Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-02 | GLK: FROTZ: Add support for pair windows to have more than 2 children | Paul Gilbert | |
This is primarily for the V6 games, which have up to 8 windows on-screen at the same time in arbitray positions ext | |||
2019-01-02 | GLK: FROTZ: Setting window positon & size, some property reading | Paul Gilbert | |
2019-01-02 | SCI: Fix QFG1VGA Mac Antwerp controls, bug #10856 | sluicebox | |
Fixes a script bug in the mac version that always kills the player | |||
2019-01-01 | GLK: FROTZ: Beginnings of setting window positions and size | Paul Gilbert | |
2019-01-01 | GLK: FROTZ: Cleanup of incorrect namespace comments | Paul Gilbert | |
2019-01-01 | GLK: FROTZ: Compilation fix | Paul Gilbert | |
2019-01-01 | GLK: FROTZ: Added skeleton classes for ZMachine windows | Paul Gilbert | |
2019-01-01 | GLK: FROTZ: Fix #10843 Status bar disappearing when textbox is shown | Paul Gilbert | |
2019-01-01 | SCI32: Fix QFG4 cave tentacle | Vhati | |
Fixes wriggling and retraction when hero travels over the pit, bug #10615 Supersedes commit 259f262 | |||
2019-01-01 | GLK: FROTZ: Support shorthand abbreviations in earlier Infocom games | Paul Gilbert | |
2019-01-01 | COMMON: Suport String in U32String assignment & equality operators | Paul Gilbert | |
2019-01-01 | GLK: Fix gcc warning in engine construction | Paul Gilbert | |
2019-01-01 | GLK: Remove redundant const prefix from getOptions | Paul Gilbert | |
2018-12-31 | GLK: TADS: Split game list arrays into v2 and v3 | Paul Gilbert | |
2018-12-31 | GLK: Implement passing detection options to the engines | Paul Gilbert | |
2018-12-31 | GLK: FROTZ: Fix Mysterious Adventures detection entries | Paul Gilbert | |
2018-12-31 | GLK: Standardizing on a common GameDescriptor class for detectors | Paul Gilbert | |
2018-12-31 | GLK: Move GlkMetaEngine declaration into a new header file | Paul Gilbert | |
2018-12-31 | GLK: FROTZ: Fix rendering of Beyond Zork minimap | Paul Gilbert | |
2018-12-31 | GLK: Splitting font related info from Conf into their own classes | Paul Gilbert | |
2018-12-30 | GLK: FROTZ: Split Infocom game list from other games list | Paul Gilbert | |
2018-12-30 | TUCKER: Added support for Russian fan translation | Eugene Sandulenko | |
2018-12-30 | SCI: Don't try to validate resources added from a Mac resource fork | Filippos Karapetis | |
The fix has been authored originally by csnover, adapted from commit ca420e44167e5ee488b4ad547104fa6b976e6f1c Fixes Trac#10440, Trac#10892. | |||
2018-12-29 | BUILD: Don't print the pandoc variable if not running a check | Matan Bareket | |
2018-12-29 | SCI: Add LSL7 Russian detection entries | Matan Bareket | |
Fixes #10638 | |||
2018-12-29 | SCI32: Fix QFG4 conversation crash when using keyboard controls | Lars Skovlund | |
2018-12-29 | SCI32: Fix QFG4 statue item description | Vhati | |
Fixes an inaccurate message when examining the statue, bug #10770 | |||
2018-12-28 | GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond Zork | Paul Gilbert | |
2018-12-28 | GLK: Simplify arrays of valid extensions in detection code | Paul Gilbert | |
Suggested by Sev as a way to avoid having both arrays and array sizes | |||
2018-12-28 | GLK: Fix multiple definitions of litCount variable | Thierry Crozat | |
2018-12-28 | GLK: Attemp to fix multiple definitions link errors | Thierry Crozat | |
2018-12-28 | GLK: Fix some compilation errors | Thierry Crozat | |
In-class initialization of members is a c++11 features but several ports use compilers that do not support it. | |||
2018-12-28 | GLK: Fix out of bound access in detection code | Thierry Crozat | |
This caused some random asserts when for example trying to add any game as Common::Str::hasSuffixIgnoreCase could be called with a null pointer. | |||
2018-12-28 | SUPERNOVA: Save sleep savegame at end of normal saves | Thierry Crozat | |
This replaces using slot 999 to save this savegame and allows to properly handle having several playthroughs with a different state when going to sleep. This is also similar to what the original engine was doing. | |||
2018-12-28 | SCI32: Fix QFG4 Rusalka flowers dialogue | Vhati | |
Fixes mixed up text/audio when giving her flowers, bug #10849 | |||
2018-12-28 | SCI: Fix LB1 attic stairs lockup, bug #9949 | sluicebox | |
Fixes a lockup in the original game | |||
2018-12-28 | GLK: ALAN2: Cleanup, merge some functions, move comments to headers | Filippos Karapetis | |
2018-12-28 | GLK: ALAN2: Adapt C-style enums / structs | Filippos Karapetis | |
2018-12-28 | GLK: ALAN2: Adapt C-style enums and align comments | Filippos Karapetis | |
2018-12-28 | GLK: ALAN2: Move comments to header files | Filippos Karapetis | |
2018-12-28 | GLK: Fix namespace comments | Filippos Karapetis | |
2018-12-28 | GLK: ALAN2: Indentation fixes | Filippos Karapetis | |
2018-12-28 | GLK: ALAN2: Formatting fixes | Filippos Karapetis | |
2018-12-28 | GLK: ALAN2: Fix compilation | Filippos Karapetis | |
2018-12-28 | GLK: ALAN2: Initial work on the Alan2 subengine | Filippos Karapetis | |
2018-12-28 | SCI32: Remove obsolete script patches | Lars Skovlund | |
2018-12-28 | SCI32: Display plane id base in version console command | Lars Skovlund | |
2018-12-28 | SCI32: Add feature detection for plane id base | Lars Skovlund | |
This provides a generic fix for AddScreenItem crashes in early SCI32 floppy games that have previously required individual script patches. | |||
2018-12-27 | SCI32: Fix GK1 Wolfgang phone obstacle bug, #10853 | sluicebox | |
Fixes bug in original which places ego outside the room's obstacle boundary | |||
2018-12-27 | README: Clean up formatting, update URLs to use HTTPS, update supported ↵ | Cameron Cawley | |
platforms list |