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2007-05-31Merged the fs branch with trunk. r26949:27031David Corrales
svn-id: r27032
2007-05-31Removed the now obsolete singleton declaration macro from the FSNode factories.David Corrales
svn-id: r27031
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-26Merged the fs branch with trunk. r26472:26948David Corrales
svn-id: r26949
2007-05-12Use common/singleton.h in the concrete fs factories.David Corrales
svn-id: r26814
2007-05-12Renamed files and minor tweaks. Thanks LordHoto :)David Corrales
svn-id: r26810
2007-05-03Use abstract factories to initialize FilesystemNode objects.David Corrales
svn-id: r26739
2007-04-06Updating DS port for changes in main codebase. Code changes for DevkitArm ↵Neil Millstone
r20 and latest libnds. svn-id: r26394
2007-03-08common/util.cpp needs fprintf; various std I/O functions are not used by ↵Max Horn
anything in our code, so there is no need to emulate them -- mark these; my previous commits likely broke compilation of the DS backend, try to reduce the brokeness a bit svn-id: r26023
2007-03-08Moving Nintendo DS std C I/O emulation wrappers to common/file.cpp; also add ↵Max Horn
a FIXME comment (why is assert redefined in ds-fs.h ?) svn-id: r26020
2007-03-08Removed MAX_FILENAME_LENGTH workaround (using enum's instead of #defines ↵Max Horn
means we can take advantage of namespaces) svn-id: r26019
2007-02-16Some very obvious cleanups.Torbjörn Andersson
svn-id: r25635
2007-01-20Ported changes from branch-0-9-0 to fix grabRawScreen(), and palette corruption.Neil Millstone
svn-id: r25129
2006-08-31Adding new name() method.Neil Millstone
svn-id: r23813
2006-07-22Added FilesystemNode::name methodMax Horn
svn-id: r23553
2006-07-09Fix some more duplicated files, and unify case for rpc includeJames Brown
svn-id: r23459
2006-07-09Patch #1519399: DS BackendMax Horn
svn-id: r23452