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AgeCommit message (Expand)Author
2005-05-15Replaced global revBitMask array with a macroMax Horn
2005-05-15Renamed costume scale tables; merged the old costume renderer's scale table w...Max Horn
2005-05-15Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he c...Max Horn
2005-05-15Disabling SCUMM7/8 games should disable HE61 games.Travis Howell
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
2005-05-14Merge loop limits into one)Max Horn
2005-05-14Made the SCUMM main dialog scale itselfMax Horn
2005-05-14Added a TODO for file codeMax Horn
2005-05-14Factor out common stuff in scummsys.h a little bitMax Horn
2005-05-14Removing the last traces of the old custom new/delete operatorsMax Horn
2005-05-14We should document the OSystem keycodes eventuallyMax Horn
2005-05-14Applies to HE70 too.Travis Howell
2005-05-14Add configure option to disable HE 70+ games.Travis Howell
2005-05-14Opcode number correctionEugene Sandulenko
2005-05-14Yet another LogicHE opcode.Eugene Sandulenko
2005-05-14OoopsTravis Howell
2005-05-14Implemented last football logic opcode.Eugene Sandulenko
2005-05-14Handle default case.Travis Howell
2005-05-14More football logic opcodes.Eugene Sandulenko
2005-05-13Check MD5 at runtime, so game features could be set at run time.Eugene Sandulenko
2005-05-13fixed time().Robert Göffringmann
2005-05-13Added MD5 for (another) Gobliiins 1 CD. See bug report #1201233. Made a fewTorbjörn Andersson
2005-05-13Check if charset is been used, before expiring the resource.Travis Howell
2005-05-13HE demos sometimes call music tracks that don't exist.Travis Howell
2005-05-13Didn't need to break HE70 saved games after all.Travis Howell
2005-05-13Comment typo.Torbjörn Andersson
2005-05-13Changed back _numActors to 30 for Sam & Max to avoid breaking savegameTorbjörn Andersson
2005-05-13Cases apply to rtRoomImage in He70+ too.Travis Howell
2005-05-12Forgot to credit Ivan for his gob engine. Now fix that.Eugene Sandulenko
2005-05-12Remove debug leftover comments.Eugene Sandulenko
2005-05-12Compilation fix.Torbjörn Andersson
2005-05-12Quick fix to make button texts etc. draw at the correct position. (TheyTorbjörn Andersson
2005-05-12fixed interpreter bug (negative address offset - may crush system)Andrew Kurushin
2005-05-12Removed unused variables to prevent warnings.Torbjörn Andersson
2005-05-12Whitespace: "(type *)something" instead of "(type *) something", becauseTorbjörn Andersson
2005-05-12Avoid HE regressions.Travis Howell
2005-05-12fixed boar king crushAndrew Kurushin
2005-05-12Moved some more animation stuff out of the Logic class and into theTorbjörn Andersson
2005-05-12Support for football/footdemo logicEugene Sandulenko
2005-05-11Implement now spotted Logic opcode in funshops. Now need to find a placeEugene Sandulenko
2005-05-11Fix crash in puttsfunshop when trying to edit new shape.Eugene Sandulenko
2005-05-11Simple and crude demo of the 'big' buttons -- the infrastructure for this isn...Max Horn
2005-05-11Do not autoscale about dialog, rather let it scale itself properlyMax Horn
2005-05-11Start work on support for 'big' widgetsMax Horn
2005-05-11Merge loop index variablesMax Horn
2005-05-11Reduce header dependenciesMax Horn
2005-05-11Some TODO itemsMax Horn
2005-05-11Mixer is now in namespace Audio. fix compiling.Oliver Kiehl
2005-05-11Added "FluidSynth" to the features string. We may have to start word-Torbjörn Andersson