Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-07-02 | got rid of akos_findManyDirection; simplified akos_frameToAnim a lot | Max Horn | |
svn-id: r4447 | |||
2002-06-27 | Fixed the gost animation background reset. Made a little tweak to draw the ↵ | Vincent Hamm | |
gui in vertical rooms (not 100% working) svn-id: r4435 | |||
2002-06-04 | newDirToOldDir is now a class method of class Scumm) | Max Horn | |
svn-id: r4405 | |||
2002-05-23 | removed some debug output I left in accidentally in my last checkin; removed ↵ | Max Horn | |
some uses of g_scumm (see Endy, I promised I'd do it <g>); removed getSideOfLine(); some clean up svn-id: r4378 | |||
2002-05-23 | moved more stuff out of the Scumm class (usage of g_scumm is only temporary, ↵ | Max Horn | |
Endy, no worries <g>); some other cleanup svn-id: r4376 | |||
2002-05-14 | added #include "actor.h", some minor tweaks | Max Horn | |
svn-id: r4332 | |||
2002-05-06 | Add raw PCM part to dig .bun decompressor. | James Brown | |
svn-id: r4219 | |||
2002-04-24 | Fix Indy4/MI2 crash due to VirtScroll code. | James Brown | |
Cleanup \N's - For gods sake fix your CVS client :) svn-id: r4067 | |||
2002-04-23 | Another akos codec 5 fix | Vincent Hamm | |
svn-id: r4061 | |||
2002-04-22 | Made great progress with the akos codec 5. Placement is now correct but ↵ | Vincent Hamm | |
still experiencing bugs with background reset. Also fixed missing dialogues in dig when the talking actor isn't in the room (fix not 100% correct yet). svn-id: r4057 | |||
2002-04-22 | More work done on blast objects. Very preliminary implementation of akos codec 5 | Vincent Hamm | |
svn-id: r4054 | |||
2002-04-21 | Some new V7 scummvars. Implemented custom scale table in AKOS codec 1 | Vincent Hamm | |
svn-id: r4038 | |||
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown | |
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908 | |||
2002-03-25 | Fixed a bit the gui for FT and DIG. It still doesn't display a thing but ↵ | Vincent Hamm | |
it's not crashing anymore svn-id: r3828 | |||
2002-03-24 | Fixed pal init | Vincent Hamm | |
svn-id: r3815 | |||
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg ↵ | James Brown | |
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792 | |||
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown | |
svn-id: r3665 | |||
2002-03-06 | Reimplemented the preliminary Dig features. Implemented actor with many ↵ | Vincent Hamm | |
direction. Fixed bomp bug svn-id: r3661 | |||
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown | |
svn-id: r3627 | |||
2002-02-02 | Added newline at end of file to fix gcc warnings. | Marcus Comstedt | |
svn-id: r3552 | |||
2001-12-27 | better full throttle support, | Ludvig Strigeus | |
a couple of MI2 fixes. svn-id: r3532 | |||
2001-12-03 | Fixed a couple of alignment issues | Ludvig Strigeus | |
svn-id: r3521 | |||
2001-11-27 | some BOMP support, | Ludvig Strigeus | |
some fixes svn-id: r3506 | |||
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵ | Ludvig Strigeus | |
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505 |