Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-14 | WII: Update port for the current versions of the base libraries. Enable DVD ↵ | Andre Heider | |
access for the GameCube port. svn-id: r52074 | |||
2010-07-17 | Remove PalmOS port | Max Horn | |
svn-id: r50964 | |||
2010-07-07 | DS: Fix some quirks in the NDS build system, remove some dead code | Max Horn | |
* remove (S)RAM save code (it has not been in use for quite some time) * remove the lz compressor (was only used by ram save code) * OPT_SPEED was set incorrectly * dsmain.cpp was misspelled as ds_main.cpp * remove unsed arm9 libcartreset (the copy in the arm7 directory still is around, though) svn-id: r50741 | |||
2010-07-05 | DS: Fix warnings, make some vars static, cleanup | Max Horn | |
svn-id: r50701 | |||
2010-07-05 | DS: Fix various warnings and errors in the DS FS code | Max Horn | |
* Do not modify the strings passed to std_fopen anymore * Correct signature of std_fread * Do not cast away constness, nor perform unnecessary casts svn-id: r50693 | |||
2010-07-05 | DS: Fix error in std_fopen (warnings are great :) | Max Horn | |
svn-id: r50692 | |||
2010-07-05 | NDS: Update GPL/copyright headers; add namespace DS closing comments | Max Horn | |
svn-id: r50689 | |||
2010-07-05 | DS: Code formatting: "char* foo" -> "char *foo" | Max Horn | |
svn-id: r50688 | |||
2010-07-05 | DS: Fix warnings, cleanup | Max Horn | |
svn-id: r50687 | |||
2010-06-15 | PSP: fixed up PowerManager and removed dependency on SDL | Yotam Barnoy | |
svn-id: r49852 | |||
2010-06-15 | Fix spelling, cleanup | Max Horn | |
svn-id: r49843 | |||
2010-06-06 | PSP: faster way of getting file size | Yotam Barnoy | |
svn-id: r49457 | |||
2010-05-27 | PSP: fixed issue with handling of EOS. Caused crashes. | Yotam Barnoy | |
svn-id: r49257 | |||
2010-05-26 | PSP: implemented basic file cache. Turns out the PSP reads 1 byte as fast as ↵ | Yotam Barnoy | |
it reads 1 KB. svn-id: r49243 | |||
2010-04-25 | PSP:Implemented fingolfin's suggestion for cleaning up debugging code | Yotam Barnoy | |
svn-id: r48792 | |||
2010-04-12 | remove useless getObjectName() method | Joost Peters | |
svn-id: r48640 | |||
2010-04-12 | PSP: Fix code formatting using astyle | Max Horn | |
svn-id: r48634 | |||
2010-04-12 | PSP: refactoring/redesign of the backend | Yotam Barnoy | |
svn-id: r48632 | |||
2010-03-13 | Fix our DECLARE_SINGLETON macro to conform to the C++ specs. | Johannes Schickel | |
We need to use a namespace Common { } there to make strict C++ compilers like clang++ and comeau happy. I also added a slight comment about why that is needed to the macro definition and a note that you need to use it from the global namespace. svn-id: r48254 | |||
2010-02-27 | Added the svn:keywords property to some files missing it. | Jordi Vilalta Prat | |
svn-id: r48148 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2009-12-30 | remove bad hackery caused by n64 port and avoid polluting StdioStream using ↵ | Fabio Battaglia | |
a custom Stream subclass svn-id: r46777 | |||
2009-12-30 | Add Nintendo 64 port to trunk. | Fabio Battaglia | |
svn-id: r46773 | |||
2009-12-01 | Removed unnecessary semi-colons. | Torbjörn Andersson | |
svn-id: r46232 | |||
2009-11-23 | PS2: Add new PS2FileStream class for std I/O. | Max Horn | |
* Add new class PS2FileStream as substitute for class StdioStream on PS2 * Remove PS2 specific hacks from stdiostream.cpp / class StdioStream * Remove various ps2_f*() wrapper funcs, merging them into PS2FileStream TODO: Merge class Ps2File into PS2FileStream svn-id: r46111 | |||
2009-11-23 | Remove unnecessary #include errno.h | Max Horn | |
svn-id: r46109 | |||
2009-11-23 | PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use ↵ | Max Horn | |
fputs instead of fprintf svn-id: r46107 | |||
2009-11-23 | PS2: cleanup | Max Horn | |
svn-id: r46105 | |||
2009-11-23 | Remove obsolete OSX & NDS specific stuff from StdioStream code | Max Horn | |
