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2011-08-09BACKENDS: Add PaletteManager interface as comments to GraphicsManager.Johannes Schickel
This should be a little more comfortable about finding out what's needed to implement a new graphics manager.
2011-06-04BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState callsMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2010-07-30OSYSTEM: Add resetGraphicsScale() method.Alejandro Marzini
This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager. svn-id: r51492
2010-07-15Replaced the extra SDL functions added to GraphicsManager with an ↵Alejandro Marzini
EventObserver in SdlGraphicsManager. svn-id: r50900
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
svn-id: r50840
2010-07-11Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public ↵Alejandro Marzini
SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions. svn-id: r50796
2010-07-05Cleanup and documentation.Alejandro Marzini
svn-id: r50667
2010-06-15Renamed abstract Manager files.Alejandro Marzini
svn-id: r49677