Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-07 | NEWS: Mention xeen games as supported | Eugene Sandulenko | |
2018-07-03 | SKY: Show full 320x200px in intro where possible | Torbjörn Andersson | |
This commit adds a workaround to unlock existing fullscreen images in the intro of Beneath a Steel Sky. The original engine clips the whole intro to 320x192 (the common game format) even though some images exist as 320x200 in the game data files. This workaround whitelists all images which actually are 320x200px and displays them as must have originally been intended. Fixes Trac#7559. | |||
2018-06-23 | SCUMM: Workaround erroneous AKC_JUMP in German SPY Fox 3 | Sven Meier | |
Fixes Trac#3813 and makes this version of the game completable. | |||
2018-06-06 | NEWS: Mention fix for #10559 (distorted speech in Indy4) | Adrian Frühwirth | |
2018-05-02 | TITANIC: News entry for Titanic floor selection fix | Paul Gilbert | |
2018-04-20 | TINSEL: Fix held items not in either inventory being lost | Paul Gilbert | |
2018-04-18 | TINSEL: Fix hang in DW1 GRA when using items on Temple big hammer | Paul Gilbert | |
2018-04-18 | TINSEL: Fix loading DW1 savegames with a held item | Paul Gilbert | |
2018-04-17 | JANITORIAL: Clean up formatting in NEWS | Cameron Cawley | |
2018-04-02 | NEWS: Mention fix for #10474 [browsing library in Myst 1.0] | Lothar Serra Mari | |
2018-03-27 | NEWS: Fix working for the Full Pipe bugfix | Eugene Sandulenko | |
2018-03-27 | NEWS: Mention latest FULLPIPE bugfix | Lothar Serra Mari | |
2018-03-25 | NEWS: Update NEWS file with recent changes | rootfather | |
Now reflecting all commits up to 16e09b1f3476dfa91e7dde5abe942ad9b2f09bf2. | |||
2018-03-07 | NEWS: Removing insignificant enhancements. | Eugene Sandulenko | |
We historically were not enumerating the md5 additions. Moreover, Dreamweb is not working properly at this moment, and I am awaiting the tech info from the translation authors. | |||
2018-03-04 | NEWS: Update NEWS file with recent changes | Lothar Serra Mari | |
2018-02-09 | NEWS: Fix missing full stops | Lothar Serra Mari | |
2018-02-08 | NEWS: Update NEWS file with more changes since 2.0.0 | Lothar Serra Mari | |
I tried to include everything to the NEWS file that was important in my opinion. However, I recommend the people who contributed since 2.0.0 to check if something is missing in this file now. | |||
2018-02-01 | NEWS: Mention ar correction and control improvements in PSP port | rsn8887 | |
2018-01-31 | NEWS: Mention touch controls in PS Vita port | rsn8887 | |
2018-01-31 | NEWS: Mention lipsync in SCUMM games | Eugene Sandulenko | |
2017-12-08 | NEWS: Fix Voyeur news not indented consistently with the rest of news | Colin Snover | |
2017-12-08 | NEWS: Fix portmanteau of macOS (new name) and OS X (old name) | Colin Snover | |
2017-12-06 | NEWS: Add release dates to the NEWS files | rootfather | |
2017-11-28 | NEWS: Add more changes for the 2.0 release | Thierry Crozat | |
2017-11-26 | NEWS: Update changes for release 2.0.0 | Thierry Crozat | |
2017-11-22 | NEWS: Add lines for some recent TsAGE, MADS, Tinsel bugfixes | Paul Gilbert | |
2017-11-21 | RELEASE: 1.10 will henceforth be known as 2.0 | Colin Snover | |
General consensus on the ML was that people wanted to do this. http://lists.scummvm.org/pipermail/scummvm-devel/2017-November/012008.html | |||
2017-11-04 | TITANIC: Remove testing flag from German version | Paul Gilbert | |
2017-11-02 | NEWS: Add important Myst bug fixes | Bastien Bouclet | |
2017-10-08 | NEWS: Fix missing colon | Colin Snover | |
2017-10-08 | NEWS: Add a selection of new SCI fixes and improvements | Colin Snover | |
2017-10-08 | NEWS: Add news items for new general enhancements | Colin Snover | |
2017-09-29 | NEWS: Add new SCI32 games to NEWS and README | Colin Snover | |
2017-09-19 | NEWS: Extend SCI game versions to reflect SCI3 being supported | Colin Snover | |
2017-09-07 | NEWS: Add fix for sound distortion bug in MADE engine | Thierry Crozat | |
2017-08-12 | NEWS: Reword two GUI related changes | Thierry Crozat | |
2017-08-12 | README: Added newly supported games to the NEWS | Eugene Sandulenko | |
2017-07-16 | TINSEL: Fix some DW2 text/voice not playing all the way through | Paul Gilbert | |
2017-07-01 | NEWS: Add Police Quest 3 script patch | Martin Kiewitz | |
2017-04-22 | DRASCULA: Add possibility to load and save games using GMM | Thierry Crozat | |
2017-04-22 | SCI32: Enable support for SCI2-2.1 games in release! | Colin Snover | |
Some games are not moved to ADGF_TESTING yet because they have not been played through completely: * QFG4 * PQ:SWAT Some games are not moved to ADGF_TESTING yet because they are broken: * Chest (fails to read/parse its custom archive files) * Hoyle5 (Poker DLL needs to be reverse-engineered; main menu needs to be "fixed" for budget derivatives that only contain some of the games and used Windows shortcuts to bypass the menu) * MGDX (missing MIDI playback) | |||
2017-04-16 | NEWS: Mention improved handling of joysticks | Thierry Crozat | |
2017-03-18 | NEWS: added SCI Laura Bow 2 script bug | Martin Kiewitz | |
2017-03-05 | NEWS: Mention Full Pipe support | Eugene Sandulenko | |
2017-03-04 | NEWS: Mention PSP2 port | Eugene Sandulenko | |
2017-03-04 | NEWS: Munt was updated to 2.0.3 | Eugene Sandulenko | |
2017-02-11 | NEWS: Mention R2R display fix | Paul Gilbert | |
2017-02-11 | NEWS: Mention drascula volume handling improvements | Thierry Crozat | |
2016-12-17 | NEWS: Munt has been updated to 2.0.1pre | Eugene Sandulenko | |
2016-12-16 | MT32: Update Munt to 2.0.1-pre | Colin Snover | |
This update uses upstream commit f88ef828a600ce66d1f730c8fb2a7f580f6f6165. This update switches to use the new Munt C++ interface, which will allow ScummVM to link to an external Munt library instead of requiring it to be built-in in the future. For the moment, the emulator is still built-in, since it is not available from most package repositories. The Munt driver in ScummVM now uses writeSysex instead of the (now-private) playSysexWithoutFraming, per recommendation from the Munt team <https://github.com/munt/munt/pull/30>. This changeset also removes direct modifications that used to be made to Munt code, to ease future updates. To update Munt code in the future: 1. Replace all source files in the `softsynth/mt32` directory with new files from the upstream `mt32emu/src` directory; 2. Update `config.h` with the correct version number for the new version of Munt; 3. Update `module.mk` to add any new source files that need to be built. |