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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-03-24
GPH: Removed some unimplemented and unneeded definitions.
David-John Willis
2011-03-24
OPENPANDORA: Refactor OpenPandora backend and move events and graphics into m...
David-John Willis
2011-03-24
GPH: Cleanup GPH backend and adapt to newer modular backend model.
David-John Willis
2011-03-24
GP2X: Remove incorrect GP2XWiz define from the GP2X event code.
David-John Willis
2011-03-09
WINCE: Cleanup WinCE event source a bit.
Johannes Schickel
2011-03-08
WINCE: Run astyle over WinCE related event and graphics source files.
Johannes Schickel
2011-03-08
WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337)
Max Horn
2011-02-07
BACKENDS: Reduce header interdependencies
Max Horn
2011-01-27
SDL: Don't send key up events for special keys that are handled by handleKeyD...
Filippos Karapetis
2010-11-29
SDL: Trying to cleanup the FORBIDDEN_SYMBOL situation
Max Horn
2010-11-29
BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefs
Max Horn
2010-11-29
SDL: Move #include <SDL.h> into a special wrapper file
Max Horn
2010-11-29
GP2X: Fix typo (and maybe compilation?)
Max Horn
2010-11-29
GP2X: More compilation fixes
Max Horn
2010-11-28
SDL: Various more SdlEventSource related fixes
Max Horn
2010-11-28
SDL: Change refs to SdlEventManager to SdlEventSource
Max Horn
2010-11-28
DINGUX: More compilation fixes
Max Horn
2010-11-28
LINUXMOTO: More compilation fixes
Max Horn
2010-11-28
DINGUX: Correct compilation fix (I hope), remove dead code
Max Horn
2010-11-28
DINGUX: Compilation fixes
Max Horn
2010-11-28
DINGUX: Attempt to fix the new code for this backend
Max Horn
2010-11-28
Merging the gsoc2010-opengl branch
Max Horn
2010-10-23
DINGUX: fix compilation for the opengl branch
Fabio Battaglia
2010-10-13
OPENGL: Cleanup.
Johannes Schickel
2010-10-13
OPENGL: Replace SdlEventManager by SdlEventSource.
Johannes Schickel
2010-10-13
OPENGL: Merged from trunk, from rev 52105 to 53396.
Johannes Schickel
2010-10-03
EVENTS: Apply backspace hack to keyrepeat too
Willem Jan Palenstijn
2010-08-12
SDL: Make use of SDL_BACKEND instead of platform specific defines.
Alejandro Marzini
2010-08-01
SYMBIAN platform. Correct building of SDL refacturing for Symbian.
Lars Persson
2010-07-30
Merged from trunk, from Rev 50841 to HEAD
Alejandro Marzini
2010-07-19
SDL: Hack to handle special SDL events.
Alejandro Marzini
2010-07-17
Remove PalmOS port
Max Horn
2010-07-15
Replaced the extra SDL functions added to GraphicsManager with an EventObserv...
Alejandro Marzini
2010-07-13
Merged from trunk, from Rev 49499 to HEAD
Alejandro Marzini
2010-07-11
Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public S...
Alejandro Marzini
2010-07-03
Cleanup and documentation.
Alejandro Marzini
2010-07-01
Modularized GP2X backend. Renamed GP2XWIZSdlEventManager to GP2XSdlEventManag...
Alejandro Marzini
2010-06-30
Removed static mapKey function.
Alejandro Marzini
2010-06-30
Modularized GP2XWIZ backend.
Alejandro Marzini
2010-06-29
Renamed Samsung TV SDL Event Manager class and file for constancy, and added ...
Alejandro Marzini
2010-06-29
Modularized Linuxmoto port.
Alejandro Marzini
2010-06-26
Modularized Symbian port.
Alejandro Marzini
2010-06-25
Modularized Samsung TV port.
Alejandro Marzini
2010-06-16
Fixed some disabled code that was with problems after modularization.
Alejandro Marzini
2010-06-13
Added SdlEventManager.
Alejandro Marzini
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-01-10
remove unneeded workaround for #47233
Fabio Battaglia
2010-01-10
Mark the 'fix' in r47231 as a workaround for a probably deeper problem.
Fabio Battaglia
2010-01-10
Check if game engine is already paused before pausing it again to show virtua...
Fabio Battaglia
2009-09-01
Clarified the backspace key workaround: This is not a Mac OS X issue (as the ...
Max Horn
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