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AgeCommit message (Expand)Author
2014-08-27ACCESS: Implement updateSummaryStrangerke
2014-08-27ACCESS: Implement tileScreenStrangerke
2014-08-26ACCESS: Move Establish functions to Amazon engine, start implementing init4QuadsStrangerke
2014-08-25ACCESS: Add destination surface in speakText parametersStrangerke
2014-08-25ACCESS: Move _maxChars to asurfaceStrangerke
2014-08-25ACCESS: Modify speakText so it takes a string array as parameterStrangerke
2014-08-25ACCESS: Stub for printText methodPaul Gilbert
2014-08-25ACCESS: Change font method parameter typesPaul Gilbert
2014-08-24ACCESS: Split font code into a separate filePaul Gilbert
2014-08-24ACCESS: Improved right scrollingPaul Gilbert
2014-08-24ACCESS: Set hotspot for inventory item cursors to be their centerPaul Gilbert
2014-08-24ACCESS: Fix mapping of _useItem onto flags arrayPaul Gilbert
2014-08-24ACCESS: Fix selection of inventory itemsPaul Gilbert
2014-08-24ACCeSS: Fix display of items in inventory screenPaul Gilbert
2014-08-24ACCESS: Fix loading of inventory screen backgroundPaul Gilbert
2014-08-24ACCESS: Implement speakText()Strangerke
2014-08-24ACCESS: More work on inventory screen setupPaul Gilbert
2014-08-24ACCESS: Fix negative seek in cmdSetVideoSoundPaul Gilbert
2014-08-24ACCESS: Fix the loading of text in doEstablishStrangerke
2014-08-23ACCESS: In progress inventory display screenPaul Gilbert
2014-08-23ACCESS: Start implementing loadEstablishStrangerke
2014-08-23ACCESS: Improvements for horizontal scrollingPaul Gilbert
2014-08-23ACCESS: Fix graphic glitch when scrolling upPaul Gilbert
2014-08-23ACCESS: Fix fade outsPaul Gilbert
2014-08-23ACCESS: Implement more opcodes, stubbed beginning of video playerPaul Gilbert
2014-08-23ACCESS: More implementation of CharManagerPaul Gilbert
2014-08-23ACCESS: Beginnings of character/converse managerPaul Gilbert
2014-08-23ACCESS: Fix cursor positioning in scrolled screens, and background restoresPaul Gilbert
2014-08-22ACCESS: Stop player moving when scene changesPaul Gilbert
2014-08-22ACCESS: Fixes for drawing scrolling scenesPaul Gilbert
2014-08-22ACCESS: Remapping of plotting methodsPaul Gilbert
2014-08-21ACCESS: Standardise plotting methods and added commentsPaul Gilbert
2014-08-21ACCESS: Fix displaying background in scrolling roomsPaul Gilbert
2014-08-21ACCESS: Fix room data loading for MMPaul Gilbert
2014-08-20ACCESS: Added initial resources and detection entry for Martian MemorandumPaul Gilbert
2014-08-20ACCESS: Added scene debugger commandPaul Gilbert
2014-08-20ACCESS: Fix freeing player sprites when the scene changesPaul Gilbert
2014-08-20ACCESS: Fix for collision detectionPaul Gilbert
2014-08-21ACCESS: Implement partially doEstablishStrangerke
2014-08-20ACCESS: Finish moving timer flag from bool to byte based on the assembly, mod...Strangerke
2014-08-19ACCESS: Implemented cmdNewRoom opcodePaul Gilbert
2014-08-19ACCESS: Fix z ordering of sprites on the screenPaul Gilbert
2014-08-20ACCESS: Use a variable delay of up to 20ms instead of a fix 50msStrangerke
2014-08-19ACCESS: Implement two opcodesStrangerke
2014-08-18ACCESS: Fix walking rightPaul Gilbert
2014-08-18ACCESS: Bugfixes for walkingPaul Gilbert
2014-08-18ACCESS: Simplified surface creation, added drawing for scaled flipped imagesPaul Gilbert
2014-08-19ACCESS: Implement two more opcodesStrangerke
2014-08-18ACCESS: Some initial pathfinding bugfixesPaul Gilbert
2014-08-18ACCESS: Implemented wall checks for pathfindingPaul Gilbert