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path: root/backends/graphics/opengl/gltexture.cpp
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2010-07-20Change CHECK_GL_ERROR to not take a 'call statement' as parameterMax Horn
Passing a 'call statement' to CHECK_GL_ERROR has various issues. For once, it confuses code parsers in many editors and other tools that work with C++ source directly. Moreover, this can lead to subtle bugs if a mistake is made with the definition of CHECK_GL_ERROR. It also causes incorrect warnings if CHECK_GL_ERROR is used with an "empty" call statement. svn-id: r51050
2010-07-20OPENGL: Implement fullscreen mode.Alejandro Marzini
svn-id: r51049
2010-07-19OPENGL: Fix issue when GFX changes.Alejandro Marzini
svn-id: r51013
2010-07-18Fixed rect size when drawing npot textures. Added OpenGL attr for SDL.Alejandro Marzini
svn-id: r50979
2010-07-16change post-increment to pre-increment in return value of nextHighest2(), as ↵Joost Peters
some compilers will not return the incremented value otherwise svn-id: r50946
2010-07-16Added basic screen drawing (only overlay working).Alejandro Marzini
svn-id: r50930
2010-07-15Optimized nextHigher2.Alejandro Marzini
svn-id: r50907
2010-07-15Replaced nextHigher2, so CHAR_BIT define is not needed.Alejandro Marzini
svn-id: r50904
2010-07-13Check if USE_OPENGL is defined for compiling OpenGL code.Alejandro Marzini
svn-id: r50842
2010-07-12OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. ↵Alejandro Marzini
Changed how GLTexture determines its format. svn-id: r50811
2010-07-10Added BaseSdlGraphicsManager. Added GLTexture. Alejandro Marzini
svn-id: r50795