Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-10 | split SaveFileManager::openSavefile and class SaveFile into two, each, one ↵ | Max Horn | |
for loading and one for saving svn-id: r17517 | |||
2005-04-09 | Moved the GFX_ constants to sdl-common.h, where they belong. | Max Horn | |
svn-id: r17479 | |||
2005-03-11 | Better and faster macros | Chris Apers | |
svn-id: r17072 | |||
2005-03-09 | Patch #1013937 "OSystem layer with bigger resolution". Now you will always | Eugene Sandulenko | |
get at least 640x400 window. And finally we have means of implementing nice looking GUI. Also updated all backends. If your backend has ability to run with 640x400 or 640x480 resolution then read patch tracker item to find out details. Other port maintainers shouldn't worry, as this patch doesn't affect them, they still get their 320x200. svn-id: r17055 | |||
2005-02-09 | spelling | Joost Peters | |
svn-id: r16762 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-27 | Reduce potential loss of precision if SysTicksPerSecond does not divide 1000 | Max Horn | |
svn-id: r16342 | |||
2004-12-20 | Ooops | Chris Apers | |
svn-id: r16189 | |||
2004-12-20 | Updated resource files | Chris Apers | |
svn-id: r16188 | |||
2004-12-20 | Updated resource file | Chris Apers | |
svn-id: r16176 | |||
2004-12-20 | Added more compilation options | Chris Apers | |
svn-id: r16175 | |||
2004-12-20 | - Better ARM support | Chris Apers | |
svn-id: r16174 | |||
2004-12-20 | Cleanup | Chris Apers | |
svn-id: r16173 | |||
2004-12-20 | Added Sky support | Chris Apers | |
svn-id: r16172 | |||
2004-12-20 | Forgot those files | Chris Apers | |
svn-id: r16171 | |||
2004-12-20 | - Better ARM support | Chris Apers | |
- Cleanup svn-id: r16170 | |||
2004-12-20 | Prevent conflict with the new OSystem enum | Chris Apers | |
svn-id: r16169 | |||
2004-12-20 | - Added Sword1 and Sky constant data | Chris Apers | |
- Cleanup svn-id: r16168 | |||
2004-12-20 | Use the new draw parameter instead | Chris Apers | |
svn-id: r16167 | |||
2004-12-20 | Use a draw function instead of a preinit one | Chris Apers | |
svn-id: r16166 | |||
2004-12-10 | Use the new init functions | Chris Apers | |
svn-id: r16023 | |||
2004-12-10 | - cleanup | Chris Apers | |
- move notification init after screenSize to prevent another DIA madness svn-id: r16022 | |||
2004-12-10 | Fixed virtual silkarea madness | Chris Apers | |
svn-id: r16021 | |||
2004-12-10 | New ARM call | Chris Apers | |
svn-id: r16020 | |||
2004-12-10 | Fixed language option + cleanup | Chris Apers | |
svn-id: r16019 | |||
2004-12-10 | Hide ARM checkbox on non-ARM devices | Chris Apers | |
svn-id: r16018 | |||
2004-12-10 | Cleanup | Chris Apers | |
svn-id: r16017 | |||
2004-12-10 | Fixed redraw problem | Chris Apers | |
svn-id: r16016 | |||
2004-12-10 | Revamped ARM stuffs | Chris Apers | |
svn-id: r16010 | |||
2004-12-10 | Cleanup | Chris Apers | |
svn-id: r16009 | |||
2004-12-05 | Clean up OSystem::Event | Max Horn | |
svn-id: r15990 | |||
2004-11-27 | Moved Engine::getSavePath() to class SaveFileManager; removed the ↵ | Max Horn | |
'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway) svn-id: r15901 | |||
2004-11-09 | Updated prefix file | Chris Apers | |
svn-id: r15771 | |||
2004-11-09 | Major update : | Chris Apers | |
- now modular - modules are located on memory card and imported to storage memory when needed - renamed AddArgs(..) -> ArgsAdd - args related fucntions moved to args.* source files - make some args passed even if no game was selected - modules management stuffs svn-id: r15770 | |||
2004-11-09 | Init stuffs | Chris Apers | |
svn-id: r15769 | |||
2004-11-09 | Updated based on last changes | Chris Apers | |
svn-id: r15768 | |||
2004-11-09 | - ARM call functions moved to init_arm.cpp | Chris Apers | |
- Added new operators - cleanup svn-id: r15767 | |||
2004-11-09 | - operator new moved to extend.h | Chris Apers | |
- bLauched var : to know if we have launched an engine - new info panel - sysAppLaunchCustomDeleteEngine : if the back to launcher option is disabled svn-id: r15766 | |||
2004-11-09 | New options | Chris Apers | |
svn-id: r15765 | |||
2004-11-09 | Split main resource file into two parts : | Chris Apers | |
- one with launcher only resource - one with engine only resource + new info panel + updated game panel svn-id: r15764 | |||
2004-11-09 | Moved to init_arm.h | Chris Apers | |
svn-id: r15763 | |||
2004-11-09 | Added Audio button | Chris Apers | |
svn-id: r15762 | |||
2004-11-09 | Use the new init stuffs | Chris Apers | |
svn-id: r15761 | |||
2004-11-09 | New info panel (formsystem is now part of it) | Chris Apers | |
svn-id: r15760 | |||
2004-11-09 | Cleanup | Chris Apers | |
svn-id: r15759 | |||
2004-11-09 | Fixed potential crash | Chris Apers | |
svn-id: r15758 | |||
2004-11-09 | Cleanup + sword1 support | Chris Apers | |
svn-id: r15757 | |||
2004-11-09 | New options : | Chris Apers | |
- lightspeed integration - return to launcher on exit + cleanup svn-id: r15756 | |||
2004-11-09 | New info panel + new audio skin button | Chris Apers | |
svn-id: r15755 | |||
2004-11-09 | Added engine selection | Chris Apers | |
svn-id: r15754 |