Age | Commit message (Expand) | Author |
2004-11-19 | added walkthrough | Paweł Kołodziejski |
2004-11-19 | ops | Paweł Kołodziejski |
2004-11-19 | update | Paweł Kołodziejski |
2004-11-19 | a little cleanup | Robert Göffringmann |
2004-11-19 | Added music to the partial IHNM intro. I think I picked the correct tune, | Torbjörn Andersson |
2004-11-19 | - Don't compile inline asm on versions of GCC < 3 (it uses MMX registers, whi... | Jerome Fisher |
2004-11-18 | Make IHNM default be 1x scaler. | Eugene Sandulenko |
2004-11-18 | fixes a crash when closing BS1 while speech menu is open. | Robert Göffringmann |
2004-11-18 | Partial support for WAV sound playback, which apparently will be needed for | Torbjörn Andersson |
2004-11-16 | Cleanup | Torbjörn Andersson |
2004-11-15 | const const const | Max Horn |
2004-11-15 | This commit has been brought to you by the commit first, compile/test later a... | Joost Peters |
2004-11-15 | Move initialisation from constructor to initialise(). | Joost Peters |
2004-11-15 | change engine initialization as suggested on -devel | Gregory Montoir |
2004-11-15 | - Now uses playInputStream to add a channel to the mixer, instead of setting ... | Jerome Fisher |
2004-11-15 | nothing... | Robert Göffringmann |
2004-11-15 | BS1 demo is basically fully supported now. | Robert Göffringmann |
2004-11-15 | I think this is the kind of constructor/go changes _sev was talking about | Torbjörn Andersson |
2004-11-15 | GCC doesn't like "const int" in a struct apparently. | Torbjörn Andersson |
2004-11-15 | Add global extrapath to GUI and to default directories list. | Eugene Sandulenko |
2004-11-15 | Move most heavy initialization from engine constructor to mainInit() | Eugene Sandulenko |
2004-11-15 | o Make GAME_GetFileContext() more object-like | Eugene Sandulenko |
2004-11-15 | BS1 demo's speech and logic work now. | Robert Göffringmann |
2004-11-14 | Extend fopenNoCase with probe of capitalized files, such as Cave.mid. | Eugene Sandulenko |
2004-11-14 | Patch #1066256. Mostly indentation fixes and some debug messages removed. | Eugene Sandulenko |
2004-11-14 | Cleanup | Torbjörn Andersson |
2004-11-14 | This has to be a typo. | Torbjörn Andersson |
2004-11-14 | For MT-32 emu graphics should be initialized before Midi, as it prints | Eugene Sandulenko |
2004-11-14 | Patch #1066150 from eriktorbjorn - Enable adlib emulated midi as fallback whe... | James Brown |
2004-11-14 | Fix stub a bit. Might garble rest of script otherwise. | Oliver Kiehl |
2004-11-14 | Make #pragma pack really multiplatform. Old code didn't work on | Eugene Sandulenko |
2004-11-14 | - Huge cleanup of LUT stuff. | Jerome Fisher |
2004-11-14 | - Prettied up, fixed sign-extension bug. | Jerome Fisher |
2004-11-14 | - More cleanup. | Jerome Fisher |
2004-11-14 | MT32 MidiDriver: | Jerome Fisher |
2004-11-13 | MT32 MidiDriver: | Jerome Fisher |
2004-11-13 | Add new clearScreen OSystem call. Currently only implemented in SDL backend. ... | James Brown |
2004-11-13 | minor Wiz stuff update | Gregory Montoir |
2004-11-12 | use message window instead of console printf if user wants to load a savegame... | Robert Göffringmann |
2004-11-12 | Slight renaming | Torbjörn Andersson |
2004-11-12 | Better names. | Torbjörn Andersson |
2004-11-12 | renamed file mt32 | Paweł Kołodziejski |
2004-11-12 | renamed file mt32 | Paweł Kołodziejski |
2004-11-12 | update | Paweł Kołodziejski |
2004-11-11 | Fix compilation on BE systems | Max Horn |
2004-11-11 | fix for bug #1064113. | Robert Göffringmann |
2004-11-11 | Fixed comment typo. It's the pyramid bug that's dreaded, not the pyramid | Torbjörn Andersson |
2004-11-11 | Erm, this was never meant to be commited. I might as well leave the .h change... | James Brown |
2004-11-11 | Prevent infinite loop by displaying the launcher after a game start FAILURE too. | James Brown |
2004-11-11 | Bring kyra up-to-date with patch 1051358 | James Brown |