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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-09-03
HDB: Add findFiles to file-manager
Nipun Garg
2019-09-03
HDB: Add MAX_SKIES enum
Nipun Garg
2019-09-03
HDB: Add DrawMan::init to count number of tiles
Nipun Garg
2019-09-03
HDB: Add _drawMan to hdb.cpp
Nipun Garg
2019-09-03
HDB: Stub out Map::loadTiles()
Nipun Garg
2019-09-03
HDB: Change _mapExplosions type from char to byte
Nipun Garg
2019-09-03
HDB: Replace the map in hdb.cpp with _map
Nipun Garg
2019-09-03
HDB: Fix variables according to Naming Conventions
Nipun Garg
2019-09-03
HDB: Add the loadTiles() function to map-loader
Nipun Garg
2019-09-03
HDB: Fix breaking changes in map-loader
Nipun Garg
2019-09-03
HDB: Fix breaking changes in MapLoader
Nipun Garg
2019-09-03
HDB: Create and load a Map in hdb.cpp
Nipun Garg
2019-09-03
HDB: Add Map Coordinate data members to Map
Nipun Garg
2019-09-03
HDB: Shift loadMap from MapLoader to Map
Nipun Garg
2019-09-03
HDB: Add getCount to FileMan
Nipun Garg
2019-09-03
HDB: Load the mapHeader in loadMap(...)
Nipun Garg
2019-09-03
HDB: Setup loadMap call in hdb.cpp
Nipun Garg
2019-09-03
HDB: Add skeletal map-loader subsystem
Nipun Garg
2019-09-03
HDB: Make sure there is no OOB access for patched scripts
Eugene Sandulenko
2019-09-03
HDB: Add ScriptPatches for upvalues and setglobal
Nipun Garg
2019-09-03
HDB: Add ScriptPatches for setglobal function
Nipun Garg
2019-09-03
HDB: Add scriptPatch and add in sanitizeScript
Nipun Garg
2019-09-03
HDB: Hid Lua execution trace to debug level 8
Eugene Sandulenko
2019-09-03
HDB: Add error handling during level_init execution
Eugene Sandulenko
2019-09-03
HDB: Test the test.lua file in the data file dir
Nipun Garg
2019-09-03
HDB: Add executeFile to LuaScript
Nipun Garg
2019-09-03
HDB: Refer to the Lua error handler
Eugene Sandulenko
2019-09-03
HDB: Added more debugging facilities
Eugene Sandulenko
2019-09-03
HDB: Move debugging facilities earlier in the code
Eugene Sandulenko
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2019-09-03
HDB: Added quick & dirty Lua tracing
Eugene Sandulenko
2019-09-03
HDB: Call lua->init() before initScript
Nipun Garg
2019-09-03
HDB: Add init() to load the GLOBAL_LUA code
Nipun Garg
2019-09-03
HDB: Fix allocation problem with g_hdb
Nipun Garg
2019-09-03
HDB: Load MAP00_DEMO_LUA
Nipun Garg
2019-09-03
HDB: Remove the char *name arg from initScript
Nipun Garg
2019-09-03
HDB: Load GLOBAL_LUA in initScript
Nipun Garg
2019-09-03
HDB: Modify stripComments to sanitizeScript
Nipun Garg
2019-09-03
HDB: Add stubs for the Lua extensions
Nipun Garg
2019-09-03
HDB: Change comments from /**/ to #if 0 ... #endif
Nipun Garg
2019-09-03
HDB: Remove LuaScript initialization from hdb.cpp
Nipun Garg
2019-09-03
HDB: Correct the include paths from X.h to hdb/X.h
Nipun Garg
2019-09-03
HDB: Add *g_hdb to access the subsystems
Nipun Garg
2019-09-03
HDB: Add stripComments() to strip C-style comments
Nipun Garg
2019-09-03
HDB: Modify setGameFlags() to getGameFlags()
Nipun Garg
2019-09-03
HDB: Add LuaScript::initScript
Nipun Garg
2019-09-03
HDB: Check if demo version is running
Nipun Garg
2019-09-03
HDB: Test LuaScript::executeFile
Nipun Garg
2019-09-03
HDB: Toogle the control flow of HDBGame::init()
Nipun Garg
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