Age | Commit message (Collapse) | Author |
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This prevents any texture name leaks (and thus memory leaks) on
recreateInternalTexture calls.
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This fixes a crash when opening the menu in the SCI Laura Bow 2 intro.
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This is mostly aimed at old graphics chips. For example, wjp's old laptop
only supports 1024x1024 textures but has a 1280x800 screen. Switching to
fullscreen would create a bigger overlay than supported. Now it will get
limited to an smaller resolution and then scaled too.
Alternatively we could think of tiling surfaces into textures. But then
handling scaling would be more complicated since it might result in
artifacts on texture tile borders.
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This backend is based on ideas of the old OpenGL backend, of the Android GL
backend and of the iPhone GL backend.
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