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path: root/backends/graphics/openglsdl/openglsdl-graphics.h
AgeCommit message (Expand)Author
2019-11-01OPENGL: Implement high DPI support on Android (#1895)Cameron Cawley
2019-06-24OPENGLSDL: Move stretch mode handling into OpenGLGraphicsManagerCameron Cawley
2019-06-22OPENGLSDL: Move getSupportedFormats into OpenGLGraphicsManagerCameron Cawley
2019-03-10SDL: Move fullscreen and screenshot event handling to SdlGraphicsManager (#1522)Cameron Cawley
2018-07-08SDL: Implement stretch mode APIThierry Crozat
2017-10-15BACKENDS: Refactor OpenGL & SDL graphics backendsColin Snover
2017-10-07BACKENDS: Fix window sizing of games that switch between multiple resolutionsColin Snover
2016-03-16OPENGL: Simplify context type setting.Johannes Schickel
2016-03-16OPENGLSDL: Try to use GL(ES) context SDL2 defaults to.Johannes Schickel
2016-03-16OPENGL: Add functionality to query OpenGL functions on runtime.Johannes Schickel
2015-12-12OPENGL: Refactor screen refresh handling.Johannes Schickel
2015-02-16SDL: Add basic abstraction class for the SDL window.Johannes Schickel
2015-01-25SDL: Add experimental support for SDL2.Johannes Schickel
2013-10-23SDL: Clean up graphics manager switching slighty.Johannes Schickel
2013-10-19SDL: Add a OpenGL SDL backend and hook it into the SDL backend.Johannes Schickel
2013-10-05BACKENDS: Remove OpenGL and OpenGL SDL backend.Johannes Schickel
2011-08-09SDL: Take advantage of SdlGraphicsManager.Johannes Schickel
2011-08-09SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-17OPENGL: Move setFullscreenMode to OpenGLGraphicsManager.Johannes Schickel
2011-03-17OPENGLSDL: Handle active fullscreen mode OPENGLSDL internal.Johannes Schickel
2011-03-17OPENGL: Refactor warpMouse.Johannes Schickel
2010-12-03OPENGLES: Fix the projection matrix and the includes.Jordi Vilalta Prat
2010-11-29SDL: Move #include <SDL.h> into a special wrapper fileMax Horn
2010-09-03OPENGL: Improve scaling, aspect ratio correction and display(GFX) modes.Alejandro Marzini
2010-08-23OPENGL: Add Ctrl-Shift-Enter hotkey for backward switching fullscreen modes.Alejandro Marzini
2010-08-20OPENGL: Fix issue with resize events generated after going out of fullscreen ...Alejandro Marzini
2010-08-13OPENGL: Remove unnecessary best fullscreen mode detection code.Alejandro Marzini
2010-08-03OPENGL: Prioritize desktop resolution as default fullscreen mode.Alejandro Marzini
2010-08-02OPENGL: Improve fullscreen mode selection. Add warpMouse adjusting.Alejandro Marzini
2010-07-31OPENGL: Switch to native resolution fullscreen as default.Alejandro Marzini
2010-07-31OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for GL...Alejandro Marzini
2010-07-27OPENGL: Implement aspect ratio support and toggling. Improve fullscreen switc...Alejandro Marzini
2010-07-24OPENGL: Redesign blitting system. Add basics for aspect correction.Alejandro Marzini
2010-07-20OPENGL: Implement fullscreen mode.Alejandro Marzini
2010-07-20OPENGL: Fix SDL OpenGL context not resizing well on Linux.Alejandro Marzini
2010-07-19OPENGL: Add basic scaler handle.Alejandro Marzini
2010-07-15Fixed doing OpenGL calls before a graphical context was created.Alejandro Marzini
2010-07-15Replaced the extra SDL functions added to GraphicsManager with an EventObserv...Alejandro Marzini
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
2010-07-12OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. C...Alejandro Marzini
2010-07-11Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public S...Alejandro Marzini
2010-07-10Added BaseSdlGraphicsManager. Added GLTexture. Alejandro Marzini
2010-07-09Added OpenGLSDLGraphicsManager.Alejandro Marzini