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path: root/backends/fs/wii/wii-fs-factory.cpp
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2010-11-16COMMON: Simplify DECLARE_SINGLETON macroMax Horn
This makes it possible to write DECLARE_SINGLETON(foo); instead of DECLARE_SINGLETON(foo) without causing a warning about an extra semicolon. The extra semicolon helps some editors at parsing the C++ code. svn-id: r54258
2010-08-14WII: Fix compilation of the GameCube port.Andre Heider
svn-id: r52089
2010-08-14WII: Update port for the current versions of the base libraries. Enable DVD ↵Andre Heider
access for the GameCube port. svn-id: r52074
2010-03-13Fix our DECLARE_SINGLETON macro to conform to the C++ specs.Johannes Schickel
We need to use a namespace Common { } there to make strict C++ compilers like clang++ and comeau happy. I also added a slight comment about why that is needed to the macro definition and a note that you need to use it from the global namespace. svn-id: r48254
2009-09-20Mention mount errors on the status labels.Andre Heider
svn-id: r44202
2009-09-05Support for SMB shares, cleaned up async FS functions.Andre Heider
svn-id: r43965
2009-01-19Added ISO9660/Joliet DVD supportAndre Heider
svn-id: r35930
2009-01-16Reuse given stat flags when possible to avoid fstat() callsAndre Heider
svn-id: r35872
2008-10-02Renamed FilesystemNode -> FSNodeMax Horn
svn-id: r34716
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵Max Horn
'typedef Common::String String;' name aliases svn-id: r34302
2008-06-04Patch #1971285: "Nintendo Wii port"Eugene Sandulenko
svn-id: r32547