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AgeCommit message (Expand)Author
2006-10-07Partial fix for Elvira 1 palette problems.Torbjörn Andersson
2006-10-07Some more processKeyboard splittingMax Horn
2006-10-07Further split processKeyboard code, moving stuff specific to some SCUMM versi...Max Horn
2006-10-07Moved SCUMM keyboard handling code from processInput() to the new (sub)method...Max Horn
2006-10-07Renemaed ScummEngine::processKbd to processInput (as it also deals with the m...Max Horn
2006-10-07some HE related cleanupMax Horn
2006-10-07Fixed warning.Torbjörn Andersson
2006-10-07Add more code differences in Elvira 1Travis Howell
2006-10-07Fix compilation. SDL.h is required for SDL_GetError()Eugene Sandulenko
2006-10-07Minor cleanupTravis Howell
2006-10-07Minor cleanupTravis Howell
2006-10-07Whitespace changesTravis Howell
2006-10-07Add code for printing to boxes in WaxworksTravis Howell
2006-10-07Removed some left-over (I think!) code from unloadPluginsExcept() that wasTorbjörn Andersson
2006-10-07Add more script opcodes for Elvira 1/2/WWTravis Howell
2006-10-07Instantiate and hook up the plugin providers in the main() function of the co...Max Horn
2006-10-07Added SDL plugin providerMax Horn
2006-10-07Modified configure to #define SDL_BACKEND when using the SDL backend (akin to...Max Horn
2006-10-07Fixed mixup in win32 plugin provider code, and added win32 & dc plugin provid...Max Horn
2006-10-07Added plugin providers for Win32 and DCMax Horn
2006-10-07Started to refactor the plugin code (moving backend specific stuff into backe...Max Horn
2006-10-06Added DJWillis as official GP2X porter.Eugene Sandulenko
2006-10-06Patch #1432376: "Very basic GP2X Backend"Eugene Sandulenko
2006-10-06Add more code for Elvira 2Travis Howell
2006-10-06Add more code for Elvira 2Travis Howell
2006-10-06Add more code for Elvira 1Travis Howell
2006-10-06Fix dectection of hit areas in earlier gamesTravis Howell
2006-10-06Correct typo in game title for Elvira 2Travis Howell
2006-10-06Alwats report invalid opcodes when debug output is enabledTravis Howell
2006-10-06Update ebug opcode table for Elvira1Travis Howell
2006-10-06Add initial debug opcode table for Elvira1Travis Howell
2006-10-06Add debug video opcodes table for Elvira 1Travis Howell
2006-10-06Correct game titles for Elvira 1/2Travis Howell
2006-10-06Add Amiga demo of Elvira, and switch to elvira1 for ElviraTravis Howell
2006-10-06Ooops, restrict o_loadZone() changes to older games onlyTravis Howell
2006-10-06Add support for skipping introduction in Elivra 1/2/WWTravis Howell
2006-10-06Add more code for Elvira 1/2Travis Howell
2006-10-05DS CPU scaling prototype, in 16 bit mode (for menu), not plugged(switch cpuSc...Bertrand Augereau
2006-10-05Path fixup in the zipreader (necessary with my adapter/zip/build combination?)Bertrand Augereau
2006-10-05Silenced warning of msvc8.Johannes Schickel
2006-10-05Updated msvc8 project files.Johannes Schickel
2006-10-05I hope this is the right fix for an "invalid opcode" message right afterTorbjörn Andersson
2006-10-05Fix startup of Elvira 1Travis Howell
2006-10-05Fix opening credits of Elvira 2Travis Howell
2006-10-05Fix loading position of initial items in Elvira 1/2Travis Howell
2006-10-05Add more code and stubs for WWTravis Howell
2006-10-05Add Amiga versions of Elvira 1/2 and WaxworksTravis Howell
2006-10-05Elvira 1 require more table memory for nowTravis Howell
2006-10-05Reduce memory required by each game, and add safety checksTravis Howell
2006-10-05Remove sound hacks for DS port, which would cause no speech or subtitles in S...Travis Howell