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2005-12-20Re sort.Travis Howell
svn-id: r19817
2005-12-20Fixed another gfx bug, this time sprite related, in the temple.Johannes Schickel
svn-id: r19816
2005-12-20Implemented cmd_makeAmuletAppear.Johannes Schickel
svn-id: r19815
2005-12-20Fixes gfx bug in the temple and the cave, also correctedJohannes Schickel
the encodeShape and drawShape function for CD version. svn-id: r19814
2005-12-20If drawSurface() is called with no clip rect, clip to the screen size. ThisTorbjörn Andersson
prevents the subtitles-only cutscenes fallback from drawing outside the screen. svn-id: r19813
2005-12-20Change from Quietust:Travis Howell
-Fix assert regressions in NES version of maniac svn-id: r19812
2005-12-20Update details.Travis Howell
svn-id: r19811
2005-12-19Add German bundled Macintosh version of dott.Travis Howell
svn-id: r19810
2005-12-19New credits format (DocBook conversion not yet done)Max Horn
svn-id: r19809
2005-12-19Correct platform for German freddi demo.Travis Howell
svn-id: r19808
2005-12-19Correct HE version for German freddi demo.Travis Howell
svn-id: r19807
2005-12-18Add German version of freddi2 for Macintosh.Travis Howell
Add German demos of freddi & puttzoo. svn-id: r19806
2005-12-18Fixes bug with no gfx update after updateSentenceCommand.Johannes Schickel
svn-id: r19805
2005-12-18Minor simplification.Torbjörn Andersson
svn-id: r19804
2005-12-18More key mappings. Now we can play monkey2 :)Won Star
svn-id: r19803
2005-12-17Update details for ru versions.Travis Howell
svn-id: r19802
2005-12-17Proper code formattingEugene Sandulenko
svn-id: r19801
2005-12-17Some tweaks on the GP32 sound code.Won Star
svn-id: r19800
2005-12-14Implemented cmd_setScaleMode and changed some old debug calls with debugJohannes Schickel
level 9 to debug level 3. svn-id: r19799
2005-12-14Implemented command line update when picking up or dropping down items.Johannes Schickel
svn-id: r19798
2005-12-14Don't update screen when _width or _height is 0, otherwise the ↵Gregory Montoir
copyRectToScreen assert gets triggered. This happens at the beginning of vision.san in FT, where the first frame doesn't contain any FOBJ chunks. svn-id: r19797
2005-12-13Implemented more of sceneScreenInit and completed transcendScenes.Johannes Schickel
svn-id: r19796
2005-12-13make sure all Text compacts were killed after restoring a savegameRobert Göffringmann
svn-id: r19795
2005-12-13Improved user controlled input handling.Johannes Schickel
Disabled use of _mouseLockCount in screen.cpp for now. (that should fix a bug with not displayed cursor after using the debugger) svn-id: r19794
2005-12-13forgot to remove thisRobert Göffringmann
svn-id: r19793
2005-12-13changed delay codeRobert Göffringmann
svn-id: r19792
2005-12-13fixed Sky memory leaks on quittingRobert Göffringmann
svn-id: r19791
2005-12-13Fixed a bug with transcendScenes in CD version there the old fileJohannes Schickel
is still loaded then. Also implemented: cmd_changeCharactersXAndY cmd_setCharactersLocation cmd_setCharactersCurrentFrame svn-id: r19790
2005-12-13Quiet warning in gcc 3.3.6James Brown
svn-id: r19789
2005-12-13Remove leftoverTravis Howell
svn-id: r19788
2005-12-13Cleanup.Travis Howell
svn-id: r19787
2005-12-12Fixed displaying of brynns note for cd version.Johannes Schickel
svn-id: r19786
2005-12-12Increased size of VOC filename buffer to accomodate for 1000.VOC andTorbjörn Andersson
beyond. (Fixes a failed assertion for me.) svn-id: r19785
2005-12-12Reworked the resource manager. Now it doesn't load all package files intoJohannes Schickel
memory but loads the needed part from the original files if needed. Also added CHAPTER1.VRM to the default CD filelist to fix that scummvm quits then looking at items in the CD version. (CHAPTER[2-5].VRM is NOT needed since they are the same files as CHAPTER1.VRM). svn-id: r19784
2005-12-11Added true timer supportChris Apers
New OS5 ARM backend, preliminary support svn-id: r19783
2005-12-11CleanupChris Apers
svn-id: r19782
2005-12-11Fixed compilationChris Apers
svn-id: r19781
2005-12-11Added autosave_period optionChris Apers
Added default mouse keys Clear timer struct to prevent unexpected behavior svn-id: r19780
2005-12-11Auto-off on low battery only if the device is not plugged-inChris Apers
Fixed compilation with standard ARM version svn-id: r19779
2005-12-11PalmOS SAMPLES_PER_SECChris Apers
svn-id: r19778
2005-12-11Simplify ADPCM IMA decoding (based on IMA docs). The result will only be ↵Max Horn
99.9% identical, but the code should be faster on most modern machines svn-id: r19777
2005-12-11Fix warningMax Horn
svn-id: r19776
2005-12-11Fixed Valgrind memory leak warnings, either by freeing memory on exit orTorbjörn Andersson
(in one case) by not allocating file handles dynamically. While this isn't really necessary at the moment, it makes it easier to find the real memory leaks, if there are any. svn-id: r19775
2005-12-10Implemented drawing of Brynns note.Johannes Schickel
svn-id: r19774
2005-12-10Implemented basic saving and loading. Use Ctrl+(0-9) to save, andOystein Eftevaag
Alt+(0-9) to load. Also extended the FastMode functionality to cover the main game, hit Ctrl-F to speed animations and chats. Set '.' to skip Brandon's chats, removed a redundant showMouse() and hideMouse() pair, and simplified some screen updating code. svn-id: r19773
2005-12-10Implemented cmd_bkgdScrollSceneAndMasksRight.Johannes Schickel
svn-id: r19772
2005-12-09Changed use of setTimerCountdown to new implemented setTimerDelay.Johannes Schickel
svn-id: r19771
2005-12-09Simplified COMI IMA codec (resulting code needs less memory and should be ↵Max Horn
faster on modern CPUs) svn-id: r19770
2005-12-09Fixed bug with wrongly used shapes of items in a room.Johannes Schickel
Also implemented usage of NPC.EMC in the input function. And implemented following opcodes: - cmd_getCharactersLocation - cmd_setBrandonStatusBit - cmd_queryScenePhasingFlag - cmd_resetScenePhasingFlag - cmd_setScenePhasingFlag - cmd_phaseInSameScene - cmd_popMobileNPCIntoScene - cmd_setCharactersMovementDelay - cmd_queryBrandonStatusBit And a fix for the pathfinder and various other functions using the character positions values so they are now able to handle negative positions. svn-id: r19769
2005-12-09Fix warningMax Horn
svn-id: r19768