06-04Reordered the numpad keys so that they make more sense, and simplified the co...Filippos Karapetis
2009-06-04Turned debug_weak_validations on by default again, as apparently some games l...Filippos Karapetis
2009-06-04Add 16bit color support for later HE games.Travis Howell