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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2008-03-22
Fix for bug #1922521 "HoF: mountaineer sprite vanishes".
Johannes Schickel
2008-03-21
Oops removing debug output.
Johannes Schickel
2008-03-21
- improved timer information output in debugger
Johannes Schickel
2008-03-21
Removed some unneeded waiting for voice to finish.
Johannes Schickel
2008-03-21
- disabled some old warnings
Johannes Schickel
2008-03-21
Cleanup.
Johannes Schickel
2008-03-21
- Implemented opcode 97: o2_isAnySoundPlaying
Johannes Schickel
2008-03-21
Proper fix for bug #1920869 "HoF: palette artifacts in inventory".
Johannes Schickel
2008-03-20
- fix skip flags for non-playable demo
Florian Kagerer
2008-03-20
- made Screen_v2::applyOverlay support dirty rect handling
Johannes Schickel
2008-03-20
Add HoF CD demo.
Travis Howell
2008-03-20
Fixed bug #1920869 "HoF: palette artifacts in inventory".
Johannes Schickel
2008-03-20
Fixed compilation.
Torbjörn Andersson
2008-03-20
Fixed loading of 'filedata.fdt' in HoF demo from Malcolm's Revenge CD.
Johannes Schickel
2008-03-20
Enabled some cursor related commented out code.
Johannes Schickel
2008-03-20
Supply correct flags to copyRegion when displaying spellbook pages.
Johannes Schickel
2008-03-20
Possible fix for graphics glitches when showing letters.
Johannes Schickel
2008-03-20
Made sure mouse is visible after savegame loading.
Johannes Schickel
2008-03-20
Fixed cauldron/spellbook graphics on savegame load.
Johannes Schickel
2008-03-19
- fixed numerous graphics glitches
Johannes Schickel
2008-03-19
Implement OSystem_PSP::getFilesystemFactory() and OSystemPSP::getTimeAndDate()
Joost Peters
2008-03-19
Commit of Hans de Goede's patches to the sound handling code
Paul Gilbert
2008-03-19
Removed some unportable and unused code ;-)
Max Horn
2008-03-19
cleanup
Max Horn
2008-03-19
Correct extra field for Amiga floppy versions of Simon the Sorcerer 1.
Travis Howell
2008-03-18
Bugfix for dropping items off scene.
Johannes Schickel
2008-03-18
Fixed some warnings, so that I too may bask in the glory of Kyrandia 2.
Torbjörn Andersson
2008-03-18
- started to add debugC calls to methods
Johannes Schickel
2008-03-18
Implemented showing of credits after completing game.
Johannes Schickel
2008-03-18
Renamed opcode 95 to o2_showItemString.
Johannes Schickel
2008-03-18
- Impelemented opcodes:
Johannes Schickel
2008-03-18
- Implemented opcodes:
Johannes Schickel
2008-03-18
- Implemented opcodes:
Johannes Schickel
2008-03-18
Fixed bug in o2_setupSceneAnimation. (should fix some lockups)
Johannes Schickel
2008-03-18
Fixed bug, which caused displaying wrong string to be shown then combining it...
Johannes Schickel
2008-03-18
Fixed pathfinder post processing in HoF, this should smooth walk paths a lot.
Johannes Schickel
2008-03-18
Completed implementation of KyraEngine_v2::inputSceneChange.
Johannes Schickel
2008-03-18
Fixed input bug causing Zanthia not to move sometimes.
Johannes Schickel
2008-03-18
List CUP videos as previews, rather than demos.
Travis Howell
2008-03-18
Update MSVC8 and MSVC9 kyra project files for commit #31154
Filippos Karapetis
2008-03-18
Fixed bug preventing movement.
Johannes Schickel
2008-03-17
-missed animator_v2.cpp in last commit
Florian Kagerer
2008-03-17
- implement opcode 29: o2_drawShape
Florian Kagerer
2008-03-17
Oops forgot to enable some code.
Johannes Schickel
2008-03-17
Implemented opcode 98: o2_setDeathHandlerFlag
Johannes Schickel
2008-03-17
Implemented opcodes:
Johannes Schickel
2008-03-17
Implemented opcodes:
Johannes Schickel
2008-03-17
- Fixed opcode 115 (fixed dragon scene)
Johannes Schickel
2008-03-17
Fix kyra save file naming scheme.
Johannes Schickel
2008-03-17
remove unnecessary code duplication
Florian Kagerer
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