Age | Commit message (Collapse) | Author |
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svn-id: r54572
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svn-id: r54531
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svn-id: r54518
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Moved events related code to backends/events/dinguxsdl/*
and move graphics related code to backends/graphics/dinguxsdl/*
Subclass OSystem_POSIX instead of OSystem_SDL
svn-id: r53730
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svn-id: r53435
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Formerly SdlEventManager was a subclass of DefaultEventManager but did not
really have anything in common with the idea of our EventManager interface.
Now I made a new object SdlEventSource which only subclasses EventSource
and which is responsible for obtaining events from SDL (and processing them).
svn-id: r53433
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This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
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svn-id: r52503
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svn-id: r52029
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svn-id: r51752
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svn-id: r51587
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svn-id: r51495
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OSystem_SDL will create a merged list of all graphics modes from SDL and OpenGL. When the user changes the graphics mode in options and restarts ScummVM should switch to that graphics mode in the corresponding graphics manager.
svn-id: r51493
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This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager.
svn-id: r51492
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switching. Fix cursor scaling bug.
Now the hotkey Ctrl-Alt-Enter will switch between all available fullscreen modes. Alt-Enter will only switch to the best mode available, and exit fullscreen mode if already on it.
The different aspect ratios can be switched with Ctrl-Alt-A. The normal mode will stretch the contents to the screen, while other modes will stretch only one dimension to the screen size, and maintain the aspect ratio for the other dimension.
svn-id: r51346
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svn-id: r51300
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svn-id: r51295
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svn-id: r51015
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svn-id: r50954
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svn-id: r50905
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svn-id: r50902
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EventObserver in SdlGraphicsManager.
svn-id: r50900
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svn-id: r50840
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svn-id: r50801
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SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions.
svn-id: r50796
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svn-id: r50795
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svn-id: r50667
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svn-id: r50514
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svn-id: r49899
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svn-id: r49677
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subclass from ModularBackend insteand of BaseBackend. Added forceFullRedraw() to SdlGraphicsManager and removed _modeChanged.
svn-id: r49590
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svn-id: r49589
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don't use them (Other platforms may also need to be added later)
svn-id: r49531
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virtual class GraphicsManager.
svn-id: r49528
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svn-id: r49499
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Removed toggleMouseGrab (now in events). Added feature methods. Fixed missing code for displayMessageOnOSD.
svn-id: r49472
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svn-id: r49444
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