Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-03-17 | OPENGL: Move setFullscreenMode to OpenGLGraphicsManager. | Johannes Schickel | |
2011-03-17 | OPENGLSDL: Handle active fullscreen mode OPENGLSDL internal. | Johannes Schickel | |
2011-03-17 | OPENGL: Refactor warpMouse. | Johannes Schickel | |
Now subclasses will not need to worry about the scaling logic themselves, but just need to implement setInternalMousePosition, which should handles setting the system's mouse coordinates. | |||
2010-12-03 | OPENGLES: Fix the projection matrix and the includes. | Jordi Vilalta Prat | |
svn-id: r54756 | |||
2010-11-29 | SDL: Move #include <SDL.h> into a special wrapper file | Max Horn | |
svn-id: r54572 | |||
2010-09-03 | OPENGL: Improve scaling, aspect ratio correction and display(GFX) modes. | Alejandro Marzini | |
Now the previous aspect ratio modes are handled as GFX modes. The previous GFX modes were for scaling, but are removed now. A new 4/3 display mode added. Added Ctrl-Shift-A for backward switching through display modes, and Ctrl-Alt-<number key> for switching to a specific GFX mode. Window resizing now is available for all display modes, and will automatically change the scale factor as well as maintain the aspect ratio when needed. svn-id: r52501 | |||
2010-08-23 | OPENGL: Add Ctrl-Shift-Enter hotkey for backward switching fullscreen modes. | Alejandro Marzini | |
svn-id: r52310 | |||
2010-08-20 | OPENGL: Fix issue with resize events generated after going out of fullscreen ↵ | Alejandro Marzini | |
mode. svn-id: r52248 | |||
2010-08-13 | OPENGL: Remove unnecessary best fullscreen mode detection code. | Alejandro Marzini | |
svn-id: r52056 | |||
2010-08-03 | OPENGL: Prioritize desktop resolution as default fullscreen mode. | Alejandro Marzini | |
svn-id: r51674 | |||
2010-08-02 | OPENGL: Improve fullscreen mode selection. Add warpMouse adjusting. | Alejandro Marzini | |
svn-id: r51603 | |||
2010-07-31 | OPENGL: Switch to native resolution fullscreen as default. | Alejandro Marzini | |
svn-id: r51560 | |||
2010-07-31 | OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for ↵ | Alejandro Marzini | |
GLES). General cleanup and commenting. svn-id: r51559 | |||
2010-07-27 | OPENGL: Implement aspect ratio support and toggling. Improve fullscreen ↵ | Alejandro Marzini | |
switching. Fix cursor scaling bug. Now the hotkey Ctrl-Alt-Enter will switch between all available fullscreen modes. Alt-Enter will only switch to the best mode available, and exit fullscreen mode if already on it. The different aspect ratios can be switched with Ctrl-Alt-A. The normal mode will stretch the contents to the screen, while other modes will stretch only one dimension to the screen size, and maintain the aspect ratio for the other dimension. svn-id: r51346 | |||
2010-07-24 | OPENGL: Redesign blitting system. Add basics for aspect correction. | Alejandro Marzini | |
Removed the extra surface in GLTexture. Now there are copies of the texture data in their original format (so engine can get the original data when lockScreen or grabOverlay is called). This copies will be updated when the engine calls a function that modifies the game screen/overlay, and the textures will be marked as dirty. When updating screen, the textures will be updated from the copies data if they are dirty. svn-id: r51234 | |||
2010-07-20 | OPENGL: Implement fullscreen mode. | Alejandro Marzini | |
svn-id: r51049 | |||
2010-07-20 | OPENGL: Fix SDL OpenGL context not resizing well on Linux. | Alejandro Marzini | |
svn-id: r51047 | |||
2010-07-19 | OPENGL: Add basic scaler handle. | Alejandro Marzini | |
svn-id: r51016 | |||
2010-07-15 | Fixed doing OpenGL calls before a graphical context was created. | Alejandro Marzini | |
svn-id: r50905 | |||
2010-07-15 | Replaced the extra SDL functions added to GraphicsManager with an ↵ | Alejandro Marzini | |
EventObserver in SdlGraphicsManager. svn-id: r50900 | |||
2010-07-13 | Merged from trunk, from Rev 49499 to HEAD | Alejandro Marzini | |
svn-id: r50840 | |||
2010-07-12 | OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. ↵ | Alejandro Marzini | |
Changed how GLTexture determines its format. svn-id: r50811 | |||
2010-07-11 | Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public ↵ | Alejandro Marzini | |
SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions. svn-id: r50796 | |||
2010-07-10 | Added BaseSdlGraphicsManager. Added GLTexture. | Alejandro Marzini | |
svn-id: r50795 | |||
2010-07-09 | Added OpenGLSDLGraphicsManager. | Alejandro Marzini | |
svn-id: r50768 |