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2008-12-31Added possible FIXMEsFilippos Karapetis
svn-id: r35637
2008-12-31ThemeEngine:Max Horn
* more cleanup, esp. of Doxygen comments * completely got rid of ImageMan, instead use the same Common::Archive to load bitmaps and XML data from svn-id: r35636
2008-12-31cleanupMax Horn
svn-id: r35635
2008-12-31Proper fix: Readded the const keyword, together with the missing data type ↵Filippos Karapetis
in ThemeEngine.h svn-id: r35634
2008-12-31Prevent erroneous access of negative array indicesFilippos Karapetis
svn-id: r35633
2008-12-31Removed "const" keyword from kDrawDataDefaults. MSVC complains that "'const' ↵Filippos Karapetis
static/global data initialized with compiler generated default constructor fills the object with zeros", in ThemeEngine.h line 123 svn-id: r35632
2008-12-31ThemeEngine changes:Max Horn
* removed lots of dead code / methods * fixed bad Doxygen comments (they were attached to the wrong member variables) * some cleanup svn-id: r35631
2008-12-31Fixed warningMax Horn
svn-id: r35630
2008-12-31Clarified some ImageMan doxygen commentsMax Horn
svn-id: r35629
2008-12-31Fixed GCC warning.Torbjörn Andersson
svn-id: r35628
2008-12-31Commented out part of the code that corrupts the heap for meFilippos Karapetis
svn-id: r35627
2008-12-31Preliminary Shorten audio support for SAGA 2 games. It's still very wrong ↵Filippos Karapetis
and needs further work, but it's a start svn-id: r35626
2008-12-31Added an entry for the French Mac version of Gob2, as supplied by koalet in ↵Sven Hesse
bug report #2478585 svn-id: r35625
2008-12-31Adding a fallback for the Mac version of Gob2Sven Hesse
svn-id: r35624
2008-12-30added RM_REC, it's required for clean:Andre Heider
svn-id: r35623
2008-12-30Cleanup.Johannes Schickel
svn-id: r35622
2008-12-30Implemented FR #2475519 "Enable F1 game menu in Full Throttle".Johannes Schickel
svn-id: r35621
2008-12-30Fix for dialogue from Stauf and Ego during puzzles.Scott Thomas
svn-id: r35620
2008-12-30Another change I forgot to do in revision 35447.Nicola Mettifogo
svn-id: r35619
2008-12-29Removed unused variable.Johannes Schickel
svn-id: r35618
2008-12-29Fix for ""LAUNCHER: "(Mass) Add" buttons + built-in GUI = buggy"" (bug ID ↵Vicent Marti
2472185) svn-id: r35617
2008-12-29- Removed game sound information for sound types that it can be determined ↵Filippos Karapetis
automatically. The game sound information left is now used as override info for certain sound types (e.g. PCM) - Added stubs for Shorten audio type, used in SAGA2 games svn-id: r35616
2008-12-29- IHNM Mac loads correctly againFilippos Karapetis
- Removed isBigEndian from GameSoundInfo - Removed GF_BIG_ENDIAN_DATA - Stopped loading the options panel for non-interactive ITE demos (it doesn't exist) - Fixed crash when exiting from non-interactive ITE demos svn-id: r35615
2008-12-29Add detection for Russian The 7th Guest.Eugene Sandulenko
svn-id: r35614
2008-12-29Updated Theme Package generator to work with Python 2.6-3.0 (push Python ↵Vicent Marti
forward!) svn-id: r35613
2008-12-29Changed PSP graphic modes to use low resolution themes (possible fix for bug ↵Vicent Marti
ID 2458134) svn-id: r35612
2008-12-29Fixed typoFilippos Karapetis
svn-id: r35611
2008-12-29Silenced MSVC warningFilippos Karapetis
svn-id: r35610
2008-12-29Reset screen dimension settings after closing menu.Johannes Schickel
svn-id: r35609
2008-12-29- CleanupJohannes Schickel
- Implemented Screen_LoL::fprintString svn-id: r35608
2008-12-29Replaced Hex Dumper in Binary theme parser.Vicent Marti
Turned parsing classes into New Style classes. svn-id: r35607
2008-12-29Extended some comments.Johannes Schickel
svn-id: r35606
2008-12-29Fixed character selection screen.Johannes Schickel
svn-id: r35605
2008-12-29Cleanup.Johannes Schickel
svn-id: r35604
2008-12-29Replaced the old stack macros with ScummVM's FixedStack class.Torbjörn Andersson
svn-id: r35603
2008-12-29Silenced MSVC warnings about uninitialized variablesFilippos Karapetis
svn-id: r35602
2008-12-29Add more versions of Blues Clues games.Travis Howell
svn-id: r35600
2008-12-29Add Blue's Treasure Hunt.Travis Howell
svn-id: r35599
2008-12-29T7G graphics enhancement: Add the unused skeleton graphics to the mazeScott Thomas
svn-id: r35598
2008-12-29Explicitely using MIN<int>(). This should fix bug #2473627Sven Hesse
svn-id: r35597
2008-12-29Implemented the non-monospaced font in the save name input fieldSven Hesse
svn-id: r35596
2008-12-28LOL: - fixed some bugs in the main menu code (premature pak file unloading ↵Florian Kagerer
etc.) and added floppy support svn-id: r35595
2008-12-28workaround for ce's limitation of cwd in _access tooKostas Nakos
svn-id: r35594
2008-12-28fix buggy repaints caused by multiple calls to the overlay togglesKostas Nakos
svn-id: r35593
2008-12-281) Add the KeysDialog layout to the modern theme. 2) Improve somewhat the ↵Kostas Nakos
layout of the KeysDialog svn-id: r35592
2008-12-28Fixing the save/load list box's widthSven Hesse
svn-id: r35591
2008-12-28Removing debug stuff I accidentally left inSven Hesse
svn-id: r35590
2008-12-28Made the F6 and F5 (SCUMM only) menus fit in 320x200. I'd appreciate if someoneTorbjörn Andersson
who's more familiar with this could look at my changes, in case I messed up. svn-id: r35589
2008-12-28Fixing the semi-transparencySven Hesse
svn-id: r35588
2008-12-28/That's/ the blit24Sven Hesse
svn-id: r35587