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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-10-07
Further split processKeyboard code, moving stuff specific to some SCUMM versi...
Max Horn
2006-10-07
Moved SCUMM keyboard handling code from processInput() to the new (sub)method...
Max Horn
2006-10-07
Renemaed ScummEngine::processKbd to processInput (as it also deals with the m...
Max Horn
2006-10-07
some HE related cleanup
Max Horn
2006-10-07
Fixed warning.
Torbjörn Andersson
2006-10-07
Add more code differences in Elvira 1
Travis Howell
2006-10-07
Fix compilation. SDL.h is required for SDL_GetError()
Eugene Sandulenko
2006-10-07
Minor cleanup
Travis Howell
2006-10-07
Minor cleanup
Travis Howell
2006-10-07
Whitespace changes
Travis Howell
2006-10-07
Add code for printing to boxes in Waxworks
Travis Howell
2006-10-07
Removed some left-over (I think!) code from unloadPluginsExcept() that was
Torbjörn Andersson
2006-10-07
Add more script opcodes for Elvira 1/2/WW
Travis Howell
2006-10-07
Instantiate and hook up the plugin providers in the main() function of the co...
Max Horn
2006-10-07
Added SDL plugin provider
Max Horn
2006-10-07
Modified configure to #define SDL_BACKEND when using the SDL backend (akin to...
Max Horn
2006-10-07
Fixed mixup in win32 plugin provider code, and added win32 & dc plugin provid...
Max Horn
2006-10-07
Added plugin providers for Win32 and DC
Max Horn
2006-10-07
Started to refactor the plugin code (moving backend specific stuff into backe...
Max Horn
2006-10-06
Added DJWillis as official GP2X porter.
Eugene Sandulenko
2006-10-06
Patch #1432376: "Very basic GP2X Backend"
Eugene Sandulenko
2006-10-06
Add more code for Elvira 2
Travis Howell
2006-10-06
Add more code for Elvira 2
Travis Howell
2006-10-06
Add more code for Elvira 1
Travis Howell
2006-10-06
Fix dectection of hit areas in earlier games
Travis Howell
2006-10-06
Correct typo in game title for Elvira 2
Travis Howell
2006-10-06
Alwats report invalid opcodes when debug output is enabled
Travis Howell
2006-10-06
Update ebug opcode table for Elvira1
Travis Howell
2006-10-06
Add initial debug opcode table for Elvira1
Travis Howell
2006-10-06
Add debug video opcodes table for Elvira 1
Travis Howell
2006-10-06
Correct game titles for Elvira 1/2
Travis Howell
2006-10-06
Add Amiga demo of Elvira, and switch to elvira1 for Elvira
Travis Howell
2006-10-06
Ooops, restrict o_loadZone() changes to older games only
Travis Howell
2006-10-06
Add support for skipping introduction in Elivra 1/2/WW
Travis Howell
2006-10-06
Add more code for Elvira 1/2
Travis Howell
2006-10-05
DS CPU scaling prototype, in 16 bit mode (for menu), not plugged(switch cpuSc...
Bertrand Augereau
2006-10-05
Path fixup in the zipreader (necessary with my adapter/zip/build combination?)
Bertrand Augereau
2006-10-05
Silenced warning of msvc8.
Johannes Schickel
2006-10-05
Updated msvc8 project files.
Johannes Schickel
2006-10-05
I hope this is the right fix for an "invalid opcode" message right after
Torbjörn Andersson
2006-10-05
Fix startup of Elvira 1
Travis Howell
2006-10-05
Fix opening credits of Elvira 2
Travis Howell
2006-10-05
Fix loading position of initial items in Elvira 1/2
Travis Howell
2006-10-05
Add more code and stubs for WW
Travis Howell
2006-10-05
Add Amiga versions of Elvira 1/2 and Waxworks
Travis Howell
2006-10-05
Elvira 1 require more table memory for now
Travis Howell
2006-10-05
Reduce memory required by each game, and add safety checks
Travis Howell
2006-10-05
Remove sound hacks for DS port, which would cause no speech or subtitles in S...
Travis Howell
2006-10-04
WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars)
Max Horn
2006-10-04
o2_animateActor is essentially identical to o5_animateActor -- removed in fav...
Max Horn
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