Age | Commit message (Collapse) | Author |
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*Removed need to call initGame / cleanupGame on Keymapper
svn-id: r33679
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* Made Keymap class responsible for loading / saving of mappings
svn-id: r33665
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* Renamed UserAction to simply Action
* Implemented simple automatic mapping algorithm
svn-id: r33497
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VirtualKeyboardGUI class
- fixed bug with parsing modifiers in VirtualKeyboardParser
- fixed numerous GCC warnings
svn-id: r33448
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- Refactoring of code to map a key to a UserAction - now we call a method on UserAction to do it (and it then tells the Keymap class)
- General cleanup of code
svn-id: r33262
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DefaultEventManager now initialises Keymapper and passes key press events to it
svn-id: r33227
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Added HardwareKeySet class to manage a devices set of hardware keys.
Started implementing Keymapper class.
svn-id: r33157
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svn-id: r33113
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svn-id: r33107
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