aboutsummaryrefslogtreecommitdiff
path: root/actor.cpp
AgeCommit message (Collapse)Author
2001-11-27forgot to rename a variableLudvig Strigeus
svn-id: r3508
2001-11-27some BOMP support,Ludvig Strigeus
some fixes svn-id: r3506
2001-11-26very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵Ludvig Strigeus
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505
2001-11-14music support,Ludvig Strigeus
fixed timing bugs svn-id: r3491
2001-11-11implemented some sam&max specific features,Ludvig Strigeus
fixed some bugs svn-id: r3486
2001-11-10fixed hardcoded number -> constant stuff (patches by janssen)Ludvig Strigeus
svn-id: r3483
2001-11-07debugger fix,Ludvig Strigeus
removed hardcoded constants, resouce lock state is now saved in the savegame, fixed bug with MI1 svn-id: r3470
2001-11-06full screen flag,Ludvig Strigeus
better mouse cursors, removed change log from individual files svn-id: r3462
2001-11-05bug fixes,Ludvig Strigeus
speech in dott svn-id: r3454
2001-10-26bug fixes, code cleanupLudvig Strigeus
svn-id: r3446
2001-10-23recompile not needed when switching gamesLudvig Strigeus
debugger skeleton implemented svn-id: r3442
2001-10-16preliminary DOTT supportLudvig Strigeus
svn-id: r3433
2001-10-10fixed swapped parameters in o_walkActorToActorLudvig Strigeus
svn-id: r3421
2001-10-10fixed return value from adjustXYToBeInBoxLudvig Strigeus
svn-id: r3417
2001-10-09fixed object parent bugLudvig Strigeus
fixed some signed/unsigned comparisons svn-id: r3413
2001-10-09Initial revisionLudvig Strigeus
svn-id: r3408