aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2002-04-24Added beginning of (hacky) hardware scaling for the X11 port ofLionel Ulmer
ScummVM. This is NOT finalized at all (for example mouse 'descaling' is not implemented yet) but is here for the not-faint of heart :-) If you want to try to play with it, replace '65' by the video port supporting a RGB image format (search it with 'xvinfo'). This works with the latest NVIDIA drivers. I have no idea if any other graphic driver exports this feature. svn-id: r4075
2002-04-24Added the create_thread function.Lionel Ulmer
svn-id: r4074
2002-04-24Fixed transition effects in non V7 gamesVincent Hamm
svn-id: r4073
2002-04-24Update manpage slightly.James Brown
svn-id: r4072
2002-04-24Quick fix to ft's fuel tower bugVincent Hamm
svn-id: r4071
2002-04-24Remove old FixMe. This fixes Zak256 verbs not showing.James Brown
svn-id: r4070
2002-04-24Add new Scale mode. Thanks Gregory Montoir.James Brown
svn-id: r4069
2002-04-24Fix MI1 CD Music, I hope.James Brown
svn-id: r4068
2002-04-24Fix Indy4/MI2 crash due to VirtScroll code.James Brown
Cleanup \N's - For gods sake fix your CVS client :) svn-id: r4067
2002-04-23Major V7 update with vertical scrolling. Added a few scumm vars related to ↵Vincent Hamm
scrolling. Dig inventory isn't displayed where it should. I hope it doesn't break anything else in other game... svn-id: r4066
2002-04-23Quick patch to allow space between -p - Also remove compiler warningJames Brown
svn-id: r4065
2002-04-23Remove warning from file.James Brown
svn-id: r4064
2002-04-23LGPL'ed FMOpl from AdPlug.James Brown
svn-id: r4063
2002-04-23Replace FMOpl with LGPL'ed version from AdPlugJames Brown
svn-id: r4062
2002-04-23Another akos codec 5 fixVincent Hamm
svn-id: r4061
2002-04-23Removed mp3_cd referenceNicolas Bacca
svn-id: r4060
2002-04-23Forgot to remove themNicolas Bacca
svn-id: r4059
2002-04-23Skip dialogue with skip button, fixed hardware keys but the right clickNicolas Bacca
svn-id: r4058
2002-04-22Made great progress with the akos codec 5. Placement is now correct but ↵Vincent Hamm
still experiencing bugs with background reset. Also fixed missing dialogues in dig when the talking actor isn't in the room (fix not 100% correct yet). svn-id: r4057
2002-04-22Removed fstat - not needed and not implemented on WinCENicolas Bacca
svn-id: r4056
2002-04-22Fix cursor hotspot offset. (swapped x/y coords)James Brown
svn-id: r4055
2002-04-22More work done on blast objects. Very preliminary implementation of akos codec 5Vincent Hamm
svn-id: r4054
2002-04-22Fix the bottom of screen trashed bugRuediger Hanke
svn-id: r4053
2002-04-22Rewrote a part of the blast object management code for implementation of ↵Vincent Hamm
future features. That fixed the highway minigame in samnmax svn-id: r4052
2002-04-22Fixed samnmax intro thanks to segra suggestionVincent Hamm
svn-id: r4051
2002-04-22Fix MP3 compilation.James Brown
svn-id: r4050
2002-04-22Apply urkles MI1 MP3 CD Audio patch and Loom MP3 syncronisation fix patchJames Brown
svn-id: r4049
2002-04-22Add voice channel tracking to stop script race in BumpusVille VR.James Brown
svn-id: r4048
2002-04-22BeOS compilation fixJames Brown
svn-id: r4047
2002-04-22Fix BEOS compilation.James Brown
svn-id: r4046
2002-04-21Pause SFX, pre-initialized volumeNicolas Bacca
svn-id: r4045
2002-04-21Handle simultaneous mouse move + mouse click event for WinCENicolas Bacca
svn-id: r4044
2002-04-21Fixed events, cursor, registry and hardware keys support, added new scan ↵Nicolas Bacca
method for easier program install svn-id: r4043
2002-04-21New key page in GUINicolas Bacca
svn-id: r4042
2002-04-21Fixed WinCE portNicolas Bacca
svn-id: r4041
2002-04-21Implemented another miscop. Now the music in the BigFoot bal room is correctVincent Hamm
svn-id: r4040
2002-04-21Some code cleanup in the blast object code for implementation of futur featuresVincent Hamm
svn-id: r4039
2002-04-21Some new V7 scummvars. Implemented custom scale table in AKOS codec 1Vincent Hamm
svn-id: r4038
2002-04-21Fix (hack) imuse for samnmax. Fix (hack) samnmax inventory screenVincent Hamm
svn-id: r4037
2002-04-21Add boilerplate license to some files, to satisfy Debian types :)James Brown
fmopl.c/fmopl.h are infringing on the GPL at the moment. We either need to replace these, or get permission to relicense them, before 0.2.0 svn-id: r4036
2002-04-21Fixes: cd audio, pointer in Simon, MidiUnit command line option works againRuediger Hanke
svn-id: r4035
2002-04-21Completly fixed all the semi-transprency in Sam&MaxVincent Hamm
svn-id: r4034
2002-04-21Endian and alignment fixes to make Simon games boot (and play) on big endian ↵Ruediger Hanke
systems svn-id: r4033
2002-04-21Add fixme hack to room 17 FOA cost animation.James Brown
Remove \M from costume.cpp - how do these get here?!?! :) svn-id: r4032
2002-04-21BEOS midi compile fix. Take 1.James Brown
svn-id: r4031
2002-04-21Fix midi compilation - in more ways than one :PJames Brown
svn-id: r4030
2002-04-20Warning fix.James Brown
svn-id: r4029
2002-04-20Committed Florian Schmitt (fatpenguin)'s Linux MIDI patch. Reported as ↵Lionel Ulmer
working by urs and khalek on IRC :-) svn-id: r4028
2002-04-20Was bitten *again* by the same stupid threading bug :-)Lionel Ulmer
svn-id: r4027
2002-04-20Sorry about the spam.... Remove the debug changes added to get Valgrind to run.Lionel Ulmer
svn-id: r4026