Age | Commit message (Collapse) | Author |
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Conflicts:
engines/wintermute/graphics/transparent_surface.cpp
engines/wintermute/graphics/transparent_surface.h
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TransparentSurface)
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The one actual use of this left-over variable was a bug breaking at
least menu text color in Chivalry when dirty rects were disabled.
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The default at cursor construction has been set to not visible.
This now requires an explicit call to setVisible(true) to show the
cursor, but a basic test shows that this seems to be OK and engines
which fail to do this would have been intermittently broken before.
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This was highlighted by Coverity in CID 1003844 and 1003410.
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This is a backport to sword25 of the wintermute commits
e9cbda135bbc822009ff311cad6e420fb23cff82 and 2141ad285e0200f4773726a13504f960e382f13e
Thanks to eriktorbjorn for noticing and testing.
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This was breaking AmigaOS4 builds for the porter as his libpng was built
as a shared library depending on zlib. This should be safe for static
builds as well.
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set _background private
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