Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-09 | Updates to the recent OSystem API changes | Andre Heider | |
svn-id: r33719 | |||
2008-08-09 | Added support for image loading/blitting. | Vicent Marti | |
Added support for loading theme files. (Make sure to grab the sample theme "scummodern.zip" from the gui/themes/ directory to try it out) Misc fixes. svn-id: r33718 | |||
2008-08-09 | hotfix around drascula mem leak problems. see also bug report | Kostas Nakos | |
svn-id: r33716 | |||
2008-08-09 | fix MR on ce: allocate large buffer on the heap instead and of the stack, ↵ | Kostas Nakos | |
and improve the workaround svn-id: r33714 | |||
2008-08-09 | Added preliminary version of drawing type 22 overlays (Such overlays are ↵ | Kari Salminen | |
added with opcode 0xA4 (o2_loadMask22) and removed with opcode 0xA5 (o2_unloadMask22)). Things might be wrong so needs testing! WIP! svn-id: r33713 | |||
2008-08-09 | Added updating of global variable var5 to Operation Stealth's renderOverlay ↵ | Kari Salminen | |
function's type 20 overlay case (Previously var5 wasn't updated anywhere!). Also added a lower bound for var5's value into a comparison (Previously only the upper bound was tested for). svn-id: r33712 | |||
2008-08-09 | Fixed 1.000.000 Valgrind warnings. | Vicent Marti | |
svn-id: r33711 | |||
2008-08-09 | Removing moving with keys qweasdzxc for now because they messed with ↵ | Kari Salminen | |
savegame name typing. One can move with the cursor keys anyway. svn-id: r33710 | |||
2008-08-09 | Small cleanup: Renamed rol to rolByte and made it handle all cases. | Kari Salminen | |
svn-id: r33708 | |||
2008-08-08 | Fixed: About dialog in all resolutions. | Vicent Marti | |
svn-id: r33707 | |||
2008-08-08 | BUGFIX: XMLParser issuing key-close callbacks on ignored keys. | Vicent Marti | |
svn-id: r33706 | |||
2008-08-08 | Resolution-dependence in XML files. | Vicent Marti | |
G1X scaler GUI now loads. Added layout for the launcher menu. MILESTONE: All core GUI dialogs/widgets working on G2x/G3x MILESTONE: Completely removed old Evaluator/Parser. Improved layout expanding again. Improved XML parser. Several bugfixes. svn-id: r33704 | |||
2008-08-08 | Added detection entry for the Sony published CD version of Future Wars. | Kari Salminen | |
Also added decrypting of the crypted AUTO00.PRC for this particular version. Now this version should work but no CD audio support for it yet though. svn-id: r33703 | |||
2008-08-08 | Browser dialog. | Vicent Marti | |
Improved layout expansion in the layout parser. Fixed serious coordinates initialization bug. svn-id: r33702 | |||
2008-08-08 | Partially fix Adlib volume setting in Cine (Now uses music volume for Adlib ↵ | Kari Salminen | |
volume, previously always played with full volume. Doesn't differentiate between playing sound effects and music!). svn-id: r33700 | |||
2008-08-08 | Added basic moving using keyboard (Only works in Operation Stealth at the ↵ | Kari Salminen | |
moment): - Should make it possible to complete the first arcade sequence legitimately Renamed input variables (Their names were mixed up between Future Wars and Operation Stealth): - Future Wars's inputVar1 -> egoMovedWithKeyboard - Future Wars's inputVar2 -> xMoveKeyb - Future Wars's inputVar3 -> yMoveKeyb - Operation Stealth's inputVar0 -> xMoveKeyb - Operation Stealth's inputVar1 -> yMoveKeyb svn-id: r33698 | |||
2008-08-08 | SCUMM save/load dialog. | Vicent Marti | |
Expanded documentation. Added support for sub-blitting in the vector renderer. svn-id: r33697 | |||
2008-08-08 | Remove debug leftover. | Travis Howell | |
svn-id: r33696 | |||
2008-08-08 | Hopefully allow quiting at any stage AGOS engines games again. | Travis Howell | |
svn-id: r33693 | |||
2008-08-07 | SCUMM general and options dialog. | Vicent Marti | |
Misc fixes. svn-id: r33692 | |||
2008-08-07 | fix for bug #2040484: TOUCHE: Graphic glitch with long answer options | Gregory Montoir | |
svn-id: r33691 | |||
2008-08-07 | fix for bug #2040311: TOUCHE: Missing characters in the spanish version | Gregory Montoir | |
svn-id: r33690 | |||
2008-08-07 | Implemented game speed changing by pressing - or + to e.g. ease testing. | Kari Salminen | |
svn-id: r33689 | |||
2008-08-07 | Added precautionary tests to background scrolling function in Operation ↵ | Kari Salminen | |
Stealth to avoid possible memory corruptions. svn-id: r33688 | |||
2008-08-07 | Made drawPlainBox handle border cases so it won't corrupt memory so easily. ↵ | Kari Salminen | |
