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path: root/backends/fs/wii/wii-fs-factory.cpp
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2014-01-26WII: Add missing dvd interface header for Gamecube build.D G Turner
2014-01-25WII: Another fix for Gamecube build. Corrected Disc Interface object.D G Turner
2014-01-25WII: Fix Gamecube build. Missing ifdef guard for Wii DVD interface.D G Turner
2014-01-21WII: Implement changes needed by DevKitPPC R26 and laterAReim1982
This changes makes ScummVM compilable with newer versions of DevKitPPC. ScummVM can be linked against the original libogc and libfat. That makes some newer WiiMotes work, improves audio-/video-playback and contains various improvements.
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-30ALL: Require DECLARE_SINGLETON to be used in the Common namepsaceOri Avtalion
Silences the clang warning: static data member specialization of '_singleton' must originally be declared in namespace 'Common'; accepted as a C++0x extension [-Wc++0x-extensions] Wrapping "namespace Common {}" around the macro assignment causes clang to complain about a spurious semicolon, and removing the semicolon at the end of the macro causes some editors to misbehave. Changing the requirement of using the macro in one namespace (the global) to another (Common) seems a small price to pay to silence a warning.
2011-05-03WII: Fix compilationdhewg
2011-05-03WII: Fix fs code compile regressionsMax Horn
2011-05-03BACKENDS: Avoid #including .cpp filesMax Horn
So far, the various *-fs-factory.cpp files were #including the corresponding *-fs.cpp files. This is surprising and hence could lead to all kinds of problems). To fix this, provide proper headers for the *-fs.cpp files. This also makes code reuse via subclassing possible. Since not all ports were tested, this will likely lead to a few easy to fix compile regressions.
2010-11-16COMMON: Simplify DECLARE_SINGLETON macroMax Horn
This makes it possible to write DECLARE_SINGLETON(foo); instead of DECLARE_SINGLETON(foo) without causing a warning about an extra semicolon. The extra semicolon helps some editors at parsing the C++ code. svn-id: r54258
2010-08-14WII: Fix compilation of the GameCube port.Andre Heider
svn-id: r52089
2010-08-14WII: Update port for the current versions of the base libraries. Enable DVD ↵Andre Heider
access for the GameCube port. svn-id: r52074
2010-03-13Fix our DECLARE_SINGLETON macro to conform to the C++ specs.Johannes Schickel
We need to use a namespace Common { } there to make strict C++ compilers like clang++ and comeau happy. I also added a slight comment about why that is needed to the macro definition and a note that you need to use it from the global namespace. svn-id: r48254
2009-09-20Mention mount errors on the status labels.Andre Heider
svn-id: r44202
2009-09-05Support for SMB shares, cleaned up async FS functions.Andre Heider
svn-id: r43965
2009-01-19Added ISO9660/Joliet DVD supportAndre Heider
svn-id: r35930
2009-01-16Reuse given stat flags when possible to avoid fstat() callsAndre Heider
svn-id: r35872
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
svn-id: r34716
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵Max Horn
'typedef Common::String String;' name aliases svn-id: r34302
2008-06-04Patch #1971285: "Nintendo Wii port"Eugene Sandulenko
svn-id: r32547