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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-01-28
MOHAWK: Removed direct OSystem Quit calls from Myst Mohawk Interpreter.
David Turner
2011-01-28
DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.
David Turner
2011-01-28
COMMON: Fixed memory leakage in unarj readHeader().
David Turner
2011-01-28
DRASCULA: Remove unecessary destructor from ArchiveMan.
David Turner
2011-01-28
DRASCULA: Fix for Duplicate Registering of Archive.
David Turner
2011-01-28
DRASCULA: Fix minor cut and paste error in Console "room" command.
David Turner
2011-01-28
DRASCULA: Fix uninitialized reads of mouse position variables.
David Turner
2011-01-27
MOHAWK: Implement Stoneship chest puzzle
Bastien Bouclet
2011-01-27
MOHAWK: Allow videos to be paused individually
Bastien Bouclet
2011-01-27
GOB: Only draw text when coordinates are within the surface
Sven Hesse
2011-01-27
GOB: Stop drawing a letter on surface boundaries
Sven Hesse
2011-01-27
GOB: Add Pixel::isValid() and ConstPixel::isValid()
Sven Hesse
2011-01-27
HUGO: Fixed crash when an incorrect hugo.dat file is found
Filippos Karapetis
2011-01-27
GOB: Add sanity checks to Pixel and ConstPixel
Sven Hesse
2011-01-27
MOHAWK: Add detection for the LB sampler
Matthew Hoops
2011-01-27
HUGO: Handle mouse 'UP' events instead of 'DOWN'.
Arnaud Boutonné
2011-01-27
TOON: Check for the state of modifier keys (control/alt/shift) when handling ...
Filippos Karapetis
2011-01-27
SDL: Don't send key up events for special keys that are handled by handleKeyD...
Filippos Karapetis
2011-01-27
DRASCULA: Fix Memory Leak in drascula.dat Loading.
David Turner
2011-01-27
GOB: Implement backuping of sprites, sounds, fonts in totSub
Sven Hesse
2011-01-27
GOB: Add SoundDesc::swap()
Sven Hesse
2011-01-27
GOB: Add o7_draw0x59 stub
Sven Hesse
2011-01-27
GOB: Some Addy gameflow stubs
Sven Hesse
2011-01-27
SCI: Set the printLang and parseLang selectors again when restarting, if nece...
Filippos Karapetis
2011-01-27
DRASCULA: Fix Memory Leaks in Rooms Table.
David Turner
2011-01-27
AGOS: Fix Memory Leaks in Feeble Files.
David Turner
2011-01-27
AGOS: Fix Memory Leaks when playing Simon 2 Win.
David Turner
2011-01-26
HUGO: As requested by D. Gray, use 'exit' (DOS) command in Win versions
Arnaud Boutonné
2011-01-26
HUGO: Cleanup: Suppress an obsolete warning and a comment
Arnaud Boutonné
2011-01-26
HUGO: Ensure savegames are not impacted by unexpected ANULL actions, by repla...
Arnaud Boutonné
2011-01-26
MOHAWK: Introduce a new CursorManager for LB v2+ (they do not use exe cursors)
Matthew Hoops
2011-01-26
GOB: Add 2 Addy 4 base fake save handlers
Sven Hesse
2011-01-26
GOB: Another fake Addy 4 save handler
Sven Hesse
2011-01-26
GOB: Another fake file path
Sven Hesse
2011-01-26
GOB: Use a fake cursor for Addy for now :P
Sven Hesse
2011-01-26
GOB: Add stub save handlers for Addy 4 (Grundschule)
Sven Hesse
2011-01-26
GOB: Increase kFontCount for Addy
Sven Hesse
2011-01-26
GOB: Check font index for kFontCount
Sven Hesse
2011-01-26
GOB: Add a small playTot change for Addy
Sven Hesse
2011-01-26
GOB: Increase kEnvironmentCount to 20 for Addy
Sven Hesse
2011-01-26
GOB: o7_draw0x93 is o7_setVolume
Sven Hesse
2011-01-26
MOHAWK: Detect "The Cat in the Hat".
Alyssa Milburn
2011-01-26
SCI: Make SCI3 propertyId endianness hack a bit cleaner
Willem Jan Palenstijn
2011-01-26
LASTEXPRESS: Add some more error handling to Savegame and Sound classes
Julien Templier
2011-01-26
HUGO: Fix some save/restore issues
Sylvain Dupont
2011-01-25
SCI: cleanup
Max Horn
2011-01-25
MOHAWK: Read kLBEventNotified data after commands.
Alyssa Milburn
2011-01-25
GOB: Add a sanity check to o1_freeFont
Sven Hesse
2011-01-25
GOB: Add o7_zeroVar and partially implement draw0x89
Sven Hesse
2011-01-25
GOB: Add a sanity check assert()
Sven Hesse
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