Age | Commit message (Collapse) | Author |
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This also properly initializes _bIsValid for non-existent files.
For consistency, isWritable() is changed analogously to isReadable(),
even though it should not lead to changes in behaviour.
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This changes makes ScummVM compilable with newer versions of DevKitPPC. ScummVM can be linked against the original libogc and libfat. That makes some newer WiiMotes work, improves audio-/video-playback and contains various improvements.
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Courtesy of Raziel^
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Thanks to 'onlyjob' on pull request #337 for pointing out an instance of this.
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This does not change the use of defined for some NDS source files, since they
seem to be (based on?) third party code.
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find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'
This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
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Silences the clang warning:
static data member specialization of '_singleton' must
originally be declared in namespace 'Common'; accepted as a C++0x
extension [-Wc++0x-extensions]
Wrapping "namespace Common {}" around the macro assignment causes clang
to complain about a spurious semicolon, and removing the semicolon at
the end of the macro causes some editors to misbehave.
Changing the requirement of using the macro in one namespace (the
global) to another (Common) seems a small price to pay to
silence a warning.
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parameter (FR #1726611)
Hidden folders (such as the recycle bin or temporary hidden folders) will no longer be visible in the file/folder browser (as is the case on the Posix and related backends)
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So far, the various *-fs-factory.cpp files were #including the
corresponding *-fs.cpp files. This is surprising and hence could lead to
all kinds of problems). To fix this, provide proper headers for the
*-fs.cpp files.
This also makes code reuse via subclassing possible.
Since not all ports were tested, this will likely lead to a few
easy to fix compile regressions.
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Right now, a few places in the frontend code still use printf and
consorts. We mark the affected files with a FIXME for now, and
add a dedicated exception for each. To be fixed!
Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always
enforce a compiler error
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svn-id: r54575
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svn-id: r54556
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svn-id: r54385
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This is the only we need right now, and it saves a few bytes per
instance. The template approach I used before has the drawback that it
increases the binary size, which negates the benefit. Thanks to LordHoto
for pointing this out.
svn-id: r54344
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svn-id: r54334
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svn-id: r54331
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svn-id: r54329
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svn-id: r54326
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svn-id: r54321
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DS backend
svn-id: r54318
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This makes it possible to write
DECLARE_SINGLETON(foo);
instead of
DECLARE_SINGLETON(foo)
without causing a warning about an extra semicolon.
The extra semicolon helps some editors at parsing the C++ code.
svn-id: r54258
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my implementation of romfs_seek is based on lseek, not on fseek,
so it returns the offset on successful completion, not 0, corrected
the check in RomfsStream::seek().
svn-id: r54151
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svn-id: r53977
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svn-id: r53972
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A new header file common/forbidden.h is included by scummsys.h and it
re-#defines numerous symbols like fopen(), fread(), system(), etc. with
garbage, in order to provoke compile errors in any code using them.
If a .cpp file really *must* use any of these (e.g. because it is a
backend file), then these redefinitions can be disabled by #defining
FORBIDDEN_SYMBOL_ALLOW_ALL as the first thing in the .cpp file. Whenever
this is done, an explanatory comment should be added.
Note that this system cannot catch all "bad" usages (notably the Lua
code in the sword25 engine), as it can only work if scummsys.h is
included.
svn-id: r53961
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svn-id: r53160
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BufferedSeekableReadStream
As Max pointed out to me, one can't really use virtual functions called from constructors/destructors.
svn-id: r52722
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svn-id: r52533
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I was missing a flag (PSP_O_TRUNC) causing the config file to be opened on top of the old file, causing file corruption.
svn-id: r52387
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The last PSP optimization made reading much faster, but writing isn't buffered so saving the config file was VERY slow.
I decided the cleanest way to do this would be to add BWS and use BSRS.
svn-id: r52327
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Turns out that stdio is about 30x(!) slower than using the PSP's functions. Very significant optimization.
svn-id: r52271
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