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2007-06-27Mention support for compressed sound and music in SAGA.Eugene Sandulenko
svn-id: r27742
2007-06-25Updated NEWSMax Horn
svn-id: r27702
2007-06-17Added support for FLAC encoded music in Broken Sword 1. (The compression toolTorbjörn Andersson
knows nothing about this, and since they're being rewritten as part of the SoC, I'm not going to do anything about that.) svn-id: r27511
2007-06-17Re-added NDS NEWSMax Horn
svn-id: r27509
2007-06-11wording (subfolders to subdirectories) for consistency -- from salty-horseMatthew Hoops
svn-id: r27367
2007-06-11Updated NEWS with Symbian detailsLars Persson
svn-id: r27365
2007-06-10briefly mention wince changesKostas Nakos
svn-id: r27293
2007-05-27Replace tabs by spacesMax Horn
svn-id: r26959
2007-05-26Mention change of config file location under Windows.Travis Howell
svn-id: r26951
2007-05-24removed Cine changelog (since it's an engine added in 0.10.0, that's not ↵Gregory Montoir
quite consistent to mention 'new features') svn-id: r26934
2007-05-22Update NEWS file with latest developments. Please, do the same too.Eugene Sandulenko
svn-id: r26916
2007-05-02fixing typos under the 0.10.0 PalmOS sectionMatthew Hoops
svn-id: r26736
2007-05-01Added news about use of PalmOS Porting SDK (will be released very soon)Chris Apers
svn-id: r26708
2007-04-28announce updated sdl lib portKostas Nakos
svn-id: r26664
2007-03-22Fixed long-standing font bug. We were using the control panel font for LINCTorbjörn Andersson
space and terminals, and the LINC font for the control panel. Since these fonts contain different sets of characters, this would often cause the wrong character to be displayed, particularly in non-English languages. This also explains why we had to use the "wrong" font for the control panel recently. The functions to patch the LINC character set (actually the control character set) should no longer be needed, and have been removed. Should fix bug #1669564. svn-id: r26275
2007-03-21Added some items to NEWS, and tried to unify the style a bit (ideally, I'd ↵Max Horn
like to group all NEWS into three categories: new feature, improvement/modification, bug fix; some exceptions are possible, of course) svn-id: r26267
2007-03-17Mention keyboard repeat change.Torbjörn Andersson
svn-id: r26172
2007-03-11Updated NEWS slightlyMax Horn
svn-id: r26091
2007-03-07Oh, apparently, all other items have a "." after them, so adding that to ↵Sven Hesse
Ween and Bargon, too svn-id: r26014
2007-03-07News about supporting Ween and BargonSven Hesse
svn-id: r26013
2007-03-02mention FOTAQ amiga versions supportGregory Montoir
svn-id: r25942
2007-02-15Mentioned Kyrandia 1 FM-Towns support in the NEWS file.Johannes Schickel
svn-id: r25608
2007-02-15NDS port now has DLDI port, surely this is NEWS worthy (and once again I ↵Max Horn
plead all developers to add important news/changes here) svn-id: r25602
2007-02-03Mention the mass add feature in the NEWS, and added a corresponding TODO ↵Max Horn
into the README svn-id: r25346
2007-01-26Updated NEWS a bitMax Horn
svn-id: r25202
2007-01-21updateGregory Montoir
svn-id: r25159
2007-01-03Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)Torbjörn Andersson
svn-id: r24970
2006-12-20Add Simon the Sorcerer's Puzzle Pack to documentationTravis Howell
svn-id: r24902
2006-12-20Mention gob2 supportEugene Sandulenko
svn-id: r24901
2006-11-12Mention cine changes.Eugene Sandulenko
svn-id: r24701
2006-11-12Credit criezy for BS1 Mac and mention it in NEWS.Eugene Sandulenko
svn-id: r24698
2006-11-11enabled Touche engine, since game is completable with itGregory Montoir
svn-id: r24673
2006-10-22Add ce port news (0.9.1 sync)Kostas Nakos
svn-id: r24449
2006-10-22Specify 0.9.1 release dateEugene Sandulenko
svn-id: r24435
2006-10-15Since proper detection is added to CinE, build it by default andEugene Sandulenko
announce as supported. Future Wars is completable. svn-id: r24321
2006-10-09NDS and GP2X ports will go to 0.9.1Eugene Sandulenko
svn-id: r24248
2006-10-08Mention new GUI theme switching dialog in the NEWS.Johannes Schickel
svn-id: r24224
2006-10-08Announce the wince-gcc re-portKostas Nakos
svn-id: r24220
2006-10-08Update NEWS with new GP2X port added comment.John Willis
svn-id: r24219
2006-10-08Mention 0.9.1 PS2 changes in trunk too.Eugene Sandulenko
svn-id: r24207
2006-10-08commit "fixed regression in BASS adlib music." from 0-9-0 branch to trunkJoost Peters
svn-id: r24204
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013
2006-09-21Mention fix for bug #1501302Eugene Sandulenko
svn-id: r23972
2006-09-21Fix bug #1550974: "SMUSH: changing subtitle settings during SMUSH doesn't work"Eugene Sandulenko
svn-id: r23965
2006-09-21Fix bug #1536932: "MANIACNES: Crash on click in speechtext-area"Eugene Sandulenko
svn-id: r23962
2006-09-21Fix bug #1562795: "Bug with auto-generated game IDs"Eugene Sandulenko
svn-id: r23960
2006-09-20Updating NEWS file in HEAD too.Johannes Schickel
svn-id: r23951
2006-09-17Only decompress the number of speech samples indicated by 'resSize'. ThisTorbjörn Andersson
prevents crashes in the demo, and is probably a good idea anyway. svn-id: r23917
2006-09-17typo...Johannes Schickel
svn-id: r23911
2006-09-17Mentions improved screen update handling of the Kyrandia engine in the NEWS ↵Johannes Schickel
file. svn-id: r23910