This may help with some memory corruption issues when for an example trying to draw the player's command string out of screen. svn-id: r33687 | |||
2008-08-07 | Fix for popup boxes sometimes blocking animation when they shouldn't in ↵ | Kari Salminen | |
Operation Stealth: - Made waitForPlayerClick updating more like in the original. - Moved removeMessages to after the frame drawing in main loop hoping to be more like the original. - Added an additional test to Operation Stealth's implementation of overlay type 2 drawing. - Added an additional parameter incrementing and testing to Operation Stealth's removeMessages. Hopefully this won't cause any regressions in Future Wars! svn-id: r33686 | |||
2008-08-07 | Bugfix: MSVC complaining about the length of the embeded theme string. | Vicent Marti | |
svn-id: r33685 | |||
2008-08-07 | Misc text drawing improvements. | Vicent Marti | |
Added carets/text edit widgets. svn-id: r33684 | |||
2008-08-07 | setup interface for later kyra games | Kostas Nakos | |
svn-id: r33682 | |||
2008-08-07 | Initialise the _sound object. Otherwise, ScummVM crashes for me if I use a ↵ | Torbjörn Andersson | |
native MIDI driver instead of Adlib. svn-id: r33678 | |||
2008-08-07 | Game Options menu parsing. | Vicent Marti | |
Added support for importing layouts inside other layouts. Misc bugfixes. svn-id: r33676 | |||
2008-08-07 | smartphone-specific code not needed anymore | Kostas Nakos | |
svn-id: r33674 | |||
2008-08-06 | HACK: In Operation Stealth after the first arcade sequence jump player's ↵ | Kari Salminen | |
position to avoid getting stuck. The player's position is changed only by *one* pixel but it helps and makes it possible to carry on with the game (Previously the player was totally stuck). svn-id: r33673 | |||
2008-08-06 | Tiny comment update to loadCt-opcodes: Load collision table data. | Kari Salminen | |
svn-id: r33670 | |||
2008-08-06 | Renamed page3Raw to collisionPage so it's more apparent what it does. | Kari Salminen | |
svn-id: r33669 | |||
2008-08-06 | Add 320x200 screen bounds checking to Operation Stealth's checkCollision ↵ | Kari Salminen | |
function. Fixes teleporting bug when getting out of the water after first arcade sequence. The player previously got teleported to the beach near the hotel. Now it doesn't happen. The player is still caught motionless and can't move after this fix though... svn-id: r33668 | |||
2008-08-06 | HACK: Force oxygen to maximum during Operation Stealth's first arcade sequence. | Kari Salminen | |
This way the arcade sequence is completable now. This hack should be removed later and the first arcade sequence be made properly playable! svn-id: r33667 | |||
2008-08-06 | Do not query savestates which obviously do not exist (to shut up bogus ↵ | Max Horn | |
console warnings) svn-id: r33664 | |||
2008-08-06 | Added support for customized background dimming on dialogs. | Vicent Marti | |
Bugfix: Popup widgets were dimming the background. svn-id: r33663 | |||
2008-08-06 | Bugfix: Problem with spaces/comments in embeded theme script. | Vicent Marti | |
svn-id: r33662 | |||
2008-08-06 | Cleanup on default theme. | Vicent Marti | |
Added support for Widget Type Declaration (makes XML much cleaner). svn-id: r33661 | |||
2008-08-06 | Bugfix: Blank space in bottom of the game selection widget. | Vicent Marti | |
svn-id: r33659 | |||
2008-08-06 | Bugfix: Text selection background in list widget overlays scrollbar (finally). | Vicent Marti | |
Bugfix: Game list missing one entry. svn-id: r33658 | |||
2008-08-06 | Options menu fully parsed. Needs tweaking. | Vicent Marti | |
svn-id: r33657 | |||
2008-08-06 | Workaround for bug #2016521 (DOTT: Bernard impersonating LaVerne) | Max Horn | |
svn-id: r33655 | |||
2008-08-06 | SCUMM: Renamed inventoryScript -> inventoryScriptIndy3Mac | Max Horn | |
svn-id: r33654 | |||
2008-08-05 | Options menu layout parsing, featuring the brand new FATPOPUPS. | Vicent Marti | |
svn-id: r33651 | |||
2008-08-05 | Committed my patch #2026097 ("ALSA: Try both 65:0 and 17:0 by default"), with a | Torbjörn Andersson | |
slight modification to the README changes. (I don't know how to interpret all the output from aconnect, so I'm only documenting "the most important bit".) svn-id: r33648 | |||
2008-08-05 | Patch #2014663: Do not mark stack as executable in HQx scaler | Max Horn | |
svn-id: r33645 | |||
2008-08-05 | Workaround for missing player character animation when exiting the airport ↵ | Kari Salminen | |
in Santa Paragua in at least the 256 color PC version of Operation Stealth. svn-id: r33644 |