svn-id: r46104 | |||
2009-10-09 | PS2: Fix warning, use fully qualified path for backend specific header ps2temp.h | Max Horn | |
svn-id: r44811 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-09-27 | Backported NDS changes from 1.0.0 branch to trunk | Max Horn | |
svn-id: r44426 | |||
2009-09-25 | Patch #2856708: AMIGAOS4: FS updated to new SDK | Max Horn | |
svn-id: r44338 | |||
2009-09-23 | PSP: improved suspend/resume support [patch from bluddy] | Joost Peters | |
svn-id: r44276 | |||
2009-09-20 | Mention mount errors on the status labels. | Andre Heider | |
svn-id: r44202 | |||
2009-09-13 | Removed unnecessary semi-colons. | Torbjörn Andersson | |
svn-id: r44048 | |||
2009-09-05 | Support for SMB shares, cleaned up async FS functions. | Andre Heider | |
svn-id: r43965 | |||
2009-08-17 | Commit (slightly) modified version of patch #2831248: Allow suspend/resume ↵ | Joost Peters | |
for PSP svn-id: r43477 | |||
2009-08-15 | Properly implement PSPFilesystemFactory::makeCurrentDirectoryFileNode() | Joost Peters | |
svn-id: r43404 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-03-25 | Allow building of psp backend via configure (Part 1 - Still need to add the ↵ | Joost Peters | |
fixup + EBOOT packing steps). Thanks dhewg and fingolfin for assistance. :) svn-id: r39693 | |||
2009-03-19 | Merged Neil's NDS changes into trunk | Max Horn | |
svn-id: r39526 | |||
2009-03-14 | Applied part of patch #2684986 | Max Horn | |
svn-id: r39398 | |||
2009-03-06 | Added more ps2_* pseudo-posix entries for PS2 backend in | Max Lingua | |
fs/stdiostream.cpp to properly support eof / clearerr. svn-id: r39143 | |||
2009-03-06 | Oops! | Max Lingua | |
Forgot to commit backends/fs/ps2/ps2-fs.cpp in #36014 (here it comes!) svn-id: r39142 | |||
2009-03-04 | - 0.13.x friendly ;-) | Max Lingua | |
- new GUI/themes - no more funky colors! - load/delete saved games - cleaned-up Makefile.PS2 : - dropped multiple extra paths - dropped deprecated deps (UCL, MPEG2) - all possible devices are supported to store, play and save games: - CD - HD - USB - MC - REMOTE ! (this could actually be anywhere on the internet as long as you run "ps2client listen" on the machine on the other side that hosts the games) - tested from : - ps2link - uLE - toxicOS - tested with: - bass - bs1 - mi1 - comi - indy4 - ft - ite - ihnm - elvira1 - dig - kyra - lure - simon2 - goblins1 Played all those games in 1 session using RTL. Very smooth, sub-second RTL experience. No crash! - new PAL/NTSC detection : we are now reading the flavor from PS2 ROM, it should work on all PS2 slim too - new PAL TV centering : no more missing chunk of games on top/bottom - we can now read the savefiles from Linux/SDL and other backends! if you add that you can read them from remote together with the games that you already have there, you can imagine the fun ;-) - we fully implement RTL with every games/engine - we nicely reboot / shutdown on quit - fully support for themes/savegames paths. Run from MC, play the games on remote and store your data on USB or HD. No limits! - universal write/read for every media (of course no write on CD/DVD!) - fully async / DMA read-write access to every media (even MC!) - optimized cache/read-ahead for every media - now COMI is fast and enjoyable from remote as it is from CD ;-) - non polluting MC storage, just 1 folder + 1 icon, so that you can copy all your settings / saved games to another MC in one go! svn-id: r39102 | |||
2009-03-01 | Fixed PalmOS FSNode which was failing in some cases | Chris Apers | |
svn-id: r39029 | |||
2009-02-20 | Slight formatting update | Lars Persson | |
svn-id: r38615 | |||
2009-02-19 | Updated so z:\ paths will be reported properly as a directory and valid path. | Lars Persson | |
svn-id: r38536 | |||
2009-02-01 | don't test existence of file in AmigaOSFilesystemNode::getChild (bug #2487481) | Willem Jan Palenstijn | |
svn-id: r36171 |