Age | Commit message (Collapse) | Author |
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Because scumm_strdup(), unlike strdup(), allocates strings with
new, not malloc(). (CID 1395228, 1395233, 1395235, 1395236)
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The function signature for these functions was changed from (char *) to
(const char *) in the v1.1.7 release, so compiling against
Fluidsynth v1.1.6 or earlier requires the copying of the strings to
prevent compilation errors such as "error: invalid conversion from
'const char*' to 'char*'".
Normally, we would break compatibility with older versions as platforms
should be using the latest Fluidsynth v1.X release of v1.1.11.
However, since this is trivial to fix and prevents breakage for legacy
platforms, am restoring the string duplication with scumm_strdup().
Apart from this, we should look at the Fluidsynth v2.X releases
currently in RC testing as the API is now changed for this.
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MIDI code will control volume via MIDI events thus the generated audio should
not be affected by mixer sound volumes.
The initial commit(s) in d4d045b1174b4a48659f39f026ade42684b679bf /
13dc149ded691e718905049990dd0220230c500e added it as music sound type.
So, this seems to be a long standing issue.
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To help people familiar with Qsynth (I'm not, but it seems to be
one of the more polished FluidSynth front ends), use the same
presentation and terminology for the FluidSynth settings.
More to follow.
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I don't really understand what these parameters do, or what the
sensible values are, so for now the sliders are limited only by
the allowed (or, in one case, "safe") values.
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Some backends may break as I only compiled SDL
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Is it just me or is overwriting-but-not-marking-as-virtual
irritating?
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svn-id: r55850
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