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2010-08-04SCI: Fix restoring SCI32 games (a regression of r51712)Matthew Hoops
svn-id: r51723
2010-08-04SCI: Fix SCI32 texts that are in Str objectsMatthew Hoops
The text selector of the text bitmap object can contain either a Str object or a raw string. Handling the Str object case fixes the Torin demo. Oooh! Vertical scrolling! svn-id: r51722
2010-08-04SCI: Silence valgrind warning (thanks to syke for pointing out)Matthew Hoops
svn-id: r51717
2010-08-03SCI: not error()ing out on no free channelsMartin Kiewitz
instead we just ignore such channels. I'm not sure how sierra sci behaved in that case, they ignored channels as well, but maybe they removed them from earlier music svn-id: r51715
2010-08-03SCI: adding jones/talkie speed throttler viewMartin Kiewitz
fixes bug #3038989, regression of r51544 svn-id: r51714
2010-08-03SCI: reset ports when restoringMartin Kiewitz
fixes qfg3/fairy tales restoring (bug #3035626) also fixes ScummVM menu restoring while a window is shown (e.g. sq5) svn-id: r51712
2010-08-03SCI: adding bpk debug commandMartin Kiewitz
currently removing or listing such breakpoints is not yet supported svn-id: r51710
2010-08-03FMTOWNS AUDIO: fix typoFlorian Kagerer
svn-id: r51709
2010-08-03KYRA/TOWNS: replace some music stops with fadeouts (based on original code)Florian Kagerer
svn-id: r51708
2010-08-03DRACI: recognize German translationRobert Špalek
svn-id: r51707
2010-08-03LOL: fixed possible crash in environmental sfx codeFlorian Kagerer
svn-id: r51706
2010-08-03LOL: Minor adjustment to latest generateOverlay changes.Johannes Schickel
svn-id: r51705
2010-08-03KYRA: Get rid of Screen_LoL::generateLevelOverlay.Johannes Schickel
This function is actually exactly the same as Screen_v2::generateOverlay, after I fixed the implementation of the latter last commit. svn-id: r51704
2010-08-03KYRA: Fix Screen_v2::generateOverlay implementation.Johannes Schickel
svn-id: r51703
2010-08-03SCI: kMemory issue in pq3 only for multilingualMartin Kiewitz
adjusted comment accordingly svn-id: r51702
2010-08-03SCI: adding workaround for pq3Martin Kiewitz
fixes bug #3037565 svn-id: r51701
2010-08-03CONFIGURE: removed two useless definitions in N64 sectionsFabio Battaglia
svn-id: r51700
2010-08-03SCI: Hopefully fix signedness warning with some compilersMatthew Hoops
svn-id: r51699
2010-08-03KYRA3: Fix bug in Screen_v2::generateOverlay.Johannes Schickel
Uncovered by a valgrind warning. svn-id: r51698
2010-08-03SCI: dont clip plane during frameout.cppMartin Kiewitz
disables scrolling capability (regression of r51615) svn-id: r51697
2010-08-03SCI: Add support for SCI2.1 chunk resourcesMatthew Hoops
And if no scripts are present, but chunk 0 is present, load resources from there. This fixes the Lighthouse SCI2.1 demo. svn-id: r51696
2010-08-03KYRA/TOWNS: implement music/sfx volume control via GUI/GMMFlorian Kagerer
svn-id: r51695
2010-08-03SCI: Add detection entries from bug #3037054, bug #3038720, and bug #3038761Matthew Hoops
svn-id: r51694
2010-08-03SCI: adding workaround for pq3 inside kMemoryMartin Kiewitz
fixing plot crimes warnings and bad text on screen svn-id: r51693
2010-08-03GRAPHICS: Fix a typo in a comment.Jordi Vilalta Prat
svn-id: r51692
2010-08-03FMTOWNS AUDIO: minor layout changeFlorian Kagerer
svn-id: r51691
2010-08-03SCI: adding workaround for sq5 on the bridgeMartin Kiewitz
fixes bug #3038563 svn-id: r51689
2010-08-03SCI: CleanupFilippos Karapetis
svn-id: r51687
2010-08-03SCI: adding kDoSound(fade) workaround table to sci1earlyMartin Kiewitz
fixes kq5 bug #3037594 thx to [md5] for testing svn-id: r51686
2010-08-03PSP: Factored out thread creation routines into PspThreadable class.Yotam Barnoy
This should aid in further optimizations. svn-id: r51685
2010-08-03PSP: Enable "CPU-hungry sound chips" again, the PSP is fast enough.Joost Peters
svn-id: r51684
2010-08-03PSP: Disable CPU-hungry sound chipsEugene Sandulenko
svn-id: r51683
2010-08-03PS2: Disable CPU-hungry sound chipsEugene Sandulenko
svn-id: r51682
2010-08-03N64: Disable CPU-hungry sound chipsEugene Sandulenko
svn-id: r51681
2010-08-03NDS: Disable NES APU for the platformEugene Sandulenko
svn-id: r51680
2010-08-03SCUMM: Add posibility to disable NES APU which is CPU demandingEugene Sandulenko
svn-id: r51679
2010-08-03N64: Error out in configure if N64SDK is not setMax Horn
svn-id: r51672
2010-08-03SOUND: Constify waveform table; slightly simplify codeMax Horn
svn-id: r51671
2010-08-02SCI: Yet another slight leak fix.Johannes Schickel
svn-id: r51670
2010-08-02SCI: Fix memory leak.Johannes Schickel
svn-id: r51669
2010-08-02GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.Johannes Schickel
svn-id: r51668
2010-08-02SCI: Fix memory leak.Johannes Schickel
This was a quite bad leak in gamestate_restore. It was caused by the code only deleting the Graphics::Surface object but not its data. I changed the code to use skipThumbnailHeader now, since the code actually ignores the thumbnail anyway. svn-id: r51667
2010-08-02SCI: Fix leaks in ResourceManager::listResources caller code.Johannes Schickel
svn-id: r51666
2010-08-02SCI: fixing leak kernel subfunctionsMartin Kiewitz
svn-id: r51665
2010-08-02SCI: only display qfg-import information dialog onceMartin Kiewitz
per room usage svn-id: r51664
2010-08-02SCI: allowing kCheckSaveGame with id 0Martin Kiewitz
qfg2 - when trying to restore from an empty saved game list svn-id: r51663
2010-08-02SCI: adding workaround for qfg2 (restore game)Martin Kiewitz
svn-id: r51662
2010-08-02SCI: Silenced some sound related warnings. Added an empty function for ↵Filippos Karapetis
kDoSound(Restore), called when restoring games svn-id: r51661
2010-08-02SCI: adding non-scaleable view capabilityMartin Kiewitz
fixes laura bow 2 (especially floppy but CD is also affected somewhat by this) svn-id: r51660
2010-08-02CONFIGURE: drop hardcoded endianess and hq scalers from n64 sectionFabio Battaglia
svn-id: r51659