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2016-08-03DIRECTOR: Switch Matte Ink to using flood fill mask mode.Eugene Sandulenko
2016-08-03DIRECTOR: Change matte function, use FloodFillDmitry Iskrich
2016-08-03DIRECTOR: Display draw rects for debugDmitry Iskrich
2016-08-03DIRECTOR: Load actionsDmitry Iskrich
2016-08-03DIRECTOR: Load labelsDmitry Iskrich
2016-08-03DIRECTOR: Move score loading resource to constructorDmitry Iskrich
2016-08-03DIRECTOR: Add support for background trans, matte ink typesDmitry Iskrich
2016-08-03DIRECTOR: Fix display sprite bugDmitry Iskrich
2016-08-03DIRECTOR: Fix cast data readingDmitry Iskrich
2016-08-03DIRECTOR: Move sprite display to ManagedSurfaceDmitry Iskrich
2016-08-03DIRECTOR: Add ink types parsingDmitry Iskrich
2016-08-03DIRECTOR: Remove extra movie archive openDmitry Iskrich
2016-08-03DIRECTOR: Refactor cast data loadingDmitry Iskrich
2016-08-03DIRECTOR: Fix frame playbackDmitry Iskrich
2016-08-03DIRECTOR: Improve detection of Masters of the Elementsrootfather
2016-08-03DIRECTOR: Add support for tempo channelDmitry Iskrich
2016-08-03DIRECTOR: Display objects with offsetsDmitry Iskrich
2016-08-03DIRECTOR: Add cast pointers to spritesDmitry Iskrich
2016-08-03DIRECTOR: Load cast data and movie configIskrich
2016-08-03DIRECTOR: Read movie versionIskrich
2016-08-03DIRECTOR: Play score, display DIB spritesIskrich
2016-08-03DIRECTOR: Add score data loaderIskrich
2016-08-03DIRECTOR: FIX load paletteIskrich
2016-08-03DIRECTOR: Fix DIB file readingEugene Sandulenko
2016-08-03DIRECTOR: Fix image loading, moved displaying to the engineEugene Sandulenko
2016-08-03DIRECTOR: Display test bitmap resourceIskrich
2016-08-03DIRECTOR: Refactoring palette loadingIskrich
2016-08-03DIRECTOR: Add bookshelf exampleIskrich
2016-08-03DIRECTOR: Add ADGF_MACRESFORK to melements targetrootfather
2016-08-03DIRECTOR: Add detection for "Masters of the Elements"rootfather
2016-08-03GIT: Add a basic .gitignore filerootfather
2016-08-03DIRECTOR: Add initial for support DIB resourceIskrich
2016-08-03DIRECTOR: Rename variables to match changes to AdvancedMetaEngine.Joseph Davies
2016-08-03DIRECTOR: Add detection for The Last Dinosaur Egg.Joseph Davies
2016-08-03DIRECTOR: Fix version in error message.Joseph Davies
2016-08-03DIRECTOR: Add detection for The Vampire's Coffin.Joseph Davies
2016-08-03DIRECTOR: Add detection for AMBER.Joseph Davies
2016-08-03DIRECTOR: Fix RIFX support to actually be usefulMatthew Hoops
2016-08-03DIRECTOR: Change tag comparison to be case-insensitiveMatthew Hoops
2016-08-03DIRECTOR: Fix getting RIFF resourcesMatthew Hoops
2016-08-03DIRECTOR: Add detection for jman JapaneseMatthew Hoops
2016-08-03DIRECTOR: Fix stupid mistake in v3 fallbackMatthew Hoops
2016-08-03DIRECTOR: Add some simple Windows version fallback detectionMatthew Hoops
2016-08-03DIRECTOR: Add detection for Jewels of the OracleMatthew Hoops
2016-08-03DIRECTOR: Add parsing support for v7Matthew Hoops
2016-08-03DIRECTOR: Add gundam0079 mac detectionMatthew Hoops
2016-08-03DIRECTOR: Add v5 Mac data fork parsingMatthew Hoops
2016-08-03DIRECTOR: Mac v3 games just use the resource fork of the executable to startMatthew Hoops
2016-08-03DIRECTOR: Parse the RIFX from v4 Mac versionsMatthew Hoops
2016-08-03DIRECTOR: Add JMP Turbo Mac detectionMatthew Hoops