Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-02-20 | OPENGL: Don't force alpha to 1 | Willem Jan Palenstijn | |
This was likely a hack to work around an alpha blending bug in the gui vector renderer. | |||
2012-02-15 | OPENGL: More formatting fixes. | Johannes Schickel | |
2012-02-15 | OPENGL: Prevent access to a few more members in the SDL OpenGL code. | Johannes Schickel | |
2012-02-15 | OPENGL: Use tabs instead of spaces for indentation. | Johannes Schickel | |
2012-02-15 | OPENGL: Use C-style casts. | Johannes Schickel | |
2012-02-15 | OPENGL: Let getGlErrStr return a Common::String. | Johannes Schickel | |
This also makes getGlErrStr use Common::String::format instead of snprintf. | |||
2012-02-15 | OPENGL: Slight formatting fixes. | Johannes Schickel | |
2012-02-15 | OPENGL: Make all GLTexture members private. | Johannes Schickel | |
2012-02-15 | OPENGL: Unvirtualize all GLTexture methods. | Johannes Schickel | |
2012-02-15 | OPENGL: Remove redundant check in adjustMousePosition. | Johannes Schickel | |
2012-01-03 | OPENGL: Fix mouse cursor scaling. | Johannes Schickel | |
2011-11-09 | OPENGL: Always set the unpack alignment when refreshing the textures. | Johannes Schickel | |
This should hopefully make sure we are always having the correct alignment set up. This might fix bug #3435655 "OpenGL display corruption with various Sierra games Daily B.". | |||
2011-08-21 | BADA: Remove incorrect BADA defined check | Chris Warren-Smith | |
2011-08-21 | BADA: Fix formatting and non bada host compile error | Chris Warren-Smith | |
2011-08-21 | BADA: Initial BADA port implementation | Chris Warren-Smith | |
2011-08-12 | OPENGL: Fix aspect ratio correction behavior. | Johannes Schickel | |
Now only 320x200 and 640x400 will result in aspect ratio correction to be used if the user requested it. This should fix some strechting in Myst/Riven. | |||
2011-08-09 | OPENGL: Add include guard to gltexture.h | Johannes Schickel | |
2011-08-09 | OPENGL: Added a temporary hack to fix compilation under Windows, after the ↵ | Filippos Karapetis | |
latest changes to the SDL interface layer | |||
2011-08-09 | SDL: Take advantage of SdlGraphicsManager. | Johannes Schickel | |
This gets rid of the hacks, where SdlEventSource added events with custom type numbers to pass SDL_VIDEOEXPOSE and SDL_VIDEORESIZE to the graphics manager. Furthermore it get rids of the uninituitive and hard to trace way of assigning the proper mouse coordinates to mouse related events. Formerly it passed the real screen coordinates through the even dispatching api to the graphics manager (at least hopefully ;-) and let that handle creating a new event with the proper coordinates. Now instead SdlEventSource handles the proper coordinate setup itself. Since this is a behavior change and I can not test all the SDL based small devices ports this commit might break compilation for them and more serve it might also break mouse position behavior. If any of that occurs I am sorry about it. | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-19 | OPENGL: Clarify OSD rect color in a comment. | Johannes Schickel | |
2011-06-19 | OPENGL: Formatting fixes. | Johannes Schickel | |
2011-06-06 | OSYSTEM: displayMessageOnOSD() now accepts non-ASCII strings | Thierry Crozat | |
It should now accept strings encoded using the current TranslationManaged charset (e.g. translated text). | |||
2011-06-06 | GRAPHICS: Get rid of kSODFont (ScummFont) | Thierry Crozat | |
OSD is now using the kGUIFont instead. The main advantage is that the kGUIFont can be used for translated text while only ASCII characters were present in ScummFont. | |||
2011-06-04 | BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls | Max Horn | |
2011-06-04 | COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette | Max Horn | |
2011-05-31 | BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-17 | OPENGL: Do not access Surface::bytesPerPixel anymore. | Johannes Schickel | |
2011-04-17 | BACKEND: Prefer Surface::create taking a PixelFormat over the one taking a ↵ | Johannes Schickel | |
byte depth. | |||
2011-03-21 | OPENGL: Fix mouse cursor position in Normal mode when AR is enabled. | Johannes Schickel | |
2011-03-20 | OPENGL: Get rid of unused switchDisplayMode. | Johannes Schickel | |
2011-03-20 | OPENGL: Handle aspect ratio correction as flag instead of having a special ↵ | Johannes Schickel | |
mode for it. This partly fixes the OpenGL mode mess, but now OpenGL Normal and OpenGL Conserve will feature the same semantics when aspect ratio correction is enabled... That is still something to solve. | |||
2011-03-17 | OPENGL: Fix screenshots when the display width is not divisible by 4. | Johannes Schickel | |
2011-03-17 | OPENGL: Setup the correct header size for BMP screenshots. | Johannes Schickel | |
This fixes an color bug in the resulting screenshots. | |||
2011-03-17 | OPENGL: Cleanup switchDisplayMode. | Johannes Schickel | |
2011-03-17 | OPENGLSDL: More refactoring to avoid direct access of ↵ | Johannes Schickel | |
OpenGlGraphicsManager's members. | |||
2011-03-17 | OPENGL: Move setFullscreenMode to OpenGLGraphicsManager. | Johannes Schickel | |
2011-03-17 | OPENGLSDL: Handle active fullscreen mode OPENGLSDL internal. | Johannes Schickel | |
2011-03-17 | OPENGL: Make setScale non-virtual. | Johannes Schickel | |
2011-03-17 | OPENGL: Get rid of _aspectRatioCorrection. | Johannes Schickel | |
2011-03-17 | OPENGL: Slight refactoring. | Johannes Schickel | |
First step into making all state variables of the OpenGL backend private, to help making the backend more maintainable, by disallowing subclasses to just mess with everything... | |||
2011-03-17 | OPENGL: Fix compilation when USE_OSD is not defined. | Johannes Schickel | |
2011-03-17 | OPENGL: Update the OSD texture when visible while the output mode changes. | Johannes Schickel | |
This fixes annoying graphics glitches, which occured sometimes when resizing the Window. | |||
2011-03-17 | OPENGL: Fix "Original" mode by setting up the corret screen dimensions. | Johannes Schickel | |
2011-03-17 | OPENGL: Refactor warpMouse. | Johannes Schickel | |
Now subclasses will not need to worry about the scaling logic themselves, but just need to implement setInternalMousePosition, which should handles setting the system's mouse coordinates. | |||
2011-03-06 | OPENGL: Fix compilation for --disable-16bit | dhewg | |
2011-03-01 | OPENGL: Limit maximum cursor scale. | Johannes Schickel | |
This avoids too big cursors when the screen resolution is really high. |